local L0_1, L1_1 L0_1 = {} L0_1.DAILY_TASK_QUEST = 0 L0_1.DAILY_TASK_SCENE = 1 DailyTaskType = L0_1 L0_1 = {} L0_1.CONDITION_NONE = 0 L0_1.CONDITION_QUEST = 1 L0_1.CONDITION_PLAYER_LEVEL = 2 L0_1.CONDITION_VAR_EQ = 3 L0_1.CONDITION_VAR_NE = 4 L0_1.CONDITION_VAR_GT = 5 L0_1.CONDITION_VAR_LT = 6 ConditionType = L0_1 L0_1 = {} L0_1.DAILY_FINISH_NONE = 0 L0_1.DAILY_FINISH_MONSTER_ID_NUM = 1 L0_1.DAILY_FINISH_GADGET_ID_NUM = 2 L0_1.DAILY_FINISH_MONSTER_CONFIG_NUM = 3 L0_1.DAILY_FINISH_GADGET_CONFIG_NUM = 4 L0_1.DAILY_FINISH_MONSTER_NUM = 5 L0_1.DAILY_FINISH_CHEST_CONFIG = 6 L0_1.DAILY_FINISH_GATHER = 7 L0_1.DAILY_FINISH_CHALLENGE = 8 DailyTaskFinishType = L0_1 L0_1 = {} L0_1.DAILY_TASK_ACTION_NONE = 0 L0_1.DAILY_TASK_ACTION_SET_VAR = 1 L0_1.DAILY_TASK_ACTION_INC_VAR = 2 L0_1.DAILY_TASK_ACTION_DEC_VAR = 3 L0_1.DAILY_TASK_ACTION_ADD_SURE_POOL = 4 L0_1.DAILY_TASK_ACTION_ADD_POSSIBLE_POOL = 5 DailyTaskActionType = L0_1 L0_1 = {} L0_1.DAILY_TASK_COND_NONE = 0 L0_1.DAILY_TASK_COND_VAR_EQ = 1 L0_1.DAILY_TASK_COND_VAR_NE = 2 L0_1.DAILY_TASK_COND_VAR_GT = 3 L0_1.DAILY_TASK_COND_VAR_LT = 4 DailyTaskCondType = L0_1