local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest19069" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest19069" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart1906901 L1_2["1906901"] = L2_2 L2_2 = A0_2.OnSubStart1906902 L1_2["1906902"] = L2_2 L2_2 = A0_2.OnSubStart1906903 L1_2["1906903"] = L2_2 L2_2 = A0_2.OnSubStart1906904 L1_2["1906904"] = L2_2 L2_2 = A0_2.OnSubStart1906905 L1_2["1906905"] = L2_2 L2_2 = A0_2.OnSubStart1906906 L1_2["1906906"] = L2_2 L2_2 = A0_2.OnSubStart1906907 L1_2["1906907"] = L2_2 L2_2 = A0_2.OnSubStart1906912 L1_2["1906912"] = L2_2 L2_2 = A0_2.OnSubStart1906908 L1_2["1906908"] = L2_2 L2_2 = A0_2.OnSubStart1906910 L1_2["1906910"] = L2_2 L2_2 = A0_2.OnSubStart1906911 L1_2["1906911"] = L2_2 L2_2 = A0_2.OnSubStart1906909 L1_2["1906909"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish1906901 L1_2["1906901"] = L2_2 L2_2 = A0_2.OnSubFinish1906902 L1_2["1906902"] = L2_2 L2_2 = A0_2.OnSubFinish1906903 L1_2["1906903"] = L2_2 L2_2 = A0_2.OnSubFinish1906904 L1_2["1906904"] = L2_2 L2_2 = A0_2.OnSubFinish1906905 L1_2["1906905"] = L2_2 L2_2 = A0_2.OnSubFinish1906906 L1_2["1906906"] = L2_2 L2_2 = A0_2.OnSubFinish1906907 L1_2["1906907"] = L2_2 L2_2 = A0_2.OnSubFinish1906912 L1_2["1906912"] = L2_2 L2_2 = A0_2.OnSubFinish1906908 L1_2["1906908"] = L2_2 L2_2 = A0_2.OnSubFinish1906910 L1_2["1906910"] = L2_2 L2_2 = A0_2.OnSubFinish1906911 L1_2["1906911"] = L2_2 L2_2 = A0_2.OnSubFinish1906909 L1_2["1906909"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed1906901 L1_2["1906901"] = L2_2 L2_2 = A0_2.OnSubFailed1906902 L1_2["1906902"] = L2_2 L2_2 = A0_2.OnSubFailed1906903 L1_2["1906903"] = L2_2 L2_2 = A0_2.OnSubFailed1906904 L1_2["1906904"] = L2_2 L2_2 = A0_2.OnSubFailed1906905 L1_2["1906905"] = L2_2 L2_2 = A0_2.OnSubFailed1906906 L1_2["1906906"] = L2_2 L2_2 = A0_2.OnSubFailed1906907 L1_2["1906907"] = L2_2 L2_2 = A0_2.OnSubFailed1906912 L1_2["1906912"] = L2_2 L2_2 = A0_2.OnSubFailed1906908 L1_2["1906908"] = L2_2 L2_2 = A0_2.OnSubFailed1906910 L1_2["1906910"] = L2_2 L2_2 = A0_2.OnSubFailed1906911 L1_2["1906911"] = L2_2 L2_2 = A0_2.OnSubFailed1906909 L1_2["1906909"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearAllNew L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearSouvenir" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc143501Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataSouvenir L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1435" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.ClearSouvenir = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearNoel" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataSouvenir L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearNoel = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearBeiyaNoel" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140101DataStart L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataSouvenir L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearBeiyaNoel = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearAll" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataDate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140101DataDate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140301DataDate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1401" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1403" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.ClearAll = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorDateIntro" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorDateIntro L1_2(L2_2, L3_2) end L1_1.NarratorDateIntro = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorDateGift" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorDateGift L1_2(L2_2, L3_2) end L1_1.NarratorDateGift = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorPlace1" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorDataPlace1 L1_2(L2_2, L3_2) end L1_1.NarratorPlace1 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorPlace2" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorDataPlace2 L1_2(L2_2, L3_2) end L1_1.NarratorPlace2 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorPlace3" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorDataPlace3 L1_2(L2_2, L3_2) end L1_1.NarratorPlace3 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearAllNew" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataDate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140101DataDate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140301DataDate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1401" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1403" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc143501Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1435" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.ClearAllNew = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1906901" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 19069 L5_2 = true L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1435" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc143501Data L3_3 = L3_3.id L4_3 = 1 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc140101DataStart L3_3 = L3_3.id L4_3 = 3 L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906901 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906901 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906901" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearSouvenir L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 L5_2 = A0_2.NarratorDateGift L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906901 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906901" L2_2(L3_2) end L1_1.OnSubFailed1906901 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1906902" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906902 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906902 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906902" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearNoel L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 L5_2 = A0_2.NarratorDateIntro L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906902 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906902" L2_2(L3_2) end L1_1.OnSubFailed1906902 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906903" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906903 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906903" L2_2(L3_2) end L1_1.OnSubFinish1906903 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906903" L2_2(L3_2) end L1_1.OnSubFailed1906903 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906904" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906904 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906904" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 L5_2 = A0_2.NarratorPlace1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906904 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906904" L2_2(L3_2) end L1_1.OnSubFailed1906904 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906905" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906905 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906905" L2_2(L3_2) end L1_1.OnSubFinish1906905 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906905" L2_2(L3_2) end L1_1.OnSubFailed1906905 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906906" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906906 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906906" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 L5_2 = A0_2.NarratorPlace2 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906906 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906906" L2_2(L3_2) end L1_1.OnSubFailed1906906 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906907" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906907 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906907" L2_2(L3_2) end L1_1.OnSubFinish1906907 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906907" L2_2(L3_2) end L1_1.OnSubFailed1906907 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906912" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906912 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906912" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 L5_2 = A0_2.NarratorPlace3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906912 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906912" L2_2(L3_2) end L1_1.OnSubFailed1906912 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1906908" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906903 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906908 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906908" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearBeiyaNoel L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906908 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906908" L2_2(L3_2) end L1_1.OnSubFailed1906908 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1906910" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 19069 L5_2 = true L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc140301DataDate L5_2 = L5_2.id L6_2 = 5 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1401" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1403" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc140101DataDate L3_3 = L3_3.id L4_3 = 4 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.GetQuestNpcActor L2_3 = L6_1.Npc140301DataDate L2_3 = L2_3.alias L0_3 = L0_3(L1_3, L2_3) L2_3 = L0_3 L1_3 = L0_3.DoFreeStyle L3_3 = 4110 L4_3 = true L5_3 = nil L6_3 = true L7_3 = true L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) L1_3 = A0_2 L2_3 = L1_3 L1_3 = L1_3.GetQuestNpcActor L3_3 = L6_1.Npc140101DataDate L3_3 = L3_3.alias L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.DoFreeStyle L4_3 = 4100 L5_3 = true L6_3 = nil L7_3 = true L8_3 = true L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906910 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906910" L2_2(L3_2) end L1_1.OnSubFinish1906910 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906910" L2_2(L3_2) end L1_1.OnSubFailed1906910 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1906911" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.Npc1027DataDate L5_2 = L5_2.alias L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 0.5 function L6_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.TransmitPlayerByQuestId L2_3 = 1906911 L3_3 = 1 L4_3 = nil function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4 L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.CreateQuestNpc L2_4 = A1_2 L3_4 = L6_1.Npc1027DataDate L3_4 = L3_4.id L4_4 = 6 L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.RequestCoopInteractionFromSubStartPoint L2_4 = 103401 L3_4 = 1906904 L0_4(L1_4, L2_4, L3_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.NotifyTo L2_4 = "Npc1401" L3_4 = 1 L4_4 = true L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.NotifyTo L2_4 = "Npc1403" L3_4 = 1 L4_4 = true L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.RequestInteraction L2_4 = L6_1.Npc1027DataDate L2_4 = L2_4.alias L0_4(L1_4, L2_4) end L6_3 = L2_2 L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart1906911 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906911" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearAll L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906911 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906911" L2_2(L3_2) end L1_1.OnSubFailed1906911 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1906909" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1401" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1906909 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906909" L2_2(L3_2) end L1_1.OnSubFinish1906909 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906909" L2_2(L3_2) end L1_1.OnSubFailed1906909 = L8_1 return L1_1