local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest19062" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest19062" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart1906201 L1_2["1906201"] = L2_2 L2_2 = A0_2.OnSubStart1906204 L1_2["1906204"] = L2_2 L2_2 = A0_2.OnSubStart1906205 L1_2["1906205"] = L2_2 L2_2 = A0_2.OnSubStart1906206 L1_2["1906206"] = L2_2 L2_2 = A0_2.OnSubStart1906207 L1_2["1906207"] = L2_2 L2_2 = A0_2.OnSubStart1906208 L1_2["1906208"] = L2_2 L2_2 = A0_2.OnSubStart1906209 L1_2["1906209"] = L2_2 L2_2 = A0_2.OnSubStart1906210 L1_2["1906210"] = L2_2 L2_2 = A0_2.OnSubStart1906211 L1_2["1906211"] = L2_2 L2_2 = A0_2.OnSubStart1906212 L1_2["1906212"] = L2_2 L2_2 = A0_2.OnSubStart1906213 L1_2["1906213"] = L2_2 L2_2 = A0_2.OnSubStart1906202 L1_2["1906202"] = L2_2 L2_2 = A0_2.OnSubStart1906203 L1_2["1906203"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish1906201 L1_2["1906201"] = L2_2 L2_2 = A0_2.OnSubFinish1906204 L1_2["1906204"] = L2_2 L2_2 = A0_2.OnSubFinish1906205 L1_2["1906205"] = L2_2 L2_2 = A0_2.OnSubFinish1906206 L1_2["1906206"] = L2_2 L2_2 = A0_2.OnSubFinish1906207 L1_2["1906207"] = L2_2 L2_2 = A0_2.OnSubFinish1906208 L1_2["1906208"] = L2_2 L2_2 = A0_2.OnSubFinish1906209 L1_2["1906209"] = L2_2 L2_2 = A0_2.OnSubFinish1906210 L1_2["1906210"] = L2_2 L2_2 = A0_2.OnSubFinish1906211 L1_2["1906211"] = L2_2 L2_2 = A0_2.OnSubFinish1906212 L1_2["1906212"] = L2_2 L2_2 = A0_2.OnSubFinish1906213 L1_2["1906213"] = L2_2 L2_2 = A0_2.OnSubFinish1906202 L1_2["1906202"] = L2_2 L2_2 = A0_2.OnSubFinish1906203 L1_2["1906203"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed1906201 L1_2["1906201"] = L2_2 L2_2 = A0_2.OnSubFailed1906204 L1_2["1906204"] = L2_2 L2_2 = A0_2.OnSubFailed1906205 L1_2["1906205"] = L2_2 L2_2 = A0_2.OnSubFailed1906206 L1_2["1906206"] = L2_2 L2_2 = A0_2.OnSubFailed1906207 L1_2["1906207"] = L2_2 L2_2 = A0_2.OnSubFailed1906208 L1_2["1906208"] = L2_2 L2_2 = A0_2.OnSubFailed1906209 L1_2["1906209"] = L2_2 L2_2 = A0_2.OnSubFailed1906210 L1_2["1906210"] = L2_2 L2_2 = A0_2.OnSubFailed1906211 L1_2["1906211"] = L2_2 L2_2 = A0_2.OnSubFailed1906212 L1_2["1906212"] = L2_2 L2_2 = A0_2.OnSubFailed1906213 L1_2["1906213"] = L2_2 L2_2 = A0_2.OnSubFailed1906202 L1_2["1906202"] = L2_2 L2_2 = A0_2.OnSubFailed1906203 L1_2["1906203"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearAll L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearGateTalk" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataGate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc11001DataGate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc143701Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1437" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.ClearGateTalk = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearNoelLiar" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataIn L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc11001DataIn L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearNoelLiar = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearSouvenir" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc143501Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1435" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc11001DataFood L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataSouvenir L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearSouvenir = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearOut" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc11001DataOut L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearOut = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearEnd" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataFood L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearEnd = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorGateEntrance" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorGateEntrance L1_2(L2_2, L3_2) end L1_1.NarratorGateEntrance = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorWineEnd" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorWineEnd L1_2(L2_2, L3_2) end L1_1.NarratorWineEnd = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorFoodEnd" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorFoodEnd L1_2(L2_2, L3_2) end L1_1.NarratorFoodEnd = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorBE" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorBE L1_2(L2_2, L3_2) end L1_1.NarratorBE = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearAll" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc143701Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataGate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc11001DataGate L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1437" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc143501Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1435" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.DestroyEntityActor L3_2 = L7_1.Q19062Trigger_ L3_2 = L3_2.alias L4_2 = 3 L5_2 = false L1_2(L2_2, L3_2, L4_2, L5_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.DestroyEntityActor L3_2 = L7_1.Q19062TriggerInLiar_ L3_2 = L3_2.alias L4_2 = 3 L5_2 = false L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.ClearAll = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1906201" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 19062 L5_2 = true L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1437" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc143701Data L3_3 = L3_3.id L4_3 = 13 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestCoopInteractionFromSubStartPoint L2_3 = 103401 L3_3 = 1906201 L0_3(L1_3, L2_3, L3_3) L0_3 = actorMgr L1_3 = L0_3 L0_3 = L0_3.CreateActorWithPos L2_3 = L7_1.Q19062Trigger_ L2_3 = L2_3.alias L3_3 = L7_1.Q19062Trigger_ L3_3 = L3_3.script L4_3 = L7_1.Q19062Trigger_ L4_3 = L4_3.id L5_3 = 0 L6_3 = L7_1.Q19062Trigger_ L6_3 = L6_3.point L6_3 = L6_3.pos L7_3 = L7_1.Q19062Trigger_ L7_3 = L7_3.point L7_3 = L7_3.rot L8_3 = true L9_3 = false L10_3 = 3 L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906201 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906201" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearGateTalk L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 L5_2 = A0_2.NarratorGateEntrance L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906201 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906201" L2_2(L3_2) end L1_1.OnSubFailed1906201 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906204" L2_2(L3_2) end L1_1.OnSubStart1906204 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906204" L2_2(L3_2) end L1_1.OnSubFinish1906204 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906204" L2_2(L3_2) end L1_1.OnSubFailed1906204 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = print L3_2 = "OnSubStart1906205" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906203 L2_2(L3_2, L4_2, L5_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L4_1 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpcCreateTask L5_2 = {} L6_2 = L6_1.Npc1027DataWine L6_2 = L6_2.alias L7_2 = L6_1.Npc11001DataWine L7_2 = L7_2.alias L5_2[1] = L6_2 L5_2[2] = L7_2 L3_2 = L3_2(L4_2, L5_2) L5_2 = L2_2 L4_2 = L2_2.ShowBlackScreen L6_2 = 0.2 L7_2 = 2 L8_2 = 0.5 function L9_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = L2_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpcById L2_3 = 1906205 L3_3 = L6_1.Npc1027DataWine L3_3 = L3_3.id L4_3 = 8 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = L2_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpcById L2_3 = 1906205 L3_3 = L6_1.Npc11001DataWine L3_3 = L3_3.id L4_3 = 9 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = L2_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.Npc1027DataWine L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L10_2 = nil L11_2 = L3_2 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L1_1.OnSubStart1906205 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906205" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearNoelLiar L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906205 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906205" L2_2(L3_2) end L1_1.OnSubFailed1906205 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906206" L2_2(L3_2) end L1_1.OnSubStart1906206 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906206" L2_2(L3_2) end L1_1.OnSubFinish1906206 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906206" L2_2(L3_2) end L1_1.OnSubFailed1906206 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = print L3_2 = "OnSubStart1906207" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906204 L2_2(L3_2, L4_2, L5_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L4_1 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpcCreateTask L5_2 = {} L6_2 = L6_1.Npc1027DataFood L6_2 = L6_2.alias L7_2 = L6_1.Npc11001DataFood L7_2 = L7_2.alias L5_2[1] = L6_2 L5_2[2] = L7_2 L3_2 = L3_2(L4_2, L5_2) L5_2 = L2_2 L4_2 = L2_2.ShowBlackScreen L6_2 = 0.2 L7_2 = 2 L8_2 = 0.5 function L9_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = L2_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpcById L2_3 = 1906205 L3_3 = L6_1.Npc1027DataFood L3_3 = L3_3.id L4_3 = 10 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = L2_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpcById L2_3 = 1906205 L3_3 = L6_1.Npc11001DataFood L3_3 = L3_3.id L4_3 = 11 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = L2_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.Npc1027DataFood L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L10_2 = nil L11_2 = L3_2 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L1_1.OnSubStart1906207 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906207" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearNoelLiar L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906207 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906207" L2_2(L3_2) end L1_1.OnSubFailed1906207 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart1906208" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1435" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc143501Data L3_3 = L3_3.id L4_3 = 4 L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart1906208 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906208" L2_2(L3_2) end L1_1.OnSubFinish1906208 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906208" L2_2(L3_2) end L1_1.OnSubFailed1906208 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubStart1906209" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestCoopInteractionFromSubStartPoint L2_3 = 103401 L3_3 = 1906205 L0_3(L1_3, L2_3, L3_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1435" L3_3 = 1 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.2 L5_2 = 2 L6_2 = 0.5 function L7_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.Npc143501Data L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart1906209 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906209" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearSouvenir L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906209 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906209" L2_2(L3_2) end L1_1.OnSubFailed1906209 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906210" L2_2(L3_2) end L1_1.OnSubStart1906210 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906210" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearAll L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906210 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906210" L2_2(L3_2) end L1_1.OnSubFailed1906210 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart1906211" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q19062TriggerInLiar_ L4_2 = L4_2.alias L5_2 = L7_1.Q19062TriggerInLiar_ L5_2 = L5_2.script L6_2 = L7_1.Q19062TriggerInLiar_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q19062TriggerInLiar_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q19062TriggerInLiar_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart1906211 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906211" L2_2(L3_2) end L1_1.OnSubFinish1906211 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906211" L2_2(L3_2) end L1_1.OnSubFailed1906211 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = print L3_2 = "OnSubStart1906212" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.Npc11001DataOut L5_2 = L5_2.alias L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.2 L6_2 = 2 L7_2 = 0.5 function L8_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.TransmitPlayerByQuestId L2_3 = 1906212 L3_3 = 4 L4_3 = nil function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4 L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.CreateQuestNpc L2_4 = A1_2 L3_4 = L6_1.Npc11001DataOut L3_4 = L3_4.id L4_4 = 12 L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.RequestCoopInteractionFromSubStartPoint L2_4 = 103401 L3_4 = 1906206 L0_4(L1_4, L2_4, L3_4) end L6_3 = L2_2 L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3) end L9_2 = nil L10_2 = nil L11_2 = "" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L1_1.OnSubStart1906212 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906212" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearOut L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 L5_2 = A0_2.NarratorBE L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906212 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906212" L2_2(L3_2) end L1_1.OnSubFailed1906212 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1906213" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1027DataFin L5_2 = L5_2.id L6_2 = 13 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906207 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906213 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906213" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearEnd L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906213 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906213" L2_2(L3_2) end L1_1.OnSubFailed1906213 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906202" L2_2(L3_2) end L1_1.OnSubStart1906202 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish1906202" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.Npc1027DataIn L5_2 = L5_2.alias L6_2 = L6_1.Npc11001DataIn L6_2 = L6_2.alias L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 0.5 function L6_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.TransmitPlayerByQuestId L2_3 = 1906202 L3_3 = 1 L4_3 = nil function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4 L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.CreateQuestNpc L2_4 = A1_2 L3_4 = L6_1.Npc1027DataIn L3_4 = L3_4.id L4_4 = 5 L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.CreateQuestNpc L2_4 = A1_2 L3_4 = L6_1.Npc11001DataIn L3_4 = L3_4.id L4_4 = 7 L0_4(L1_4, L2_4, L3_4, L4_4) end L6_3 = L2_2 L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish1906202 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906202" L2_2(L3_2) end L1_1.OnSubFailed1906202 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1906203" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906202 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906203 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906203" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearNoelLiar L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906203 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906203" L2_2(L3_2) end L1_1.OnSubFailed1906203 = L8_1 return L1_1