local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest21018" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest21018" L2_1 = require L3_1 = "Actor/Npc/NPCUtil" L2_1 = L2_1(L3_1) L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil L9_1 = nil L10_1 = nil L11_1 = nil L12_1 = nil L13_1 = nil L14_1 = nil function L15_1(A0_2) local L1_2 L1_2 = A0_2.clientData L3_1 = L1_2 L1_2 = L3_1.SubIDs L4_1 = L1_2 L1_2 = L3_1.Actors L5_1 = L1_2 L1_2 = L5_1.NpcData_AHide L6_1 = L1_2 L1_2 = L5_1.NpcData_BHide L7_1 = L1_2 L1_2 = L5_1.NpcData_CHide L8_1 = L1_2 L1_2 = L5_1.NpcData_DHide L9_1 = L1_2 L1_2 = L5_1.NpcData_AReturn L10_1 = L1_2 L1_2 = L5_1.NpcData_BReturn L11_1 = L1_2 L1_2 = L5_1.NpcData_CReturn L12_1 = L1_2 L1_2 = L5_1.NpcData_DReturn L13_1 = L1_2 L1_2 = L3_1.Datas L14_1 = L1_2 end L1_1.OnDataLoaded = L15_1 function L15_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart2101801 L1_2["2101801"] = L2_2 L2_2 = A0_2.OnSubStart2101802 L1_2["2101802"] = L2_2 L2_2 = A0_2.OnSubStart2101803 L1_2["2101803"] = L2_2 L2_2 = A0_2.OnSubStart2101804 L1_2["2101804"] = L2_2 L2_2 = A0_2.OnSubStart2101805 L1_2["2101805"] = L2_2 L2_2 = A0_2.OnSubStart2101806 L1_2["2101806"] = L2_2 L2_2 = A0_2.OnSubStart2101807 L1_2["2101807"] = L2_2 L2_2 = A0_2.OnSubStart2101808 L1_2["2101808"] = L2_2 L2_2 = A0_2.OnSubStart2101809 L1_2["2101809"] = L2_2 L2_2 = A0_2.OnSubStart2101810 L1_2["2101810"] = L2_2 L2_2 = A0_2.OnSubStart2101811 L1_2["2101811"] = L2_2 L2_2 = A0_2.OnSubStart2101812 L1_2["2101812"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L15_1 function L15_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish2101801 L1_2["2101801"] = L2_2 L2_2 = A0_2.OnSubFinish2101802 L1_2["2101802"] = L2_2 L2_2 = A0_2.OnSubFinish2101803 L1_2["2101803"] = L2_2 L2_2 = A0_2.OnSubFinish2101804 L1_2["2101804"] = L2_2 L2_2 = A0_2.OnSubFinish2101805 L1_2["2101805"] = L2_2 L2_2 = A0_2.OnSubFinish2101806 L1_2["2101806"] = L2_2 L2_2 = A0_2.OnSubFinish2101807 L1_2["2101807"] = L2_2 L2_2 = A0_2.OnSubFinish2101808 L1_2["2101808"] = L2_2 L2_2 = A0_2.OnSubFinish2101809 L1_2["2101809"] = L2_2 L2_2 = A0_2.OnSubFinish2101810 L1_2["2101810"] = L2_2 L2_2 = A0_2.OnSubFinish2101811 L1_2["2101811"] = L2_2 L2_2 = A0_2.OnSubFinish2101812 L1_2["2101812"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L15_1 function L15_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed2101801 L1_2["2101801"] = L2_2 L2_2 = A0_2.OnSubFailed2101802 L1_2["2101802"] = L2_2 L2_2 = A0_2.OnSubFailed2101803 L1_2["2101803"] = L2_2 L2_2 = A0_2.OnSubFailed2101804 L1_2["2101804"] = L2_2 L2_2 = A0_2.OnSubFailed2101805 L1_2["2101805"] = L2_2 L2_2 = A0_2.OnSubFailed2101806 L1_2["2101806"] = L2_2 L2_2 = A0_2.OnSubFailed2101807 L1_2["2101807"] = L2_2 L2_2 = A0_2.OnSubFailed2101808 L1_2["2101808"] = L2_2 L2_2 = A0_2.OnSubFailed2101809 L1_2["2101809"] = L2_2 L2_2 = A0_2.OnSubFailed2101810 L1_2["2101810"] = L2_2 L2_2 = A0_2.OnSubFailed2101811 L1_2["2101811"] = L2_2 L2_2 = A0_2.OnSubFailed2101812 L1_2["2101812"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L15_1 function L15_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L15_1 function L15_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.STARTDAILY L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.STARTDAILY L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.STARTDAILY L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.STARTDAILY L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101801" L2_2(L3_2) end L1_1.OnSubStart2101801 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubFinish2101801" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 1 L5_2 = 2 L6_2 = 1 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L2_3 = A0_3 L1_3 = A0_3.NotifyTo L3_3 = "Npc2309" L4_3 = L2_1.NpcEventType L4_3 = L4_3.HIDESELF L5_3 = true L1_3(L2_3, L3_3, L4_3, L5_3) L2_3 = A0_3 L1_3 = A0_3.NotifyTo L3_3 = "Npc2304" L4_3 = L2_1.NpcEventType L4_3 = L4_3.HIDESELF L5_3 = true L1_3(L2_3, L3_3, L4_3, L5_3) L2_3 = A0_3 L1_3 = A0_3.NotifyTo L3_3 = "Npc2303" L4_3 = L2_1.NpcEventType L4_3 = L4_3.HIDESELF L5_3 = true L1_3(L2_3, L3_3, L4_3, L5_3) L2_3 = A0_3 L1_3 = A0_3.NotifyTo L3_3 = "Npc2308" L4_3 = L2_1.NpcEventType L4_3 = L4_3.HIDESELF L5_3 = true L1_3(L2_3, L3_3, L4_3, L5_3) L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230901 L5_3 = 0 L6_3 = L5_1.NpcData_AHide L6_3 = L6_3.pos L7_3 = L5_1.NpcData_AHide L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230401 L5_3 = 0 L6_3 = L5_1.NpcData_BHide L6_3 = L6_3.pos L7_3 = L5_1.NpcData_BHide L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230301 L5_3 = 0 L6_3 = L5_1.NpcData_CHide L6_3 = L6_3.pos L7_3 = L5_1.NpcData_CHide L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230801 L5_3 = 0 L6_3 = L5_1.NpcData_DHide L6_3 = L6_3.pos L7_3 = L5_1.NpcData_DHide L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) end L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubFinish2101801 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101801" L2_2(L3_2) end L1_1.OnSubFailed2101801 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart2101802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L3_1.ActorAlias L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 2101802 L3_2(L4_2, L5_2, L6_2) end end L1_1.OnSubStart2101802 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2101802" L2_2(L3_2) end L1_1.OnSubFinish2101802 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101802" L2_2(L3_2) end L1_1.OnSubFailed2101802 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101803" L2_2(L3_2) end L1_1.OnSubStart2101803 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish2101803" L2_2(L3_2) L2_2 = curtainUtils L2_2 = L2_2.CreateEntityCreateTask L3_2 = {} L4_2 = L5_1.NpcData_AReturn L4_2 = L4_2.alias L3_2[1] = L4_2 L2_2 = L2_2(L3_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 1 L6_2 = 2 L7_2 = 1 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230901 L5_3 = 0 L6_3 = L5_1.NpcData_AReturn L6_3 = L6_3.pos L7_3 = L5_1.NpcData_AReturn L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish2101803 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101803" L2_2(L3_2) end L1_1.OnSubFailed2101803 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2101804" L2_2(L3_2) end L1_1.OnSubStart2101804 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2101804" L2_2(L3_2) end L1_1.OnSubFinish2101804 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101804" L2_2(L3_2) end L1_1.OnSubFailed2101804 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101805" L2_2(L3_2) end L1_1.OnSubStart2101805 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish2101805" L2_2(L3_2) L2_2 = curtainUtils L2_2 = L2_2.CreateEntityCreateTask L3_2 = {} L4_2 = L5_1.NpcData_BReturn L4_2 = L4_2.alias L3_2[1] = L4_2 L2_2 = L2_2(L3_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 1 L6_2 = 2 L7_2 = 1 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230401 L5_3 = 0 L6_3 = L5_1.NpcData_BReturn L6_3 = L6_3.pos L7_3 = L5_1.NpcData_BReturn L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish2101805 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101805" L2_2(L3_2) end L1_1.OnSubFailed2101805 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2101806" L2_2(L3_2) end L1_1.OnSubStart2101806 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2101806" L2_2(L3_2) end L1_1.OnSubFinish2101806 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101806" L2_2(L3_2) end L1_1.OnSubFailed2101806 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101807" L2_2(L3_2) end L1_1.OnSubStart2101807 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish2101807" L2_2(L3_2) L2_2 = curtainUtils L2_2 = L2_2.CreateEntityCreateTask L3_2 = {} L4_2 = L5_1.NpcData_CReturn L4_2 = L4_2.alias L3_2[1] = L4_2 L2_2 = L2_2(L3_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 1 L6_2 = 2 L7_2 = 1 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230301 L5_3 = 0 L6_3 = L5_1.NpcData_CReturn L6_3 = L6_3.pos L7_3 = L5_1.NpcData_CReturn L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish2101807 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101807" L2_2(L3_2) end L1_1.OnSubFailed2101807 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2101808" L2_2(L3_2) end L1_1.OnSubStart2101808 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2101808" L2_2(L3_2) end L1_1.OnSubFinish2101808 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101808" L2_2(L3_2) end L1_1.OnSubFailed2101808 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101809" L2_2(L3_2) end L1_1.OnSubStart2101809 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish2101809" L2_2(L3_2) L2_2 = curtainUtils L2_2 = L2_2.CreateEntityCreateTask L3_2 = {} L4_2 = L5_1.NpcData_DReturn L4_2 = L4_2.alias L3_2[1] = L4_2 L2_2 = L2_2(L3_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.5 L6_2 = 1 L7_2 = 0.5 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcByIdWithPos L3_3 = "2101803" L4_3 = 230801 L5_3 = 0 L6_3 = L5_1.NpcData_DReturn L6_3 = L6_3.pos L7_3 = L5_1.NpcData_DReturn L7_3 = L7_3.rot L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish2101809 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101809" L2_2(L3_2) end L1_1.OnSubFailed2101809 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart2101810" L2_2(L3_2) end L1_1.OnSubStart2101810 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2101810" L2_2(L3_2) end L1_1.OnSubFinish2101810 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101810" L2_2(L3_2) end L1_1.OnSubFailed2101810 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101811" L2_2(L3_2) end L1_1.OnSubStart2101811 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish2101811" L2_2(L3_2) end L1_1.OnSubFinish2101811 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101811" L2_2(L3_2) end L1_1.OnSubFailed2101811 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2309" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2304" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2303" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc2308" L5_2 = L2_1.NpcEventType L5_2 = L5_2.HIDESELF L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = print L3_2 = "OnSubStart2101812" L2_2(L3_2) end L1_1.OnSubStart2101812 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = print L3_2 = "OnSubFinish2101812" L2_2(L3_2) L2_2 = curtainUtils L2_2 = L2_2.CreateEntityCreateTask L3_2 = {} L4_2 = "Npc2309" L5_2 = "Npc230901" L6_2 = "Npc2304" L7_2 = "Npc230401" L8_2 = "Npc2303" L9_2 = "Npc230301" L10_2 = "Npc2308" L11_2 = "Npc230801" L3_2[1] = L4_2 L3_2[2] = L5_2 L3_2[3] = L6_2 L3_2[4] = L7_2 L3_2[5] = L8_2 L3_2[6] = L9_2 L3_2[7] = L10_2 L3_2[8] = L11_2 L2_2 = L2_2(L3_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 1 L6_2 = 2 L7_2 = 1 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3 L2_3 = A0_3 L1_3 = A0_3.GetQuestNpcActor L3_3 = A0_3.clientData L3_3 = L3_3.Actors L3_3 = L3_3.NpcData_AReturn L3_3 = L3_3.alias L1_3 = L1_3(L2_3, L3_3) if L1_3 ~= nil then L3_3 = L1_3 L2_3 = L1_3.Destroy L4_3 = false L2_3(L3_3, L4_3) end L3_3 = A0_3 L2_3 = A0_3.GetQuestNpcActor L4_3 = A0_3.clientData L4_3 = L4_3.Actors L4_3 = L4_3.NpcData_BReturn L4_3 = L4_3.alias L2_3 = L2_3(L3_3, L4_3) if L2_3 ~= nil then L4_3 = L2_3 L3_3 = L2_3.Destroy L5_3 = false L3_3(L4_3, L5_3) end L4_3 = A0_3 L3_3 = A0_3.GetQuestNpcActor L5_3 = A0_3.clientData L5_3 = L5_3.Actors L5_3 = L5_3.NpcData_CReturn L5_3 = L5_3.alias L3_3 = L3_3(L4_3, L5_3) if L3_3 ~= nil then L5_3 = L3_3 L4_3 = L3_3.Destroy L6_3 = false L4_3(L5_3, L6_3) end L5_3 = A0_3 L4_3 = A0_3.GetQuestNpcActor L6_3 = A0_3.clientData L6_3 = L6_3.Actors L6_3 = L6_3.NpcData_DReturn L6_3 = L6_3.alias L4_3 = L4_3(L5_3, L6_3) if L4_3 ~= nil then L6_3 = L4_3 L5_3 = L4_3.Destroy L7_3 = false L5_3(L6_3, L7_3) end L6_3 = A0_3 L5_3 = A0_3.NotifyTo L7_3 = "Npc2309" L8_3 = L2_1.NpcEventType L8_3 = L8_3.STARTDAILY L9_3 = true L5_3(L6_3, L7_3, L8_3, L9_3) L6_3 = A0_3 L5_3 = A0_3.NotifyTo L7_3 = "Npc2304" L8_3 = L2_1.NpcEventType L8_3 = L8_3.STARTDAILY L9_3 = true L5_3(L6_3, L7_3, L8_3, L9_3) L6_3 = A0_3 L5_3 = A0_3.NotifyTo L7_3 = "Npc2303" L8_3 = L2_1.NpcEventType L8_3 = L8_3.STARTDAILY L9_3 = true L5_3(L6_3, L7_3, L8_3, L9_3) L6_3 = A0_3 L5_3 = A0_3.NotifyTo L7_3 = "Npc2308" L8_3 = L2_1.NpcEventType L8_3 = L8_3.STARTDAILY L9_3 = true L5_3(L6_3, L7_3, L8_3, L9_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish2101812 = L15_1 function L15_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed2101812" L2_2(L3_2) end L1_1.OnSubFailed2101812 = L15_1 return L1_1