local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest41131" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest41131" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil function L7_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 end L1_1.OnDataLoaded = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart4113101 L1_2["4113101"] = L2_2 L2_2 = A0_2.OnSubStart4113102 L1_2["4113102"] = L2_2 L2_2 = A0_2.OnSubStart4113103 L1_2["4113103"] = L2_2 L2_2 = A0_2.OnSubStart4113104 L1_2["4113104"] = L2_2 L2_2 = A0_2.OnSubStart4113105 L1_2["4113105"] = L2_2 L2_2 = A0_2.OnSubStart4113106 L1_2["4113106"] = L2_2 L2_2 = A0_2.OnSubStart4113107 L1_2["4113107"] = L2_2 L2_2 = A0_2.OnSubStart4113108 L1_2["4113108"] = L2_2 L2_2 = A0_2.OnSubStart4113109 L1_2["4113109"] = L2_2 L2_2 = A0_2.OnSubStart4113110 L1_2["4113110"] = L2_2 L2_2 = A0_2.OnSubStart4113111 L1_2["4113111"] = L2_2 L2_2 = A0_2.OnSubStart4113112 L1_2["4113112"] = L2_2 L2_2 = A0_2.OnSubStart4113113 L1_2["4113113"] = L2_2 L2_2 = A0_2.OnSubStart4113114 L1_2["4113114"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish4113101 L1_2["4113101"] = L2_2 L2_2 = A0_2.OnSubFinish4113102 L1_2["4113102"] = L2_2 L2_2 = A0_2.OnSubFinish4113103 L1_2["4113103"] = L2_2 L2_2 = A0_2.OnSubFinish4113104 L1_2["4113104"] = L2_2 L2_2 = A0_2.OnSubFinish4113105 L1_2["4113105"] = L2_2 L2_2 = A0_2.OnSubFinish4113106 L1_2["4113106"] = L2_2 L2_2 = A0_2.OnSubFinish4113107 L1_2["4113107"] = L2_2 L2_2 = A0_2.OnSubFinish4113108 L1_2["4113108"] = L2_2 L2_2 = A0_2.OnSubFinish4113109 L1_2["4113109"] = L2_2 L2_2 = A0_2.OnSubFinish4113110 L1_2["4113110"] = L2_2 L2_2 = A0_2.OnSubFinish4113111 L1_2["4113111"] = L2_2 L2_2 = A0_2.OnSubFinish4113112 L1_2["4113112"] = L2_2 L2_2 = A0_2.OnSubFinish4113113 L1_2["4113113"] = L2_2 L2_2 = A0_2.OnSubFinish4113114 L1_2["4113114"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed4113101 L1_2["4113101"] = L2_2 L2_2 = A0_2.OnSubFailed4113102 L1_2["4113102"] = L2_2 L2_2 = A0_2.OnSubFailed4113103 L1_2["4113103"] = L2_2 L2_2 = A0_2.OnSubFailed4113104 L1_2["4113104"] = L2_2 L2_2 = A0_2.OnSubFailed4113105 L1_2["4113105"] = L2_2 L2_2 = A0_2.OnSubFailed4113106 L1_2["4113106"] = L2_2 L2_2 = A0_2.OnSubFailed4113107 L1_2["4113107"] = L2_2 L2_2 = A0_2.OnSubFailed4113108 L1_2["4113108"] = L2_2 L2_2 = A0_2.OnSubFailed4113109 L1_2["4113109"] = L2_2 L2_2 = A0_2.OnSubFailed4113110 L1_2["4113110"] = L2_2 L2_2 = A0_2.OnSubFailed4113111 L1_2["4113111"] = L2_2 L2_2 = A0_2.OnSubFailed4113112 L1_2["4113112"] = L2_2 L2_2 = A0_2.OnSubFailed4113113 L1_2["4113113"] = L2_2 L2_2 = A0_2.OnSubFailed4113114 L1_2["4113114"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = L6_1.Npc2072Data L4_2 = L4_2.alias L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnMainFinished = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = L6_1.Npc2072Data L4_2 = L4_2.alias L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnMainFailed = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = L6_1.Npc2072Data L4_2 = L4_2.alias L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnMainCanceled = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4113101" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = L6_1.Npc2072Data L4_2 = L4_2.alias L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4113101 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113101" L2_2(L3_2) end L1_1.OnSubFinish4113101 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113101" L2_2(L3_2) end L1_1.OnSubFailed4113101 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "SubStart4113102" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4113101 L5_2 = 1 L6_2 = 50 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.ShowQuestLikingBar L5_2 = 41131 L6_2 = 2072 L7_2 = L2_2 L8_2 = false L9_2 = "FETTER_EXP_NAME" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L3_2 = print L4_2 = "showlikingbar" L3_2(L4_2) end L1_1.OnSubStart4113102 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113102" L2_2(L3_2) end L1_1.OnSubFinish4113102 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113102" L2_2(L3_2) end L1_1.OnSubFailed4113102 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113103" L2_2(L3_2) end L1_1.OnSubStart4113103 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2072Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = false L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 4113101 L8_2 = 1 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish4113103 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113103" L2_2(L3_2) end L1_1.OnSubFailed4113103 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113104" L2_2(L3_2) end L1_1.OnSubStart4113104 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2072Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1190 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 4113101 L8_2 = 1 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish4113104 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113104" L2_2(L3_2) end L1_1.OnSubFailed4113104 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113105" L2_2(L3_2) end L1_1.OnSubStart4113105 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113105" L2_2(L3_2) end L1_1.OnSubFinish4113105 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113105" L2_2(L3_2) end L1_1.OnSubFailed4113105 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113106" L2_2(L3_2) end L1_1.OnSubStart4113106 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2072Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = false L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 4113101 L8_2 = 1 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish4113106 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113106" L2_2(L3_2) end L1_1.OnSubFailed4113106 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113107" L2_2(L3_2) end L1_1.OnSubStart4113107 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2072Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1190 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 4113101 L8_2 = 1 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish4113107 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113107" L2_2(L3_2) end L1_1.OnSubFailed4113107 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113108" L2_2(L3_2) end L1_1.OnSubStart4113108 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113108" L2_2(L3_2) end L1_1.OnSubFinish4113108 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113108" L2_2(L3_2) end L1_1.OnSubFailed4113108 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113109" L2_2(L3_2) end L1_1.OnSubStart4113109 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2072Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 4113101 L8_2 = 1 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish4113109 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113109" L2_2(L3_2) end L1_1.OnSubFailed4113109 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113110" L2_2(L3_2) end L1_1.OnSubStart4113110 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4113101 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2072Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1190 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 4113101 L8_2 = 1 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish4113110 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113110" L2_2(L3_2) end L1_1.OnSubFailed4113110 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113111" L2_2(L3_2) end L1_1.OnSubStart4113111 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "SubFinish4113111" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) end L1_1.OnSubFinish4113111 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113111" L2_2(L3_2) end L1_1.OnSubFailed4113111 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113112" L2_2(L3_2) end L1_1.OnSubStart4113112 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113112" L2_2(L3_2) end L1_1.OnSubFinish4113112 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113112" L2_2(L3_2) end L1_1.OnSubFailed4113112 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4113113" L2_2(L3_2) end L1_1.OnSubStart4113113 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113113" L2_2(L3_2) end L1_1.OnSubFinish4113113 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113113" L2_2(L3_2) end L1_1.OnSubFailed4113113 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "SubStart4113114" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) end L1_1.OnSubStart4113114 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4113114" L2_2(L3_2) end L1_1.OnSubFinish4113114 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4113114" L2_2(L3_2) end L1_1.OnSubFailed4113114 = L7_1 return L1_1