local L0_1, L1_1, L2_1, L3_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest40006" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest40006" L2_1 = require L3_1 = "Quest/Client/Q40006ClientConfig" L2_1 = L2_1(L3_1) function L3_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subStartHandlers = L1_2 L1_2 = A0_2.subStartHandlers L2_2 = A0_2.OnSubStart4000601 L1_2["4000601"] = L2_2 end L1_1.OnSubStartHandlerBuild = L3_1 function L3_1(A0_2) local L1_2, L2_2 L1_2 = {} A0_2.subFinishHandlers = L1_2 L1_2 = A0_2.subFinishHandlers L2_2 = A0_2.OnSubFinish4000601 L1_2["4000601"] = L2_2 end L1_1.OnSubFinishHandlerBuild = L3_1 function L3_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "Clear NpcIcon" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = "Npc2029" L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.ClearGeneralMark L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "Npc2004" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.ClearGeneralMark L3_2(L4_2) end L1_1.ClearIcon = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "4000601 start:" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "Npc2029" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.AddGeneralMark L5_2 = "UI_NPCTopIcon_Activity_SeaLamp" L3_2(L4_2, L5_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = "Npc2004" L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.AddGeneralMark L6_2 = "UI_NPCTopIcon_GeneralCargo" L4_2(L5_2, L6_2) end L1_1.OnSubStart4000601 = L3_1 function L3_1(A0_2) local L1_2 end L1_1.Start = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "Quest40006:OnDestroy" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearIcon L2_2(L3_2) end L1_1.OnDestroy = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "Quest40006:OnMainCancele" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearIcon L2_2(L3_2) end L1_1.OnMainCanceled = L3_1 return L1_1