local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 302001141 L1_1 = {} L2_1 = {} L2_1.config_id = 141001 L2_1.monster_id = 23020101 L3_1 = {} L3_1.x = 667.929 L3_1.y = 231.168 L3_1.z = 1708.582 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 339.216 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 180 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 141002 L3_1.monster_id = 23020101 L4_1 = {} L4_1.x = 661.129 L4_1.y = 231.701 L4_1.z = 1717.241 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 118.838 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 180 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 141003 L4_1.monster_id = 23020101 L5_1 = {} L5_1.x = 666.447 L5_1.y = 231.83 L5_1.z = 1721.056 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 173.028 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 180 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 141011 L5_1.monster_id = 23020102 L6_1 = {} L6_1.x = 661.129 L6_1.y = 231.701 L6_1.z = 1717.241 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 118.838 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 180 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 141012 L6_1.monster_id = 23020102 L7_1 = {} L7_1.x = 667.929 L7_1.y = 231.168 L7_1.z = 1708.582 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 339.216 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 180 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 141013 L7_1.monster_id = 23020102 L8_1 = {} L8_1.x = 666.447 L8_1.y = 231.83 L8_1.z = 1721.056 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 173.028 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 180 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 141014 L8_1.monster_id = 25010301 L9_1 = {} L9_1.x = 671.037 L9_1.y = 231.724 L9_1.z = 1719.432 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 202.29 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 20 L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 141015 L9_1.monster_id = 25010501 L10_1 = {} L10_1.x = 673.416 L10_1.y = 231.622 L10_1.z = 1714.116 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 270.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 20 L9_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1141004 L2_1.name = "ANY_MONSTER_DIE_141004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_141004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_141004" L3_1 = {} L3_1.config_id = 1141021 L3_1.name = "ANY_MONSTER_DIE_141021" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_141021" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_141021" L4_1 = {} L4_1.config_id = 1141022 L4_1.name = "MONSTER_TIDE_DIE_141022" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_141022" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_141022" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1141025 L5_1.name = "MONSTER_TIDE_DIE_141025" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "4" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_141025" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_141025" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1141028 L6_1.name = "ANY_MONSTER_LIVE_141028" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_141028" L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_141028" L7_1 = {} L7_1.config_id = 1141029 L7_1.name = "MONSTER_TIDE_DIE_141029" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "1" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_141029" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_141029" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1141032 L8_1.name = "MONSTER_TIDE_DIE_141032" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "4" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_141032" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_141032" L8_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 5 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 141001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_141021" L5_1 = "MONSTER_TIDE_DIE_141022" L6_1 = "MONSTER_TIDE_DIE_141025" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 141002 L6_1 = 141003 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 141012 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_141004" L7_1 = "ANY_MONSTER_LIVE_141028" L8_1 = "MONSTER_TIDE_DIE_141029" L9_1 = "MONSTER_TIDE_DIE_141032" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 141011 L8_1 = 141013 L9_1 = 141014 L10_1 = 141015 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 141012 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_141004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001141 L6_2 = {} L7_2 = 141011 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_141004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 141001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_141021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001141 L6_2 = {} L7_2 = 141002 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_141021 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_141022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001141 L6_2 = {} L7_2 = 141003 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_141022 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_141025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001141 L6_2 = {} L7_2 = 141002 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_141025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 141012 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_141028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001141 L6_2 = {} L7_2 = 141014 L8_2 = 141015 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 10 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_141028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_141029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001141 L6_2 = {} L7_2 = 141013 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_141029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_141032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001141 L6_2 = {} L7_2 = 141011 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_141032 = L1_1