local L0_1, L1_1 L0_1 = {} L0_1.ClearSky = 0 L0_1.Cloudy = 1 L0_1.Foggy = 2 L0_1.Rain = 3 L0_1.Snow = 4 L0_1.Storm = 5 L0_1.Skill = 6 ConfigWeatherType = L0_1 L0_1 = {} L0_1.None = 0 L0_1.InRain = 1 L0_1.AfterRain = 2 L0_1.InSnow = 3 L0_1.InStorm = 4 ElemBallTriggerType = L0_1