local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest72158" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest72158" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7215808 L1_2["7215808"] = L2_2 L2_2 = A0_2.OnSubStart7215806 L1_2["7215806"] = L2_2 L2_2 = A0_2.OnSubStart7215801 L1_2["7215801"] = L2_2 L2_2 = A0_2.OnSubStart7215810 L1_2["7215810"] = L2_2 L2_2 = A0_2.OnSubStart7215813 L1_2["7215813"] = L2_2 L2_2 = A0_2.OnSubStart7215811 L1_2["7215811"] = L2_2 L2_2 = A0_2.OnSubStart7215815 L1_2["7215815"] = L2_2 L2_2 = A0_2.OnSubStart7215816 L1_2["7215816"] = L2_2 L2_2 = A0_2.OnSubStart7215812 L1_2["7215812"] = L2_2 L2_2 = A0_2.OnSubStart7215814 L1_2["7215814"] = L2_2 L2_2 = A0_2.OnSubStart7215802 L1_2["7215802"] = L2_2 L2_2 = A0_2.OnSubStart7215807 L1_2["7215807"] = L2_2 L2_2 = A0_2.OnSubStart7215803 L1_2["7215803"] = L2_2 L2_2 = A0_2.OnSubStart7215809 L1_2["7215809"] = L2_2 L2_2 = A0_2.OnSubStart7215804 L1_2["7215804"] = L2_2 L2_2 = A0_2.OnSubStart7215805 L1_2["7215805"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7215808 L1_2["7215808"] = L2_2 L2_2 = A0_2.OnSubFinish7215806 L1_2["7215806"] = L2_2 L2_2 = A0_2.OnSubFinish7215801 L1_2["7215801"] = L2_2 L2_2 = A0_2.OnSubFinish7215810 L1_2["7215810"] = L2_2 L2_2 = A0_2.OnSubFinish7215813 L1_2["7215813"] = L2_2 L2_2 = A0_2.OnSubFinish7215811 L1_2["7215811"] = L2_2 L2_2 = A0_2.OnSubFinish7215815 L1_2["7215815"] = L2_2 L2_2 = A0_2.OnSubFinish7215816 L1_2["7215816"] = L2_2 L2_2 = A0_2.OnSubFinish7215812 L1_2["7215812"] = L2_2 L2_2 = A0_2.OnSubFinish7215814 L1_2["7215814"] = L2_2 L2_2 = A0_2.OnSubFinish7215802 L1_2["7215802"] = L2_2 L2_2 = A0_2.OnSubFinish7215807 L1_2["7215807"] = L2_2 L2_2 = A0_2.OnSubFinish7215803 L1_2["7215803"] = L2_2 L2_2 = A0_2.OnSubFinish7215809 L1_2["7215809"] = L2_2 L2_2 = A0_2.OnSubFinish7215804 L1_2["7215804"] = L2_2 L2_2 = A0_2.OnSubFinish7215805 L1_2["7215805"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7215808 L1_2["7215808"] = L2_2 L2_2 = A0_2.OnSubFailed7215806 L1_2["7215806"] = L2_2 L2_2 = A0_2.OnSubFailed7215801 L1_2["7215801"] = L2_2 L2_2 = A0_2.OnSubFailed7215810 L1_2["7215810"] = L2_2 L2_2 = A0_2.OnSubFailed7215813 L1_2["7215813"] = L2_2 L2_2 = A0_2.OnSubFailed7215811 L1_2["7215811"] = L2_2 L2_2 = A0_2.OnSubFailed7215815 L1_2["7215815"] = L2_2 L2_2 = A0_2.OnSubFailed7215816 L1_2["7215816"] = L2_2 L2_2 = A0_2.OnSubFailed7215812 L1_2["7215812"] = L2_2 L2_2 = A0_2.OnSubFailed7215814 L1_2["7215814"] = L2_2 L2_2 = A0_2.OnSubFailed7215802 L1_2["7215802"] = L2_2 L2_2 = A0_2.OnSubFailed7215807 L1_2["7215807"] = L2_2 L2_2 = A0_2.OnSubFailed7215803 L1_2["7215803"] = L2_2 L2_2 = A0_2.OnSubFailed7215809 L1_2["7215809"] = L2_2 L2_2 = A0_2.OnSubFailed7215804 L1_2["7215804"] = L2_2 L2_2 = A0_2.OnSubFailed7215805 L1_2["7215805"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.5 L6_2 = 1 L7_2 = 0.5 function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.SafeDestroyQuestNpc L3_3 = A2_2 L4_3 = A1_2 L1_3(L2_3, L3_3, L4_3) end L9_2 = nil L10_2 = nil L11_2 = "" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L1_1.NpcDestroyWithBlackscreen = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7215808" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7215808Trigger" L5_2 = "Actor/Gadget/Q7215808Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "WQ72158_PlayerDao" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "WQ72158_PlayerDao" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7215808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7215808" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.Paimon01 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7215808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215808" L2_2(L3_2) end L1_1.OnSubFailed7215808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215806" L2_2(L3_2) end L1_1.OnSubStart7215806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215806" L2_2(L3_2) end L1_1.OnSubFinish7215806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215806" L2_2(L3_2) end L1_1.OnSubFailed7215806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215801" L2_2(L3_2) end L1_1.OnSubStart7215801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215801" L2_2(L3_2) end L1_1.OnSubFinish7215801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215801" L2_2(L3_2) end L1_1.OnSubFailed7215801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215810" L2_2(L3_2) end L1_1.OnSubStart7215810 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215810" L2_2(L3_2) end L1_1.OnSubFinish7215810 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215810" L2_2(L3_2) end L1_1.OnSubFailed7215810 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215813" L2_2(L3_2) end L1_1.OnSubStart7215813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215813" L2_2(L3_2) end L1_1.OnSubFinish7215813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215813" L2_2(L3_2) end L1_1.OnSubFailed7215813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215811" L2_2(L3_2) end L1_1.OnSubStart7215811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215811" L2_2(L3_2) end L1_1.OnSubFinish7215811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215811" L2_2(L3_2) end L1_1.OnSubFailed7215811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215815" L2_2(L3_2) end L1_1.OnSubStart7215815 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215815" L2_2(L3_2) end L1_1.OnSubFinish7215815 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215815" L2_2(L3_2) end L1_1.OnSubFailed7215815 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215816" L2_2(L3_2) end L1_1.OnSubStart7215816 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215816" L2_2(L3_2) end L1_1.OnSubFinish7215816 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215816" L2_2(L3_2) end L1_1.OnSubFailed7215816 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215812" L2_2(L3_2) end L1_1.OnSubStart7215812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215812" L2_2(L3_2) end L1_1.OnSubFinish7215812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215812" L2_2(L3_2) end L1_1.OnSubFailed7215812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215814" L2_2(L3_2) end L1_1.OnSubStart7215814 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215814" L2_2(L3_2) end L1_1.OnSubFinish7215814 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215814" L2_2(L3_2) end L1_1.OnSubFailed7215814 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnSubStart7215802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.PlayCutsceneIndex L4_2 = "72158" function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.FinishQuestID L3_3 = false L4_3 = 7215802 L1_3(L2_3, L3_3, L4_3) end L6_2 = nil L7_2 = nil L8_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2) end L1_1.OnSubStart7215802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215802" L2_2(L3_2) end L1_1.OnSubFinish7215802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215802" L2_2(L3_2) end L1_1.OnSubFailed7215802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7215807" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7215807Trigger" L5_2 = "Actor/Gadget/Q7215807Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "WQ72158_Zhandouqian" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "WQ72158_Zhandouqian" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7215807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7215807" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.Paimon02 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7215807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215807" L2_2(L3_2) end L1_1.OnSubFailed7215807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7215803" L2_2(L3_2) end L1_1.OnSubStart7215803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7215803" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.Paimon03 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7215803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215803" L2_2(L3_2) end L1_1.OnSubFailed7215803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7215809" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7215809Trigger" L5_2 = "Actor/Gadget/Q7215809Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "WQ72158_LastFirst" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "WQ72158_LastFirst" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7215809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215809" L2_2(L3_2) end L1_1.OnSubFinish7215809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215809" L2_2(L3_2) end L1_1.OnSubFailed7215809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7215804" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q72158Trigger" L5_2 = "Actor/Gadget/Q72158Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "WQ72158_Last" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "WQ72158_Last" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7215804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7215804" L2_2(L3_2) end L1_1.OnSubFinish7215804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215804" L2_2(L3_2) end L1_1.OnSubFailed7215804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7215805" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc3180Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc3181Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7215805 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7215805" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NpcDestroyWithBlackscreen L4_2 = 0 L5_2 = L6_1.Npc3180Data L5_2 = L5_2.alias L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.NpcDestroyWithBlackscreen L4_2 = 0 L5_2 = L6_1.Npc3181Data L5_2 = L5_2.alias L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7215805 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7215805" L2_2(L3_2) end L1_1.OnSubFailed7215805 = L8_1 return L1_1