{ "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 100000.0, "affectedByWorld": true }, "headControl": { "$type": "MoleMole.Config.ConfigHeadControl", "useHeadControl": true, "useWhiteAnimStates": false, "dontAnimStates": [ "Downcast01BS", "Downcast01AS", "Downcast01Loop", "DrinkToComplain", "FountainPray", "FountainSneak", "Pray01Loop", "Investigate01Loop", "Shy01Loop", "HoldHead01Loop", "SitCrouch01Loop" ] }, "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "Born": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Born": [ "Npc_ResetFreeStyle" ] } }, "Disappear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Disappear": [ "Npc_FadeOut" ] }, "canBeInter": false }, "Item_SwordWood_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "StandbySword01BS": [ "Npc_Item_SwordWood_Appear", "Audio_NPC_MengDe_Female_StandbySword01BS" ] }, "canBeInter": false }, "Item_SwordWood_Disappear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "StandbySword01AS": [ "Npc_Item_SwordWood_Disappear", "Audio_NPC_MengDe_Female_StandbySword01AS" ] }, "canBeInter": false }, "Item_BardLyre_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "PlayAndSing01BS": [ "Npc_Item_BardLyre_Appear" ] }, "canBeInter": false }, "Item_BardLyre_Disappear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "PlayAndSing01AS": [ "Npc_Item_BardLyre_Disappear" ] }, "canBeInter": false }, "Item_Book_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Read01BS": [ "Npc_Item_Book_Appear" ] }, "canBeInter": false }, "Item_Book_Disappear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Read01AS": [ "Npc_Item_Book_Disappear" ] }, "canBeInter": false }, "Item_FishingRod_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Fishing01Cycle": [ "Npc_Item_FishingRod_Appear" ] } }, "Item_BeerGlass_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "DrinkToComplain": [ "Npc_Item_BeerGlass_Appear" ] } }, "Item_TeaBowl01_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "SitDrink01": [ "Npc_Item_TeaBowl01_Appear" ] } }, "Item_ChopsticksAndBow_Appear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "SitEat01": [ "NPC_Item_ChopsticksAndBow_Appear" ] } }, "Item_All_Disappear": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Standby": [ "Npc_Item_SwordWood_Disappear", "Npc_Item_BardLyre_Disappear", "Npc_Item_Book_Disappear", "Npc_Item_TeaBowl01_Disappear", "Npc_Item_BeerGlass_Disappear", "Npc_Item_FishingRod_Disappear" ], "Sit01Loop": [ "Npc_Item_SwordWood_Disappear", "Npc_Item_BardLyre_Disappear", "Npc_Item_Book_Disappear", "Npc_Item_TeaBowl01_Disappear", "Npc_Item_BeerGlass_Disappear", "Npc_Item_FishingRod_Disappear" ], "SitPutArm01Loop": [ "Npc_Item_SwordWood_Disappear", "Npc_Item_BardLyre_Disappear", "Npc_Item_Book_Disappear", "Npc_Item_TeaBowl01_Disappear", "Npc_Item_BeerGlass_Disappear", "Npc_Item_FishingRod_Disappear" ], "SitCrouch01Loop": [ "Npc_Item_SwordWood_Disappear", "Npc_Item_BardLyre_Disappear", "Npc_Item_Book_Disappear", "Npc_Item_TeaBowl01_Disappear", "Npc_Item_BeerGlass_Disappear", "Npc_Item_FishingRod_Disappear" ], "Turn01_90LBS": [ "Npc_Item_SwordWood_Disappear", "Npc_Item_BardLyre_Disappear", "Npc_Item_Book_Disappear", "Npc_Item_TeaBowl01_Disappear", "Npc_Item_BeerGlass_Disappear", "Npc_Item_FishingRod_Disappear" ], "Turn01_90RBS": [ "Npc_Item_SwordWood_Disappear", "Npc_Item_BardLyre_Disappear", "Npc_Item_Book_Disappear", "Npc_Item_TeaBowl01_Disappear", "Npc_Item_BeerGlass_Disappear", "Npc_Item_FishingRod_Disappear" ] } }, "FreeStyleReset": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "HitLightBackrake01": [ "Npc_ResetFreeStyle", "Audio_NPC_MengDe_Famale_HitLightBackrake_footsteps" ], "HitLightForerake01": [ "Npc_ResetFreeStyle", "Audio_NPC_MengDe_Famale_HitLightForerake_footsteps" ], "AfraidAS": [ "Npc_ResetFreeStyle" ], "Alert01AS": [ "Npc_ResetFreeStyle" ], "Clap01": [ "Npc_ResetFreeStyle", "Audio_NPC_MengDe_Female_Clap01" ] } }, "FemaleVoiceState": { "$type": "MoleMole.Config.ConfigNpcStateIDInfo", "animatorStates": { "Walk": [ "Audio_NPC_MengDe_Male_Walk_footsteps" ], "Run": [ "Audio_NPC_MengDe_Male_Walk_footsteps" ], "StandbyBow01BS": [ "Audio_NPC_MengDe_Female_StandbyBow01BS" ], "StandbyBow01AS": [ "Audio_NPC_MengDe_Female_StandbyBow01AS" ], "Shy01BS": [ "Audio_NPC_MengDe_Female_Shy_BS" ], "Shy01AS": [ "Audio_NPC_MengDe_Female_Shy_AS" ], "Shout01Loop": [ "Audio_NPC_MengDe_Female_Shout01AS" ], "Shout01BS": [ "Audio_NPC_MengDe_Female_Shout01BS" ], "Request01BS": [ "Audio_NPC_MengDe_Female_Request01BS" ], "Request01AS": [ "Audio_NPC_MengDe_Female_Request01AS" ], "Refuse01BS": [ "Audio_NPC_MengDe_Female_Refuse01BS" ], "Pray01BS": [ "Audio_NPC_MengDe_Female_Pray01BS" ], "Pray01AS": [ "Audio_NPC_MengDe_Female_Pray01AS" ], "Laugh01": [ "Audio_NPC_MengDe_Female_Laugh01" ], "Investigate01BS": [ "Audio_NPC_MengDe_Female_Investigate01BS" ], "Investigate01AS": [ "Audio_NPC_MengDe_Female_Investigate01AS" ], "HoldArmHand01BS": [ "Audio_NPC_MengDe_Female_HoldArmHand01BS" ], "HoldArmHand01AS": [ "Audio_NPC_MengDe_Female_HoldArmHand01AS" ], "Forerake01AS": [ "Audio_NPC_MengDe_Female_Forerake01AS" ], "Forerake01BS": [ "Audio_NPC_MengDe_Female_Forerake01BS" ], "Encourage01": [ "Audio_NPC_MengDe_Female_Encourage01" ], "Eat01": [ "Audio_NPC_MengDe_Female_Eat01" ], "Confuse01AS": [ "Audio_NPC_MengDe_Female_Confuse01AS" ], "Confuse01BS": [ "Audio_NPC_MengDe_Female_Confuse01BS" ], "Cheer01Loop": [ "Audio_NPC_MengDe_Female_Cheer01Loop" ], "Backrake01BS": [ "Audio_NPC_MengDe_Female_Backrake01BS" ], "Akimbo01BS": [ "Audio_NPC_MengDe_Female_Akimbo01BS" ], "AfraidBS": [ "Audio_NPC_MengDe_Male_Afraid01BS" ], "HitHeavyForerake01": [ "Audio_NPC_MengDe_Famale_HitHeavyForerake_footsteps" ], "HitHeavyBackrake01": [ "Audio_NPC_MengDe_Famale_HitHeavyBackrake_footsteps" ], "Applaud": [ "Audio_NPC_MengDe_Female_Applaud" ], "StrikeChest01BS": [ "Audio_NPC_MengDe_Female_StrikeChest_BS" ], "StrikeChest01AS": [ "Audio_NPC_MengDe_Female_StrikeChest_AS" ], "HoldArm01BS": [ "Audio_NPC_MengDe_Female_HoldArm_BS" ], "HoldArm01AS": [ "Audio_NPC_MengDe_Female_HoldArm_AS" ] } } } } }, "billboard": { "$type": "MoleMole.Config.ConfigBillboard", "attachPoint": "BillboardAttach", "offset": { "x": -0.09, "y": 0.01 }, "offsetType": "Character", "radiusOffset": 0.13, "showDistance": 20.0, "markShowDistance": 45.0 }, "defaultDither": 0.0, "aibeta": { "enable": true, "friendliness": 1, "moveSetting": { "navMeshAgentName": "Undead01", "almostReachedDistanceWalk": 0.3, "almostReachedDistanceRun": 0.6 }, "sensing": { "enable": false }, "threat": { "enable": false }, "defendArea": { "enable": false }, "profiling": { "lodStrategy": "Npc" }, "scriptedMoveToTactic": { "enable": true, "201": { "speedLevel": 1 } } }, "move": { "$type": "MoleMole.Config.ConfigNPCMove", "velocityForce": { "includeForces": [ "RetreatType", "RetreatAirType", "RushMoveType", "WindZoneType", "AirflowType", "RiseType", "SpeedupType", "AirflowAccType", "InertiaType" ] } }, "intee": { "useInteractionTrigger": true, "usePushCollider": true }, "audio": { "$type": "MoleMole.Config.ConfigGadgetAudio", "animAudio": {} }, "emojiBubble": {} }