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"abilityName": "Brute_None_Axe_TurnToSit", "abilityOverride": "" }, { "abilityID": "Brute_None_OutOfSit", "abilityName": "Brute_None_OutOfSit", "abilityOverride": "" }, { "abilityID": "Brute_None_AwakeAlert", "abilityName": "Brute_None_AwakeAlert", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalIdle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Standby": [], "Born": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "NormalMove": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "WalkForward": [ "Audio_Brute_Axe_WalkForward" ], "WalkBack": [ "Audio_Brute_Axe_WalkBack" ], "WalkRight": [ "Audio_Brute_Axe_WalkForward" ], "WalkLeft": [ "Audio_Brute_Axe_WalkForward" ], "Run": [ "Audio_Brute_Axe_WalkForward" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ 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{ "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Sit": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Life_Talk": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Talk": [], "Talk_Sit": [] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "BeHit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Brute_Axe_HitL" ], "Hit_H": [ "Audio_Brute_Axe_HitH" ] }, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "BeHitThrow": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "HitThrow": [], "HitThrowDrop": [], "HitThrowToGround": [ "Audio_Brute_Axe_HitThrowToGround" ] }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Struggle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Struggle": [] }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Die": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die_01": [ "Audio_Brute_Axe_Die" ], "Die_02": [ "Audio_Brute_Axe_Die" ], "SwimDie": [ "Monster_Brute_None_Die" ], "SwimDie_AS": [] } }, "Die_RagDoll": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die_RagDoll_01": [ "Audio_Brute_Axe_Die" ], "Die_RagDoll_02": [ "Audio_Brute_Axe_Die" ], "AirDie": [ "Audio_Brute_Axe_AirDie" ] }, "enableRagDoll": true }, "Alert": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Alert": [ "Monster_Brute_None_Alert" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "AwakeAlert": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "AwakeAlert": [ "Monster_Brute_None_AwakeAlert" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "AwakeAlert" ] }, "Attack01": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Attack01": [ "Monster_Brute_Axe_Attack01", "Audio_Brute_Axe_Attack01" ] }, "addEndure": 0.8, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Attack02": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Attack02": [ "Monster_Brute_Axe_Attack02", "Audio_Brute_Axe_Attack02" ] }, "addEndure": 0.8, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Attack03": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Attack03": [ "Monster_Brute_Axe_Attack03", "Audio_Brute_Axe_Attack03" ] }, "addEndure": 0.8, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Whirl_BS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Whirl_BS": [ "Audio_Brute_Axe_Whirl_BS" ] }, "addEndure": 0.0, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Whirl_Loop": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Whirl_Loop": [ "Monster_Brute_Axe_Whirl_Loop", "Audio_Brute_Axe_Whirl_Loop" ] }, "addEndure": 0.0, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Whirl_AS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Whirl_AS": [ "Monster_Brute_Axe_Whirl_AS", "Audio_Brute_Axe_Whirl_AS" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "Whirl_Crash": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Whirl_Crash": [ "Audio_Brute_Axe_Whirl_Crash" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "JumpAttack": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "JumpAttack": [ "Monster_Brute_Axe_JumpAttack", "Audio_Brute_Axe_JumpAttack" ] }, "cullingModelAlwaysAnimate": true, "addEndure": 0.0, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "PickUp": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "PickUp": [ "Monster_Brute_Axe_PickUp", "Audio_Brute_Axe_Pickup" ] }, "addEndure": 0.0, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Throw": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Throw": [ "Monster_Brute_Axe_ThrowSlime_Fire", "Audio_Brute_Axe_Throw" ] }, "addEndure": 0.0, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "CastAndThrow": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "CastAndThrow": [ "Monster_Brute_Axe_CastAndThrow", "Audio_Brute_Axe_CastAndThrow" ] }, "addEndure": 0.0, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] } } } }, "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offset": { "x": 0.04 }, "offsetType": "Character", "radiusOffset": 0.72, "showHPBar": true, "size": "Big" }, "initialPoses": { "Default": { "initialPoseParams": { "boolParams": { "Sleep": "false", "Sit": "false" } } }, "Sleep": { "initialPoseID": 301, "released": false, "initialPoseParams": { "boolParams": { "Sleep": "true" } } }, "Sit": { "initialPoseID": 401, "initialPoseParams": { "boolParams": { "Sit": "true" } } } }, "aibeta": { "enable": true, "sensing": { "settings": { "DefaultSetting": { "viewRange": 40.0, "feelRange": 10.0 }, "HighAlert": { "viewRange": 50.0, "feelRange": 12.0 }, "Sleep": { "viewRange": 0.0, "feelRange": 3.0 }, "Sit": { "viewRange": 15.0 }, "NeverCombat": { "enableVision": false, "hearAttractionRange": 0.0, "feelRange": 0.0 } }, "templates": { "DefaultTemplate": { "DefaultPoses": "DefaultSetting", "301": "Sleep", "401": "Sit" }, "HighAlertTemplate": { "DefaultPoses": "HighAlert", "301": "Sleep", "401": "Sit" }, "NeverCombatTemplate": { "DefaultPoses": "NeverCombat", "301": "NeverCombat", "401": "NeverCombat" } } }, "neurons": { "DefaultSetting": [ "HIT" ], "NeverCombat": [] }, "threat": { "clearThreatByLostPath": true, "viewAttenuation": [ { "x": 10.0, "y": 2.0 }, { "x": 15.0, "y": 0.8 }, { "x": 20.0, "y": 0.5 }, { "x": 25.0, "y": 0.3 }, { "x": 30.0, "y": 0.2 } ], "resistTauntLevel": "Monster_TauntLevel_2" }, "defendArea": { "defendRange": 50.0 }, "profiling": { "staticPoses": [ 301, 401 ] }, "skillSetting": { "skillEliteSet": { "1": [ 221, 231 ], "2": [ 222, 223, 232 ] } }, "skills": { "103": { "name": "OnAlert", "skillType": "OnAlert", "faceTarget": true, "publicCDGroup": "", "ignoreGCD": true, "triggerGCD": false, "stateIDs": [ "Alert" ], "skillQueryingTime": 3.0, "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "104": { "name": "OnAlert", "skillType": "OnNerve", "faceTarget": true, "castCondition": { "pose": [ 301, 401 ] }, "publicCDGroup": "", "triggerGCD": false, "stateIDs": [ "Alert" ], "skillQueryingTime": 3.0, 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"CastAndThrow" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "242": { "name": "ThrowSlime", "priority": 2, "castCondition": { "pose": [ 211, 212 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 30.0 }, "cd": 7.0, "publicCDGroup": "", "stateIDs": [ "PickUp", "Throw", "CastAndThrow" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "01", "flagTargetInZone": "11" }, "243": { "name": "ThrowSlime", "priority": 2, "castCondition": { "pose": [ 211, 212 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 30.0 }, "cd": 7.0, "publicCDGroup": "", "stateIDs": [ "PickUp", "Throw", "CastAndThrow" ], "flagTargetReachable": "01", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" } }, "skillGCD": 5.0, "returnToBornTactic": { "enable": true, "201": {} }, "wanderTactic": { "enable": true, "condition": { "pose": [ 101, 201 ] }, "201": { "turnSpeedOverride": 2.0, "cdMax": 3.0, "cdMin": 1.5, "distanceFromBorn": 15.0, "distanceFromCurrentMin": 3.75, "distanceFromCurrentMax": 7.5 } }, "meleeChargeTactic": { "enable": true, "condition": { "pose": [ 111, 211, 212 ] }, "201": { "startDistanceMin": 12.0, "startDistanceMax": 99.0, "stopDistance": 6.0, "innerDistance": 0.0 } }, "facingMoveTactic": { "enable": true, "condition": { "pose": [ 211, 212 ] }, "201": { "rangeMin": 3.0, "rangeMax": 6.0, "facingMoveWeight": { "forward": 2.0, "back": 0.0, "left": 0.0, "right": 0.0 } } } }, "inputKeys": [ { "keyID": 210, "inputKeyCode": 257, "abilityName": "" }, { "keyID": 220, "inputKeyCode": 258, "abilityName": "" }, { "keyID": 230, "inputKeyCode": 259, "abilityName": "" }, { "keyID": 240, "inputKeyCode": 260, "abilityName": "" }, { "keyID": 210, "inputKeyCode": 261, "abilityName": "" }, { "keyID": 121, "inputKeyCode": 262, "abilityName": "" } ], "move": { "$type": "MoleMole.Config.ConfigAnimatorMove", "facingMove": "ForwardBackward", "monsterSizeType": "StrongHumanoidType" }, "audio": { "animAudio": { "onTransitionOut": [ { "currentStateName": "Whirl_Loop", "audioEvent": { "text": "Stop_sfx_monster_brute_axe_whirl" }, "otherStateNames": [ "Whirl_AS" ], "usage": "Except" }, { "currentStateName": "Whirl_BS", "audioEvent": { "text": "Stop_sfx_monster_brute_axe_whirl" }, "otherStateNames": [ "Whirl_Loop" ], "usage": "Except" }, { "currentStateName": "JumpAttack", "audioEvent": { "text": "Stop_sfx_monster_brute_axe_jumpAttack" } }, { "currentStateName": "PickUp", "audioEvent": { "text": "Stop_sfx_monster_brute_axe_pickup" } }, { "currentStateName": "JumpAttack", "audioEvent": { "text": "Stop_vo_monster_brute_axe_jumpAttack" } }, { "currentStateName": "PickUp", "audioEvent": { "text": "Stop_vo_monster_brute_axe_pickUp" } } ] } } }