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false, "fixedValue": 5.5 } } }, "attackInfo": { "attackTag": "Brute_Electric_None_ActivateCrystal", "attenuationTag": "Monster_Brute_Electric_None", "attenuationGroup": "Monster_Brute_Electric_None", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 1.25 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementType": "Electric", "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 25.0 }, "strikeType": "Blunt", "enBreak": 150.0, "attackType": "Melee" }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV5" } } }, "Swoop_02": { "attackPattern": { "$type": "MoleMole.Config.ConfigAttackBox", "triggerType": "TriggerNoRepeat", "born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 1.75 }, "z": { "isFormula": false, 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"born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": -1.0 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 1.55 } } }, "height": 3.5, "fanAngle": 270.0, "radius": { "isFormula": false, "isDynamic": false, "fixedValue": 4.5 } }, "attackInfo": { "attackTag": "Brute_Electric_None_ActivateCrystal", "attenuationTag": "Monster_Brute_Electric_None", "attenuationGroup": "Monster_Brute_Electric_None", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 1.25 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementType": "Electric", "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 50.0 }, "strikeType": "Blunt", "enBreak": 150.0, "attackType": "Melee" }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV5" } } } } }, "equipController": { "sheathPoint": "", "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL" } }, "abilities": [ { "abilityID": "Alert", "abilityName": "Brute_None_Alert", "abilityOverride": "" }, { "abilityID": "Monster_Brute_NoWeapon_OutOfSit", "abilityName": "Monster_Brute_NoWeapon_OutOfSit", "abilityOverride": "" }, { "abilityID": "Brute_None_OutOfSit", "abilityName": "Brute_None_OutOfSit", "abilityOverride": "" }, { "abilityID": "Brute_None_AwakeAlert", "abilityName": "Brute_None_AwakeAlert", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_Steer", "abilityName": "Monster_Brute_Electric_Steer", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_KillEvent", "abilityName": "Monster_Brute_Electric_KillEvent", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_HeadCountrol", "abilityName": "Monster_Brute_Electric_HeadCountrol", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_Pose", "abilityName": "Monster_Brute_Electric_Pose", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_PowerUp", "abilityName": "Monster_Brute_Electric_PowerUp", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_PowerUp_ShakeCamera", "abilityName": "Monster_Brute_Electric_PowerUp_ShakeCamera", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_PowerDown", "abilityName": "Monster_Brute_Electric_PowerDown", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_DoubleSmash_CreateCrystal", "abilityName": "Monster_Brute_Electric_DoubleSmash_CreateCrystal", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_JumpRange", "abilityName": "Monster_Brute_Electric_JumpRange", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_JumpAttack_Alert", "abilityName": "Monster_Brute_Electric_JumpAttack_Alert", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_JumpAttack_Damage", "abilityName": "Monster_Brute_Electric_JumpAttack_Damage", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_JumpAttack_Lightning", "abilityName": "Monster_Brute_Electric_JumpAttack_Lightning", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_ThumpEarth", "abilityName": "Monster_Brute_Electric_ThumpEarth", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_ThumpEarthFinal", "abilityName": "Monster_Brute_Electric_ThumpEarthFinal", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_Swoop", "abilityName": "Monster_Brute_Electric_Swoop", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_DeadlyCombo_Weak", "abilityName": "Monster_Brute_Electric_DeadlyCombo_Weak", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_ThrowSlime", "abilityName": "Monster_Brute_Electric_ThrowSlime", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_ThrowPositiveSlime", "abilityName": "Monster_Brute_Electric_ThrowPositiveSlime", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_ThrowBigSlime", "abilityName": "Monster_Brute_Electric_ThrowBigSlime", "abilityOverride": "" }, { "abilityID": "Monster_Brute_Electric_ThrowBigPositiveSlime", "abilityName": "Monster_Brute_Electric_ThrowBigPositiveSlime", "abilityOverride": "" }, { "abilityID": "", "abilityName": "Monster_Brute_TowerDefence_Affix_PowerUp", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalIdle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Standby": [], "Born": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "TurnLeft": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "TurnLeft_BS": [ "Audio_Brute_Axe_Turn" ], "TurnLeft_AS": [ "Audio_Brute_Axe_Turn" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "TurnRight": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "TurnRight_BS": [ "Audio_Brute_Axe_Turn" ], "TurnRight_AS": [ "Audio_Brute_Axe_Turn" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "NormalMove": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "WalkForward": [ "Audio_Brute_Electric_None_Wlak" ], "WalkBack": [ "Audio_Brute_Electric_None_Wlak" ], "WalkRight": [ "Audio_Brute_Electric_None_Wlak" ], "WalkLeft": [ "Audio_Brute_Electric_None_Wlak" ], "Run": [ "Audio_Brute_Electric_None_Run" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ], "canSteer": true }, "TurnToSit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "TurnToSit": [ "Monster_Brute_None_Shield_TurnToSit", "Audio_Brute_Electric_None_TurnToSit" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "OutOfSit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "OutOfSit": [ "Monster_Brute_None_OutOfSit", "Audio_Brute_Electric_None_OutOfSit" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Sit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Sit": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Life_Talk": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Talk": [], "Talk_Sit": [] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "BeHit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Brute_Axe_HitL" ], "Hit_H": [ "Audio_Brute_Shield_HitH" ], "HitBack_L": [], "HitBack_H": [] }, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "BeHitThrow": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "HitThrow": [], "HitThrowDrop": [], "HitThrowToGround": [ "Audio_Brute_Electric_None_HitThrowDie" ] }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Struggle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Struggle": [] }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Die": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die_01": [ "Monster_Brute_Electric_Die", "Audio_Brute_Electric_None_Die" ], "Die_02": [ "Monster_Brute_Electric_Die" ], "SwimDie": [ "Monster_Brute_Electric_Die" ] } }, "Die_RagDoll": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die_RagDoll_01": [], "Die_RagDoll_02": [], "AirDie": [ "Monster_Brute_Electric_Die", "Audio_Brute_Ice_AirDie" ] }, "enableRagDoll": true }, "Alert": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Alert": [ "Monster_Brute_None_Alert" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "AwakeAlert": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "AwakeAlert": [ "Monster_Brute_None_AwakeAlert" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "AwakeAlert" ] }, "PowerUp": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "PowerUp": [ "Monster_Brute_Electric_PowerUp", "Monster_Brute_Electric_PowerUp_ShakeCamera", "Audio_Brute_Electric_None_PowerUp" ], "ShowPowerBS": [ "Monster_Brute_Electric_ShowPower", "Monster_Brute_Electric_PowerUp_ShakeCamera", "Audio_Brute_Electric_None_PowerUp" ] }, "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "PowerDown": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "PowerDown": [ "Monster_Brute_Electric_PowerDown", "Audio_Brute_Electric_None_PowerDown" ] }, "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Smash": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Smash": [ "Monster_Brute_Electric_Smash", "Audio_Brute_Electric_None_Smash" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "SkillHitTrigger" ], "canSteer": true }, "SmashHeavy": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "SmashHeavyPower": [ "Monster_Brute_Electric_SmashHeavy", "Audio_Brute_Electric_None_SmashHeavyPower" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true }, "DoubleSmash": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "DoubleSmash": [ "Monster_Brute_Electric_DoubleSmash", "Audio_Brute_Electric_None_DoubleSmash" ], "DoubleSmashPower": [ "Monster_Brute_Electric_DoubleSmash", "Monster_Brute_Electric_PowerDoubleSmash", "Audio_Brute_Electric_None_DoubleSmash" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "SkillHitTrigger", "NextSkillTrigger" ], "canSteer": true }, "BurstStrike": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "StrikePower": [ "Monster_Brute_Electric_BurstStrike", "Audio_Brute_Electric_None_StrikePower" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true }, "JumpAttack": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "JumpAttack": [ "Monster_Brute_Electric_JumpAttack", "Audio_Brute_Electric_None_JumpAtk" ], "JumpAttackPower": [ "Monster_Brute_Electric_JumpAttack", "Audio_Brute_Electric_None_JumpAtk" ], "DeadlyCombo_JumpAttack": [ "Monster_Brute_Electric_JumpAttack", "Audio_Brute_Electric_None_JumpAtk" ] }, "cullingModelAlwaysAnimate": true, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "SkillHitTrigger", "NextSkillTrigger" ], "canSteer": true }, "ThumpEarth": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ThumpEarthFirst": [ "Monster_Brute_Electric_ThumpEarth", "Audio_Brute_Electric_None_ThumpEarthFirst" ], "ThumpEarthSecond": [ "Monster_Brute_Electric_ThumpEarthFinal", "Audio_Brute_Electric_None_ThumpEarthFirst" ], "DeadlyCombo_ThumpEarthFirst": [ "Monster_Brute_Electric_ThumpEarth", "Audio_Brute_Electric_None_ThumpEarthFirst" ], "DeadlyCombo_ThumpEarthSecond": [ "Monster_Brute_Electric_ThumpEarthFinal", "Monster_Brute_Electric_DeadlyCombo_Weak", "Audio_Brute_Electric_None_ThumpEarthFirst" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true }, "Swoop": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Swoop": [ "Monster_Brute_Electric_Swoop", "Audio_Brute_Electric_None_Swoop" ] }, "cullingModelAlwaysAnimate": true, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "SkillHitTrigger", "NextSkillTrigger" ], "canSteer": true }, "DeadlyCombo_Swoop": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "DeadlyCombo_Swoop": [ "Monster_Brute_Electric_DeadlyCombo_Swoop", "Audio_Brute_Electric_None_Swoop" ] }, "cullingModelAlwaysAnimate": true, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "SkillHitTrigger", "NextSkillTrigger" ], "canSteer": true }, "ThrowSlime": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ThrowSlime": [ "Monster_Brute_Electric_ThrowSlime", "Audio_Brute_Electric_None_ThrowSlime" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true }, "ThrowPositiveSlime": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ThrowPositiveSlime": [ "Monster_Brute_Electric_ThrowPositiveSlime", "Audio_Brute_Electric_None_ThrowSlime" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true }, "ThrowBigSlime": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ThrowBigSlime": [ "Monster_Brute_Electric_ThrowBigSlime", "Audio_Brute_Electric_None_ThrowSlime" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true }, "ThrowBigPositiveSlime": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ThrowBigPositiveSlime": [ "Monster_Brute_Electric_ThrowBigPositiveSlime", "Audio_Brute_Electric_None_ThrowSlime" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ], "canSteer": true } } } }, "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offsetType": "Character", "radiusOffset": 1.6, "enableSelfAdapt": true, "showDistance": 48.0, "showHPBar": true, "size": "Grand" }, "initialPoses": { "Default": { "initialPoseParams": { "boolParams": { "Sleep": "false", "Sit": "false" } } }, "Sleep": { "initialPoseID": 301, "released": false, "initialPoseParams": { "boolParams": { "Sleep": "true" } } }, "Sit": { "initialPoseID": 401, "initialPoseParams": { "boolParams": { "Sit": "true" } } } }, "aibeta": { "enable": true, "sensing": { "settings": { "DefaultSetting": { "viewRange": 40.0, "feelRange": 10.0 }, "HighAlert": { "viewRange": 50.0, "feelRange": 12.0 }, "Sleep": { "viewRange": 0.0, "feelRange": 3.0 }, "Sit": { "viewRange": 15.0 }, "NeverCombat": { "enableVision": false, "hearAttractionRange": 0.0, "feelRange": 0.0 } }, "templates": { "DefaultTemplate": { "DefaultPoses": "DefaultSetting", "301": "Sleep", "401": "Sit" }, "HighAlertTemplate": { "DefaultPoses": "HighAlert", "301": "Sleep", "401": "Sit" }, "NeverCombatTemplate": { "DefaultPoses": "NeverCombat", "301": "NeverCombat", "401": "NeverCombat" } } }, "neurons": { "DefaultSetting": [ "HIT" ], "NeverCombat": [] }, "threat": { "clearThreatEdgeDistance": 2.0, "clearThreatByLostPath": true, "viewAttenuation": [ { "x": 10.0, "y": 2.0 }, { "x": 15.0, "y": 0.8 }, { "x": 20.0, "y": 0.5 }, { "x": 25.0, "y": 0.3 }, { "x": 30.0, "y": 0.2 } ], "resistTauntLevel": "Monster_TauntLevel_3" }, "defendArea": { "defendRange": 50.0 }, "profiling": { "staticPoses": [ 301, 401 ] }, "network": { "syncSkill": true }, "skillGroupCDConfigs": [ { "skillGroupCDID": 0, "skillGroupCDTime": 3.0 }, { "skillGroupCDID": 1, "skillGroupCDTime": 10.0 }, { "skillGroupCDID": 2, "skillGroupCDTime": 15.0 }, { "skillGroupCDID": 3, "skillGroupCDTime": 30.0 }, { "skillGroupCDID": 4, "skillGroupCDTime": 10.0 } ], "skillSetting": { "skillEliteSet": { "1": [ 1 ], "2": [ 2 ] } }, "skills": { "1": { "name": "PowerUp", "priority": 1, "castCondition": { "pose": [ 113 ], "maxTargetAngleXZ": 360.0, "pickRangeMax": 50.0 }, "cd": 100.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "PowerUp" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "11", "flagTargetInZone": "11" }, "2": { "name": "PowerUp", "skillType": "Free", "priority": 1, "castCondition": { "pose": [ 101 ] }, "cd": 100.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "PowerUp" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "11", "flagTargetInZone": "11" }, "11": { "name": "ExitPower", "priority": 1, "castCondition": { "pose": [ 115 ], "pickRangeMax": 50.0 }, "cd": 5.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "PowerDown" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "11", "flagTargetInZone": "11" }, "103": { "name": "OnAlert", "skillType": "OnAlert", "faceTarget": true, "publicCDGroup": "", "ignoreGCD": true, "triggerGCD": false, "stateIDs": [ "Alert" ], "skillQueryingTime": 3.0, "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "104": { "name": "OnAlert", "skillType": "OnNerve", "faceTarget": true, "castCondition": { "pose": [ 401 ] }, "publicCDGroup": "", "triggerGCD": false, "stateIDs": [ "Alert" ], "skillQueryingTime": 3.0, "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11", "nerveTrigger": [ "HIT" ] }, "121": { "name": "TurnToSit", "skillType": "ActionPoint", "castCondition": { "pose": [ 101, 102, 201, 202, 221 ] }, "publicCDGroup": "", "triggerGCD": false, "stateIDs": [ "TurnToSit" ], "skillQueryingTime": 3.0, "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "122": { "name": "OutOfSit", "skillType": "OnNerve", "castCondition": { "pose": [ 401 ] }, "publicCDGroup": "", "triggerGCD": false, "stateIDs": [ "OutOfSit" ], "skillQueryingTime": 3.0, "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11", "nerveTrigger": [ "AWAKE" ] }, "123": { "name": "Talk_Sit", "skillType": "Free", "castCondition": { "pose": [ 401 ] }, "cd": 10.0, "cdUpperRange": 20.0, "initialCD": 10.0, "initialCDUpperRange": 20.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "Life_Talk" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "201": { "name": "Smash", "castCondition": { "pose": [ 113 ], "maxTargetAngleXZ": 60.0, "pickRangeMax": 4.0, "castRangeMax": 2.0 }, "cd": 3.0, "publicCDGroup": "Brute_MeleeAtk", "stateIDs": [ "Smash" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "211": { "name": "SmashHeavy", "priority": 4, "castCondition": { "pose": [ 111 ], "maxTargetAngleXZ": 90.0, "pickRangeMin": 2.0, "pickRangeMax": 7.0 }, "cd": 3.0, "publicCDGroup": "Brute_MeleeAtk", "stateIDs": [ "SmashHeavy" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "221": { "name": "DoubleSmash", "priority": 4, "castCondition": { "pose": [ 113 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 7.0, "castRangeMax": 2.0 }, "cd": 10.0, "publicCDGroup": "Brute_MeleeAtk", "stateIDs": [ "DoubleSmash" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "222": { "name": "DoubleSmashPower", "priority": 4, "castCondition": { "pose": [ 111 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 7.0 }, "cd": 5.0, "publicCDGroup": "Brute_MeleeAtk", "stateIDs": [ "DoubleSmash" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "231": { "name": "BurstStrike", "priority": 3, "castCondition": { "pose": [ 111 ], "maxTargetAngleXZ": 90.0, "pickRangeMin": 5.0, "pickRangeMax": 15.0, "castRangeMax": 9.0 }, "cd": 7.0, "publicCDGroup": "Brute_MeleeAtk", "stateIDs": [ "BurstStrike" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "301": { "name": "NormalJumpAttack", "priority": 3, "castCondition": { "pose": [ 113 ], "maxTargetAngleXZ": 180.0, "pickRangeMin": 12.0, "pickRangeMax": 20.0 }, "cd": 5.0, 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"distanceFromBorn": 15.0, "distanceFromCurrentMin": 3.75, "distanceFromCurrentMax": 7.5 } }, "meleeChargeTactic": { "enable": true, "condition": { "pose": [ 111, 113 ] }, "201": { "speedLevel": 1, "startDistanceMin": 2.0, "startDistanceMax": 50.0, "innerDistance": 0.0 }, "specification": { "111": { "speedLevel": 1, "startDistanceMin": 7.0, "startDistanceMax": 50.0, "stopDistance": 6.0, "innerDistance": 0.0 }, "112": { "startDistanceMin": 12.0, "startDistanceMax": 50.0, "stopDistance": 6.0, "innerDistance": 0.0 } } }, "facingMoveTactic": { "enable": true, "condition": { "pose": [ 111, 113, 114 ] }, "201": { "rangeMin": 0.0, "rangeMax": 7.0, "facingMoveWeight": { "stop": 2.0, "back": 0.0 } } } }, "inputKeys": [ { "keyID": 1, "inputKeyCode": 257, "abilityName": "" }, { "keyID": 11, "inputKeyCode": 258, "abilityName": "" }, { "keyID": 201, "inputKeyCode": 259, "abilityName": "" }, { "keyID": 211, "inputKeyCode": 260, "abilityName": "" }, { "keyID": 221, "inputKeyCode": 261, "abilityName": "" }, { "keyID": 222, "inputKeyCode": 262, "abilityName": "" }, { "keyID": 231, "inputKeyCode": 263, "abilityName": "" }, { "keyID": 301, "inputKeyCode": 264, "abilityName": "" }, { "keyID": 311, "inputKeyCode": 265, "abilityName": "" }, { "keyID": 401, "inputKeyCode": 266, "abilityName": "" }, { "keyID": 501, "inputKeyCode": 267, "abilityName": "" }, { "keyID": 601, "inputKeyCode": 268, "abilityName": "" }, { "keyID": 701, "inputKeyCode": 269, "abilityName": "" }, { "keyID": 702, "inputKeyCode": 270, "abilityName": "" }, { "keyID": 711, "inputKeyCode": 271, "abilityName": "" }, { "keyID": 713, "inputKeyCode": 272, "abilityName": "" } ], "move": { "$type": "MoleMole.Config.ConfigAnimatorMove", "handleCombatTaskImmediately": true, "facingMove": "FourDirection", "monsterSizeType": "StrongHumanoidType", "positionModifyState": "Walk" }, "audio": { "animAudio": { "onTransitionOut": [ { "currentStateName": "", "audioEvent": { "text": "" } } ] } } }