{ "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 10.0, "height": 0.5, "affectedByWorld": true, "checkInSurface": true, "canTriggerElementReactionText": false }, "model": { "bornEffect": "", "attachEffect": "Eff_Animal_Wisp_Wind_Fly", "canBakeMesh": false }, "combat": { "property": { "endureType": "Monster_Minion", "weight": 20.0 }, "beHit": { "hitBloodEffect": "", "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" }, "die": { "fallWhenAirDie": false, "dieEndTime": 4.0, "dieForceDisappearTime": 10.0, "dieDisappearEffect": "" } }, "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "Born": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Born": [ "Audio_Wisp_Wind_Standby" ] }, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "NormalIdle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Standby": [ "Audio_Wisp_Wind_Standby" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "NormalMove": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Walk": [ "Audio_Wisp_Wind_Walk" ], "Run": [ "Audio_Wisp_Wind_Walk" ], "Disappear": [ "Animal_Wisp_Wind_Disappear", "Audio_Wisp_Wind_Walk" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ], "canSteer": true }, "BeHit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Wisp_Wind_Die" ] }, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Die": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die": [ "Animal_Wisp_Wind_Die", "Audio_Wisp_Wind_Die" ] } } } } }, "initialPoses": { "Default": {} }, "aibeta": { "enable": true, "friendliness": 1, "moveSetting": { "useNavMesh": false, "navMeshAgentName": "Undead01" }, "sensing": { "settings": { "DefaultSetting": { "enableVision": false } } }, "neurons": { "DefaultSetting": [ "HIT", "WEATHER_BAD", "FEAR" ] }, "threat": { "feelThreatGrow": 1000.0, "threatBroadcastRange": 5.0 }, "defendArea": { "defendRange": 100.0 }, "fly": { "enable": true, "floatingPoses": [ 201 ] }, "ui": { "hasDirectionIndicator": false }, "spacialProbeTactic": { "enable": true, "condition": { "pose": [ 201 ] }, "201": { "turnSpeedOverride": 0.3, "terrainOffsetMin": 1.0, "terrainOffsetMax": 3.0, "distanceFromBorn": 30.0, "distanceFromCurrentMin": 3.0, "distanceFromCurrentMax": 5.0 } }, "spacialAdjustTactic": { "enable": true, "condition": { "pose": [ 201 ] }, "201": { "yLow": 1.0, "yHigh": 3.0 } }, "extractionTactic": { "enable": true, "condition": { "pose": [ 201 ] }, "nerveTrigger": [ "HIT", "WEATHER_BAD", "FEAR" ], "201": {} } }, "move": { "$type": "MoleMole.Config.ConfigAnimatorMove", "velocityForce": { "excludeForces": [ "RetreatType", "RetreatAirType", "WindZoneType", "AirflowType" ] } }, "animal": { "hasAbility": false, "tickAbilityElement": false, "hasCharacterRenderering": false }, "HBCBKCNJJGP": { "defaultConfig": { "LEOCNDEPBCC": "Eff_SceneObj_CatchAnimal_CaughtSuccess" } } }