{ "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 20.0, "height": 0.7, "viewSize": 0.5, "affectedByWorld": true, "checkInSurface": true, "scale": 1.2, "canTriggerElementReactionText": false, "useGrassDisplacement": true }, "model": { "bornEffect": "", "attachEffect": "", "canBakeMesh": false }, "combat": { "property": { "endureType": "Monster_Minion", "weight": 30.0 }, "beHit": { "hitBloodEffect": "", "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" }, "die": { "dieEndTime": 0.7, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "Eff_Animal_Common_Die", "dieDisappearEffectDelay": 0.7 } }, "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "Born": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Born": [], "Born_AS": [ "Animal_Eel_Born" ] }, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "NormalIdle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Standby_HighStance": [], "Standby_LowStance": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Retreat": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Retreat": [ "Animal_Eel_Retreat" ] } }, "Die": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die": [] } }, "ChangeStance": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "LowStanceToHighStance": [], "HighStanceToLowStance": [] }, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "FreeSkill": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "HighStance_Free01": [], "LowStance_Free01": [] }, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] } } } }, "initialPoses": { "Default": { "initialPoseID": 1, "initialPoseParams": { "intParams": { "RandomPose": "1" } } }, "LowStance": { "initialPoseID": 2, "initialPoseParams": { "intParams": { "RandomPose": "2" } } } }, "aibeta": { "enable": true, "friendliness": 1, "sensing": { "settings": { "DefaultSetting": { "enableVision": false, "feelRange": 7.0 } } }, "neurons": { "DefaultSetting": [ "WEATHER_BAD" ] }, "threat": { "viewThreatGrow": 75.0, "feelThreatGrow": 1000.0, "threatBroadcastRange": 5.0 }, "defendArea": { "defendRange": 100.0 }, "poseControl": { "items": [ { "minTime": 7.0, "maxTime": 15.0, "poseID": 1, "RandomPose": [ 2 ], "switchOnlyInCanDoSkillState": true }, { "minTime": 7.0, "maxTime": 15.0, "poseID": 2, "RandomPose": [ 1 ], "switchOnlyInCanDoSkillState": true } ] }, "ui": { "hasDirectionIndicator": false }, "profiling": { "lodStrategy": "MinorAnimal" }, "skills": { "101": { "name": "FreeSkill_HighStance", "skillType": "Free", "castCondition": { "pose": [ 1 ] }, "cd": 10.0, "cdUpperRange": 10.0, "initialCD": 5.0, "initialCDUpperRange": 10.0, "publicCDGroup": "", "stateIDs": [ "FreeSkill" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "201": { "name": "FreeSkill_LowStance", "skillType": "Free", "castCondition": { "pose": [ 2 ] }, "cd": 10.0, "cdUpperRange": 10.0, "initialCD": 5.0, "initialCDUpperRange": 10.0, "publicCDGroup": "", "stateIDs": [ "FreeSkill" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" } }, "returnToBornTactic": { "enable": true }, "wanderTactic": { "enable": true, "condition": { "pose": [ 1 ] }, "201": { "cdMax": 120.0, "cdMin": 60.0, "distanceFromBorn": 10.0, "distanceFromCurrentMin": 1.5, "distanceFromCurrentMax": 3.0 } }, "fleeTactic": { "enable": true, "nerveTrigger": [ "HIT", "WEATHER_BAD" ], "201": { "cd": 0.0, "triggerDistance": 200.0, "fleeAngle": 30.0, "fleeNumberMin": 8, "fleeNumberMax": 12, "fleeDistanceMin": 3.3, "fleeDistanceMax": 3.3 } } }, "animal": { "hasAbility": false, "tickAbilityElement": false, "hasCharacterRenderering": false }, "HBCBKCNJJGP": { "defaultConfig": { "LEOCNDEPBCC": "Eff_SceneObj_CatchAnimal_CaughtSuccess" } } }