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"abilityID": "SceneObj_Monster_Eldritch_Tentacle_SkillControl_Ability", "abilityName": "SceneObj_Monster_Eldritch_Tentacle_SkillControl_Ability", "abilityOverride": "" } ], "timer": { "lifeTime": 5.0 } }, "SceneObj_Monster_Eldritch_Tentacle_WaterBulletTargeting": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "useCreatorProperty": true, "HP": 100.0, "isInvincible": true, "isLockHP": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Monster_Eldritch_Tentacle_WaterBulletTargeting_Ability", "abilityName": "SceneObj_Monster_Eldritch_Tentacle_WaterBulletTargeting_Ability", "abilityOverride": "" } ], "timer": { "lifeTime": 7.0 } }, "SceneObj_Monster_Eldritch_Tentacle_WaterBullet": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "useCreatorProperty": true, 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"beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Monster_Eldritch_Tentacle_ElementalBurst_Damage_Ability", "abilityName": "SceneObj_Monster_Eldritch_Tentacle_ElementalBurst_Damage_Ability", "abilityOverride": "" } ], "timer": { "lifeTime": 10.0 }, "move": { "$type": "MoleMole.Config.ConfigLinerBulletMove", "speed": 20.0, "acceleration": 5.0, "canBornInWater": true, "updateAngle": { "$type": "MoleMole.Config.ConfigBulletMoveAngleByVelocity" } }, "gadget": { "$type": "MoleMole.Config.ConfigBulletPattern", "collision": { "triggerType": "TriggerNoRepeat", "targetType": "SelfCamp", "ignoreScene": true }, "triggerActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Monster_Eldritch_Tentacle_ElementalBurst_Damage_Ability" } ], "killByOther": true 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"muteElementStickUI": true }, "hasModel": true, "combat": { "property": { "endureType": "Monster_Boss_Other", "HP": 99999.0, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Monster_Eldritch_Tentacle_BattleIdle", "abilityName": "SceneObj_Monster_Eldritch_Tentacle_BattleIdle", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalIdle": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "Standby": [] }, "cullingModelAlwaysAnimate": true }, "BeHit": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "BeHit": [] }, "cullingModelAlwaysAnimate": true }, "Attack": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "Attack": [] }, 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"MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "Standby": [] }, "cullingModelAlwaysAnimate": true }, "BeHit": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "BeHit": [] }, "cullingModelAlwaysAnimate": true }, "Attack": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "Attack": [] }, "cullingModelAlwaysAnimate": true }, "BattleIdle": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "BattleIdle": [] }, "cullingModelAlwaysAnimate": true } } } } }, "SceneObj_Monster_Eldritch_Tentacle_PE": { "$type": "MoleMole.Config.ConfigGadget", "common": { "mass": 100000000.0, "scale": 4.0, "disableTickDistance": 10000.0, "muteElementStickUI": true }, "hasModel": true, "combat": { "property": { "endureType": "Monster_Boss_Other", "HP": 99999.0, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Monster_Eldritch_Tentacle_BattleIdle", "abilityName": "SceneObj_Monster_Eldritch_Tentacle_BattleIdle", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalIdle": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "Standby": [] }, "cullingModelAlwaysAnimate": true }, "BeHit": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "BeHit": [] }, "cullingModelAlwaysAnimate": true }, "Attack": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "Attack": [] }, "cullingModelAlwaysAnimate": true }, "BattleIdle": { "$type": "MoleMole.Config.ConfigNormalStateIDInfo", "animatorStates": { "BattleIdle": [] }, "cullingModelAlwaysAnimate": true } } } } }, "SceneObj_Level_Common_Property_Ani_Prop_AdeptusBallista_01": { "$type": "MoleMole.Config.ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 500000.0, "attack": 200.0, "weight": 50.0 }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Property_Prop_AdeptusBallista_Ability", "abilityName": "SceneObj_Property_Prop_AdeptusBallista_Ability", "abilityOverride": "" } ], "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "HpBarNode", "radiusOffset": 1.5, "showDistance": 48.0, "showHPBar": true, "size": "Grand" } }, "SceneObj_Level_Common_Property_Prop_DeerFairy_01": { "$type": "MoleMole.Config.ConfigGadget", "hasModel": true, "combat": { "property": { "endureType": "Monster_Boss_Other", "HP": 99999.0, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Level_Common_Property_Prop_DeerFairy_01_Ability", "abilityName": "SceneObj_Level_Common_Property_Prop_DeerFairy_01_Ability", "abilityOverride": "" } ] }, "SceneObj_Level_Common_Property_Prop_DeerFairy_02": { "$type": "MoleMole.Config.ConfigGadget", "hasModel": true, "combat": { "property": { "endureType": "Monster_Boss_Other", "HP": 99999.0, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Level_Common_Property_Prop_DeerFairy_02_Ability", "abilityName": "SceneObj_Level_Common_Property_Prop_DeerFairy_02_Ability", "abilityOverride": "" } ] }, "SceneObj_Monster_Hound_CleanUpCorruption": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "endureType": "Monster_Boss_Other", "HP": 99999.0, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "", "abilityName": "SceneObj_Monster_Hound_CleanUpCorruption", "abilityOverride": "" } ] }, "SceneObj_Monster_Sylph_AttackEnhance": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "endureType": "Monster_Boss_Other", "HP": 99999.0, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Default" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "", "abilityName": "SceneObj_Monster_Sylph_AttackEnhance", "abilityOverride": "" } ] } }