{ "SceneObj_Effect_Test": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 500.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 0.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Effect_Test", "abilityName": "SceneObj_Effect_Test", "abilityOverride": "" } ] }, "SceneObj_Effect_Test_Bullet": { "$type": "MoleMole.Config.ConfigGadget", "common": { "disableTickDistance": 10000.0 }, "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 400.0, "defense": 99999.0, "weight": 1.0, "isLockHP": true, "canTriggerBullet": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "SceneObj_Effect_Test_Bullet", "abilityName": "SceneObj_Effect_Test_Bullet", "abilityOverride": "" } ], "timer": { "lifeTime": 30.0 }, "move": { "$type": "MoleMole.Config.ConfigLinerBulletMove", "speed": 5.0, "updateAngle": { "$type": "MoleMole.Config.ConfigBulletMoveAngleByVelocity" } }, "gadget": { "$type": "MoleMole.Config.ConfigBulletPattern", "collision": { "targetType": "All" }, "triggerActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Effect_Test_Bullet" } ], "enableCollisionDelay": 0.5 } } }