{ "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 10.0, "height": 1.5486, "modelHeight": 1.53, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "MoleMole.Config.ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "combat": { "property": { "endureType": "Avatar_Sword", "weight": 75.0 }, "beHit": { "hitBloodEffect": "" }, "die": { "hasAnimatorDie": true, "dieEndTime": 3.0, "dieForceDisappearTime": 5.0, "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieShaderData": "AvatarDie", "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 } }, "equipController": { "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" } }, "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [ "Avatar_ResetFreeStyle" ] }, "canDoSkill": true, "massRatio": 100.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "NormalMove": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Girl_Showup" ], "WalkToRun": [ "Audio_Girl_WalkToRun" ], "Walk": [ "Ani_WalkSprint01", "Audio_Girl_Walk", "WalkStepOnWater" ], "RunToWalk": [ "Audio_Girl_RunToWalk" ], "Run": [ "Ani_Run01", "Audio_Girl_Run" ], "RunToIdle": [ "Audio_Girl_RunToIdle" ], "WalkToIdle": [ "Audio_Girl_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Girl_SprintToRun" ], "SprintToIdle": [ "Audio_Girl_SprintToIdle", "Emo_Girl_Sprint_AS" ], "FallOnGround": [ "Audio_Girl_FallOnGround" ], "FallOnGroundLit": [ "Audio_Girl_FallOnGroundLit" ], "FallToGroundRun": [ "Audio_Girl_FallToGroundRun" ], "FallToGroundRunHard": [ "Audio_Girl_FallToGroundRunHard" ], "FallToGroundSprint": [ "Audio_Girl_FallToGroundSprint" ] }, "canDoSkill": true, "massRatio": 1.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "SprintBS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Girl_RunToSprint", "SprintBS_Invincible", "Emo_Girl_Sprint_BS" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26 } ], "canChangeAvatar": [ { "normalizeStart": 0.26 } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Sprint": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Girl_Sprint", "Emo_Girl_Sprint_Loop" ] }, "canDoSkill": true, "massRatio": 1.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Crouch": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchIdle": [], "CrouchMove": [ "Audio_Girl_CrouchMove" ], "CrouchRoll": [ "Audio_Girl_CrouchRoll" ] }, "canDoSkill": true, "massRatio": 1.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "actionPanelState": "Squat", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "CrouchToStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchToStandby": [ "Audio_Girl_CrouchToStandby" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "SkiffNormal": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Climb": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Girl_Climb" ], "ClimbMove1": [ "ClimbStep", "Audio_Girl_Climb" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Girl_ClimbDash" ], "JumpUpWallForStandby": [ "Audio_Girl_JumpUpWallStandby" ], "Standby2ClimbB": [ "Audio_Girl_Standby2ClimbB" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "actionPanelState": "Climb", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "ClimbTransient": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [], "Standby2ClimbA": [ "Audio_Girl_Standby2ClimbA" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Upstairs": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Girl_Upstairs" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Slip": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [], "SlipBackWall": [] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Swim": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Girl_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Girl_SwimMove" ], "SwimDash": [ "Audio_Girl_SwimDash", "Avatar_Girl_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Girl_SwimJumpToWater" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "actionPanelState": "Swim", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Fly": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Girl_Fly" ], "FlyStart": [ "Audio_Girl_FlyStart", "FlyStart_Weapon" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "actionPanelState": "Fly", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Jump": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Girl_Jump" ], "JumpForRun": [ "Audio_Girl_Jump" ], "JumpForWalk": [ "Audio_Girl_Jump" ], "JumpForSprint": [ "Audio_Girl_Jump" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "actionPanelState": "Jump", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Fall": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Girl_Jump" ], "SwimJump": [ "Audio_Girl_SwimJump" ], "SwimJumpDrop": [], "DropDown": [ "Audio_Girl_DropDown" ], "DropDownLit": [], "WalkDropDownLit": [] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "NormalStandbyWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "canDoSkill": true, "massRatio": 100.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Audio_Girl_WalkToRun" ], "WalkWeapon": [ "Audio_Girl_Walk" ], "RunToWalkWeapon": [], "RunWeapon": [ "Audio_Girl_Run" ], "RunToIdleWeapon": [], "WalkToIdleWeapon": [], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Girl_FallOnGround" ], "FallOnGroundLitWeapon": [ "Audio_Girl_FallOnGroundLit" ], "FallOnGroundMiddleWeapon": [ "Audio_Girl_FallOnGroundMiddle" ], "FallToGroundRunWeapon": [ "Audio_Girl_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Girl_FallToGroundRunHard" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Girl_Bow_Putaway_Standby", "Audio_Girl_Crossbow_StandbyPutAway" ], "WalkPutaway": [ "Girl_Sword_Putaway_Walk", "Audio_Girl_Crossbow_WalkPutAway" ], "RunPutaway": [ "Girl_Sword_Putaway_Run", "Audio_Girl_Crossbow_RunPutAway" ], "RunToSprintWeapon": [ "Girl_Sword_Putaway_Sprint", "Audio_Girl_Crossbow_RunToSprintWeapon" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutawayOver": [], "WalkPutawayOver": [ "Audio_Girl_Sword_WalkPutAwayOver" ], "RunPutawayOver": [ "Audio_Girl_Sword_RunPutAwayOver" ], "RunToSprintWeaponOver": [ "Audio_Girl_Sword_RunToSprintWeaponOver" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "JumpWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Girl_Jump" ], "JumpForRunWeapon": [ "Audio_Girl_Jump" ], "JumpForWalkWeapon": [ "Audio_Girl_Jump" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "canChangeAvatar": [ {} ], "actionPanelState": "Jump", "animatorTriggerOnLanded": "", "battouOnStart": true }, "FallWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Girl_DropDown" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "BeHit": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Girl_Hit_L" ], "Hit_H": [ "Audio_Girl_Hit_H" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "animatorTriggerOnLanded": "", "battouOnStart": true }, "HitThrow": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseLiquid" } ], "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "BeHitAir": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Girl_Hit_Throw", "BeHitAir_Weapon" ], "Hit_ThrowAir": [ "Audio_Girl_Hit_ThrowAir", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon" ] }, "moveType": "combatAir", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "cameraType": "combatBeHit", "actionPanelState": "CombatAir", "jumpCancelEnd": 0.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Die": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Girl_Death" ], "NormalDie": [ "Die", "Audio_Girl_Death" ], "SwimDie": [ "Swim_Die", "Audio_Girl_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Girl_Death" ] }, "animatorTriggerOnLanded": "" }, "Die_RagDoll": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallDie_AS": [] }, "enableRagDoll": true, "animatorTriggerOnLanded": "" }, "ShootBS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ShootStandbyBS": [ "Ambor_ShootBS", "Emo_Avatar_Ambor_Fight_AimBS" ], "ShootRunBS": [ "Ambor_ShootBS", "Emo_Avatar_Ambor_Fight_AimBS" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Shoot": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Ambor_Attack01", "Audio_Girl_Bow_Attack01", "Emo_Girl_Bow_Ambor_NormalAttack01", "SetComboCount1", "Interaction_Bad" ], "Attack02": [ "Ambor_Attack02", "Audio_Girl_Bow_Attack02", "Emo_Girl_Bow_Ambor_NormalAttack02", "SetComboCount2", "Interaction_Bad" ], "Attack03": [ "Ambor_Attack03", "Audio_Girl_Bow_Attack03", "Emo_Girl_Bow_Ambor_NormalAttack03", "SetComboCount3", "Interaction_Bad" ], "Attack04": [ "Ambor_Attack04", "Audio_Girl_Bow_Attack04", "Emo_Girl_Bow_Ambor_NormalAttack04", "SetComboCount4", "Interaction_Bad" ], "Attack05": [ "Ambor_Attack05", "Audio_Girl_Bow_Attack05", "Emo_Girl_Bow_Ambor_NormalAttack05", "SetComboCount5", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" } ], "cameraType": "combatNormal", "cameraParam": { "radiusSpringRatio": 2.0 }, "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Aim": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "AimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Avatar_Ambor_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "needFaceToAnimParam": true, "actionPanelState": "Aim", "animatorTriggerOnLanded": "", "battouOnStart": true }, "FastAim": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "FastAimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Avatar_Ambor_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "needFaceToAnimParam": true, "actionPanelState": "FastAim", "animatorTriggerOnLanded": "", "battouOnStart": true }, "Sit": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown" ] }, "moveType": "performMove", "massRatio": 100.0, "actionPanelState": "Perform", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "SitB": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown" ] }, "moveType": "performMove", "massRatio": 100.0, "actionPanelState": "Perform", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "TakePhotos": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] }, "animatorTriggerOnLanded": "" }, "Channel_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Channel_Loop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Channel_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Girl" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Girl_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true } } } }, "audio": { "animAudio": { "onTransitionOut": [ { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" } }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" } }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" } }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" } }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" } } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "Play_vo_char_explore_idle" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" } } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [ "Air" ], "usage": "Except" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [ "Fly" ], "usage": "Except" } ] }, "voiceSwitch": { "text": "Switch_RuoxinTest" }, "bodyTypeSwitch": { "text": "Switch_Girl" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } } } } } }