{ "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 10.0, "height": 1.631, "modelHeight": 1.62, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "MoleMole.Config.ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon", "Freestyle" ] }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant", 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"attenuationTag": "NormalAttack", "attenuationGroup": "default", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 0.78 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 25.0 }, "overrideByWeapon": true, "strikeType": "Slash", "enBreak": 70.2, "attackType": "Melee", "bonusCritical": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "bonusCriticalHurt": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 } }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV6", "hitHaltTime": 0.12, "hitHaltTimeScale": 0.01, "canBeDefenceHalt": true }, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.36, "shakeTime": 0.12, "shakeDistance": 30.0, "shakeDir": { "x": -1.0 } } } }, "ExtraAttack_1": { "attackPattern": { "$type": "MoleMole.Config.ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 } } }, "radius": { "isFormula": false, "isDynamic": false, "fixedValue": 2.2 } }, "attackInfo": { "attackTag": "ExtraAttack", "attenuationTag": "NormalAttack", "attenuationGroup": "default", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 0.5 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 25.0 }, "overrideByWeapon": true, "strikeType": "Slash", "enBreak": 50.6, "attackType": "Melee", "bonusCritical": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "bonusCriticalHurt": { "isFormula": false, "isDynamic": false, "fixedValue": 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"states": [ "Fishing_Battle" ], "floatID": "PlaySpeed", "floatValue": 1.0 }, { "trigger": "Fishing_Pull", "states": [ "Fishing_Pull" ], "floatID": "PlaySpeed", "floatValue": 1.0 }, { "trigger": "Fishing_End", "states": [ "Fishing_End" ], "floatID": "PlaySpeed", "floatValue": 1.0 } ], "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip10": "WeaponR" } }, "abilities": [ { "abilityID": "Avatar_PlayerBoy_NormalAttack_DamageHandler", "abilityName": "Avatar_PlayerBoy_NormalAttack_DamageHandler", "abilityOverride": "" }, { "abilityID": "Avatar_Player_FlyingBomber", "abilityName": "Avatar_Player_FlyingBomber", "abilityOverride": "" }, { "abilityID": "Avatar_Player_CamCtrl", "abilityName": "Avatar_Player_CamCtrl", "abilityOverride": "" }, { "abilityID": "Avatar_PlayerBoy_FallingAnthem", "abilityName": "Avatar_PlayerBoy_FallingAnthem", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [ "Avatar_ResetFreeStyle" ] }, "canDoSkill": true, "massRatio": 100.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "NormalMove": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Boy_Showup" ], "WalkToRun": [ "Audio_Boy_WalkToRun" ], "Walk": [ "Ani_WalkSprint01", "Audio_Boy_Walk", "WalkStepOnWater" ], "RunToWalk": [ "Audio_Boy_RunToWalk" ], "Run": [ "Ani_Run01", "Audio_Boy_Run" ], "RunToIdle": [ "Audio_Boy_RunToIdle" ], "WalkToIdle": [ "Audio_Boy_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Boy_SprintToRun" ], "SprintToIdle": [ "Audio_Boy_SprintToIdle", "Emo_Boy_Sprint_AS" ], "FallOnGround": [ "Audio_Boy_FallToGround" ], "FallOnGroundLit": [ "Audio_Boy_FallToGround" ], "FallToGroundRun": [ "Audio_Boy_FallToGroundRun" ], "FallToGroundRunHard": [ "Audio_Boy_FallToGroundRunHard" ], "FallToGroundSprint": [ "Audio_Boy_FallToGroundSprint" ] }, "canDoSkill": true, "massRatio": 1.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Sprint": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Boy_Sprint", "Emo_Boy_Sprint_Loop" ] }, "canDoSkill": true, "massRatio": 1.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "SprintBS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Boy_RunToSprint", "SprintBS_Invincible", "Emo_Boy_Sprint_BS" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26 } ], "canChangeAvatar": [ { "normalizeStart": 0.26 } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Crouch": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchIdle": [], "CrouchMove": [ "Audio_Boy_CrouchMove" ], "CrouchRoll": [ "Audio_Boy_CrouchRoll" ] }, "canDoSkill": true, "massRatio": 1.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "actionPanelState": "Squat", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "CrouchToStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchToStandby": [ "Audio_Boy_CrouchToStandby" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "SkiffNormal": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Climb": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Boy_Climb" ], "ClimbMove1": [ "ClimbStep", "Audio_Boy_Climb_1" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Boy_ClimbDash" ], "JumpUpWallForStandby": [ "Audio_Boy_JumpUpWallStandby" ], "Standby2ClimbB": [ "Audio_Boy_Standby2ClimbB" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "actionPanelState": "Climb", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "ClimbTransient": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [], "Standby2ClimbA": [ "Audio_Boy_Standby2ClimbA" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Upstairs": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Boy_Upstairs" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Slip": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Boy_SlipFaceWall_PlayerBoy" ], "SlipBackWall": [ "Audio_Boy_SlipFaceWall_PlayerBoy" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Swim": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Boy_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Boy_SwimMove" ], "SwimDash": [ "Audio_Boy_SwimDash", "Avatar_Boy_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Boy_SwimJumpToWater" ] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "actionPanelState": "Swim", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Fly": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [], "FlyStart": [ "Audio_Boy_FlyStart", "FlyStart_Weapon" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "actionPanelState": "Fly", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Jump": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Boy_Jump" ], "JumpForRun": [ "Audio_Boy_Jump" ], "JumpForWalk": [ "Audio_Boy_Jump" ], "JumpForSprint": [ "Audio_Boy_Jump" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "actionPanelState": "Jump", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Fall": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Boy_Jump" ], "SwimJump": [ "Audio_Boy_SwimJump" ], "SwimJumpDrop": [], "DropDown": [ "Audio_Boy_DropDown" ], "DropDownLit": [], "WalkDropDownLit": [] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill" } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "NormalStandbyWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "canDoSkill": true, "massRatio": 100.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Audio_Boy_WalkToRun" ], "WalkWeapon": [ "Audio_Boy_Walk" ], "RunToWalkWeapon": [ "Audio_Boy_RunToWalk" ], "RunWeapon": [ "Audio_Boy_Run" ], "RunToIdleWeapon": [ "Audio_Boy_RunToIdle" ], "WalkToIdleWeapon": [ "Audio_Boy_WalkToIdle" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Boy_FallToGround" ], "FallOnGroundLitWeapon": [ "Audio_Boy_FallToGround" ], "FallOnGroundMiddleWeapon": [ "Audio_Boy_FallToGround" ], "FallToGroundRunWeapon": [ "Audio_Boy_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Boy_FallToGroundRunHard" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "WalkPutaway": [ "Boy_Sword_Putaway_Walk", "Audio_Boy_Sword_WalkPutAway" ], "RunPutaway": [ "Boy_Sword_Putaway_Run", "Audio_Boy_Sword_RunPutAway" ], "RunToSprintWeapon": [ "Boy_Sword_Putaway_Sprint", "Audio_Boy_Sword_RunToSprintWeapon" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeaponStandByPutaway": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Boy_Sword_Putaway_Standby", "Audio_Boy_Sword_PlayerBoy_PutAway" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2" } ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "WalkPutawayOver": [ "Audio_Boy_Sword_WalkPutAwayOver" ], "RunPutawayOver": [ "Audio_Boy_Sword_RunPutAwayOver" ], "RunToSprintWeaponOver": [ "Audio_Boy_Sword_RunToSprintWeaponOver" ] }, "canDoSkill": true, "massRatio": 2.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "JumpWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Boy_Jump" ], "JumpForRunWeapon": [ "Audio_Boy_Jump" ], "JumpForWalkWeapon": [ "Audio_Boy_Jump" ] }, "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "canChangeAvatar": [ {} ], "actionPanelState": "Jump", "animatorTriggerOnLanded": "", "battouOnStart": true }, "FallWeapon": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Boy_DropDown" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "BeHit": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Boy_Hit_L" ], "Hit_H": [ "Audio_Boy_Hit_H" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "cameraType": "combatBeHit", "animatorTriggerOnLanded": "", "battouOnStart": true }, "HitThrow": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Boy_Hit_Throw_Ground_PlayerBoy" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "BeHitAir": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Boy_Hit_Throw", "BeHitAir_Weapon" ], "Hit_ThrowAir": [ "Audio_Boy_DropDown", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon" ] }, "moveType": "combatAir", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "cameraType": "combatBeHit", "actionPanelState": "CombatAir", "jumpCancelEnd": 0.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Die": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Boy_Death" ], "NormalDie": [ "Die", "Audio_Boy_Death" ], "SwimDie": [ "Swim_Die", "Audio_Boy_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Boy_Death" ] }, "animatorTriggerOnLanded": "" }, "Die_RagDoll": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "NormalDie_AS": [], "FallDie_AS": [] }, "enableRagDoll": true, "animatorTriggerOnLanded": "" }, "Attack01": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "PlayerBoy_Attack01_New", "Audio_Boy_Sword_PlayerBoy_Attack01", "SetComboCount1", "Emo_Boy_Sword_PlayerBoy_NormalAttack01", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" }, { "name": "&CanUseExtra" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Attack02": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Attack02": [ "PlayerBoy_Attack02_New", "Audio_Boy_Sword_PlayerBoy_Attack02", "SetComboCount2", "Emo_Boy_Sword_PlayerBoy_NormalAttack02", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" }, { "name": "&CanUseExtra" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Attack03": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "PlayerBoy_Attack03_New", "Audio_Boy_Sword_PlayerBoy_Attack03", "SetComboCount3", "Emo_Boy_Sword_PlayerBoy_NormalAttack03", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" }, { "name": "&CanUseExtra" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Attack04": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "PlayerBoy_Attack04_New", "Audio_Boy_Sword_PlayerBoy_Attack04", "SetComboCount4", "Emo_Boy_Sword_PlayerBoy_NormalAttack04", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" }, { "name": "&CanUseExtra" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Attack05": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Attack05": [ "PlayerBoy_Attack05_New", "Audio_Boy_Sword_PlayerBoy_Attack05", "SetComboCount5", "Emo_Boy_Sword_PlayerBoy_NormalAttack05", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" }, { "name": "&CanUseExtra" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "ExtraAttack": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack": [ "PlayerBoy_ExtraAttack", "Audio_Boy_Sword_PlayerBoy_ExtraAtk", "Interaction_Bad", "Emo_Boy_Sword_PlayerBoy_ExtraAttack" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnExit": [ "BeHit" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "battouOnStart": true }, "ExtraAttack_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack_AS": [ "Audio_Boy_Sword_PlayerBoy_ExtraAtk_AS", "Emo_Boy_Sword_PlayerBoy_ExtraAttack_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill" } ], "cameraType": "combatNormal", "canChangeAvatar": [ { "normalizeStart": 0.1 } ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "UziExplode_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_BS": [ "Player_UziExplode_BS", "Audio_Boy_UziExplode_BS_PlayerBoy" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "UziExplode_BS_1": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_BS_1": [ "Emo_Boy_Sword_PlayerBoy_UziExplode_BS", "Audio_Boy_UziExplode_BS_1_PlayerBoy" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "UziExplode_Charge_01": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_Charge_01": [ "Emo_Boy_Sword_PlayerBoy_UziExplode_Charge1", "Audio_Boy_Sword_PlayerBoy_UziExplode_Charge" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "UziExplode_Charge_02": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_Charge_02": [ "Emo_Boy_Sword_PlayerBoy_UziExplode_Charge2", "Audio_Boy_Sword_PlayerBoy_UziExplode_Charge" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "UziExplode_Strike_01": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_Strike_01": [ "Player_UziExplode_Strike_01", "Emo_Boy_Sword_PlayerBoy_UziExplode_Strike", "Interaction_Bad", "Audio_Boy_UziExplode_Strike_01_PlayerBoy" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "UziExplode_Strike_02": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_Strike_02": [ "Player_UziExplode_Strike_02", "Emo_Boy_Sword_PlayerBoy_UziExplode_Strike", "Interaction_Bad", "Audio_Boy_Sword_uziExplode_strike" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "UziExplode_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "UziExplode_AS": [ "Emo_Boy_Sword_PlayerBoy_UziExplode_AS", "Audio_Boy_UziExplode_AS_PlayerBoy" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "canChangeAvatar": [ { "normalizeStart": 0.1 } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "WindBreathe": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "WindBreathe": [ "Player_WindBreathe", "Emo_Boy_Sword_PlayerBoy_WindBreathe", "Audio_Boy_Sword_WindBreathe_BS", "Interaction_Bad", "Audio_Boy_WindBreathe_PlayerBoy" ] }, "moveType": "combatMove", "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit" ], "cameraType": "combatNormal", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "battouOnStart": true }, "WindBreathe_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "WindBreathe_AS": [ "Emo_Boy_Sword_PlayerBoy_WindBreathe_AS", "Audio_Boy_WindBreathe_AS_PlayerBoy" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "canChangeAvatar": [ { "normalizeStart": 0.1 } ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Hogyoku_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hogyoku_BS": [ "Emo_Avatar_PlayerBoy_Hogyoku_BS" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Hogyoku": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hogyoku": [ "Player_Hogyoku", "Audio_Boy_Sword_Hogyoku_BS", "Interaction_Bad", "Emo_Avatar_PlayerBoy_Hogyoku", "Audio_Boy_Hogyoku_PlayerBoy" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Hogyoku_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hogyoku_AS": [ "Emo_Avatar_PlayerBoy_Hogyoku_AS", "Audio_Boy_Hogyoku_AS_PlayerBoy" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "canChangeAvatar": [ { "normalizeStart": 0.1 } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Hogyoku_Charge": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hogyoku_Charge": [ "Emo_Avatar_PlayerBoy_Hogyoku_Charge" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Hogyoku_Charge_2": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hogyoku_Charge_2": [ "Hogyoku_Charge_2", "Emo_Avatar_PlayerBoy_Hogyoku_Charge_2" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Hogyoku_Charge_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Hogyoku_Charge_AS": [ "Emo_Avatar_PlayerBoy_Hogyoku_Charge_AS", "Audio_Boy_Sword_Hogyoku_Charge_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "canChangeAvatar": [ { "normalizeStart": 0.1 } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "RockTide": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "RockTide": [ "Player_RockTide", "Audio_Boy_Sword_RockTide_BS", "Interaction_Bad", "Emo_Avatar_PlayerBoy_RockTide", "Audio_Boy_RockTide_PlayerBoy" ] }, "moveType": "combatMove", "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit" ], "cameraType": "combatNormal", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "RockTide_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "RockTide_AS": [ "Emo_Avatar_PlayerBoy_RockTide_AS", "Audio_Boy_RockTide_AS_PlayerBoy" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.25 } ], "cameraType": "combatNormal", "canChangeAvatar": [ { "normalizeStart": 0.1 } ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "CrouchThrowBS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchThrowBS": [ "CrouchThrow_TurnDirection", "Audio_Girl_CrouchThrow" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "actionPanelState": "Squat", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "CrouchThrowLoop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchThrowLoop": [] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "actionPanelState": "Squat", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "CrouchThrowAS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "CrouchThrowAS": [ "CrouchThrow_AS", "Audio_Girl_CrouchThrow_AS" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.25 } ], "actionPanelState": "Squat", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "FindCatThrowBS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FindCatThrowBS": [ "FindCatThrow_TurnDirection", "Audio_Girl_CrouchThrow" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "actionPanelState": "Squat", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "FindCatThrowLoop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FindCatThrowLoop": [] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "actionPanelState": "Squat", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "FindCatThrowAS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FindCatThrowAS": [ "FindCatThrow_AS", "Audio_Girl_CrouchThrow_AS" ] }, "moveType": "combatMove", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.25 } ], "actionPanelState": "Squat", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "FallingAnthem_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_BS_1": [ "Audio_Boy_Sword_PlayerBoy_FallingAnthem_BS_1", "Emo_Boy_Sword_FallingAttack_BS_01" ], "FallingAnthem_BS_2": [ "Emo_Boy_Sword_FallingAttack_BS_02" ] }, "moveType": "combatAir", "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "cameraType": "combatNormal", "actionPanelState": "Fly", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR" } ], "jumpCancelEnd": -1.0, "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_Loop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_Loop": [], "FallingAnthem_Loop_Low": [] }, "moveType": "combatAir", "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "actionPanelState": "Fly", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR" } ], "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_AS_1": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "PlayerBoy_FallingAnthem_Strike", "Interaction_Bad", "Audio_Boy_Sword_PlayerBoy_FallingAnthem_AS_1", "Emo_Boy_Sword_FallingAttack_AS_01" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.6 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR" } ], "jumpCancelEnd": -1.0, "animatorTriggerOnLanded": "", "battouOnStart": true }, "FallingAnthem_AS_2": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Audio_Boy_Sword_PlayerBoy_FallingAnthem_AS_2", "Emo_Boy_Sword_FallingAttack_AS_02" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR" } ], "jumpCancelStart": 0.1, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Player_Electric_ElementalArt": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Player_Electric_ElementalArt": [ "PlayerBoy_Electric_ElementalArt", "Interaction_Bad", "Audio_Boy_Electric_ElementalArt_PlayerBoy", "Emo_Avatar_PlayerBoy_Electric_ElementalArt" ] }, "moveType": "combatMove", "addEndure": 0.6, "resetAnimatorTriggerOnExit": [ "BeHit" ], "cameraType": "combatNormal", "jumpCancelStart": 0.74, "sprintCancelStart": 0.74, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Player_Electric_ElementalArt_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Player_Electric_ElementalArt_AS": [ "Audio_Boy_Electric_ElementalArt_AS_PlayerBoy", "Emo_Avatar_PlayerBoy_Electric_ElementalArt_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "" }, "Player_Electric_ElementalBurst": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Player_Electric_ElementalBurst": [ "PlayerBoy_Electric_ElementalBurst", "Interaction_Bad", "Audio_Boy_Electric_ElementalBurst_PlayerBoy", "Emo_Avatar_PlayerBoy_Electric_ElementalBurst" ] }, "moveType": "combatMove", "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit" ], "cameraType": "combatNormal", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Player_Electric_ElementalBurst_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Player_Electric_ElementalBurst_AS": [ "Audio_Boy_Electric_ElementalBurst_AS_PlayerBoy", "Emo_Avatar_PlayerBoy_Electric_ElementalBurst_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "cameraType": "combatNormal", "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "battouOnStart": true }, "Sit": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_PlayerBoy" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_PlayerBoy" ] }, "moveType": "performMove", "massRatio": 100.0, "actionPanelState": "Perform", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "SitB": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_PlayerBoy" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_PlayerBoy" ] }, "moveType": "performMove", "massRatio": 100.0, "actionPanelState": "Perform", "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Freestyle": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PutHand01BS": [], "Backrake01BS": [], "Forerake01BS": [], "Alert01BS": [], "StrikeChest01BS": [], "Akimbo01BS": [], "PutHand01Loop": [], "Backrake01Loop": [], "Forerake01Loop": [], "Alert01Loop": [], "StrikeChest01Loop": [], "Akimbo01Loop": [], "PutHand01AS": [], "Backrake01AS": [], "Forerake01AS": [], "Alert01AS": [], "StrikeChest01AS": [], "Akimbo01AS": [], "Turn01_90LBS": [], "Turn01_90LAS": [], "Turn01_90RBS": [], "Turn01_90RAS": [], "HitHeavyBackrake01": [], "HitHeavyForerake01": [], "Clap01": [] }, "animatorTriggerOnLanded": "" }, "StandbyShow": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Boy_StandbyVoice" ], "StandbyShow_01": [ "Manekin_PlayerBoy_Show01", "Emo_Boy_Sword_PlayerBoy_Show_01", "Audio_Boy_StandbyShow_PlayerBoy" ], "StandbyShow_02": [ "Manekin_PlayerBoy_Show02", "Audio_Boy_StandbyShow_PlayerBoy_02" ] }, "moveType": "performMove", "canDoSkill": true, "massRatio": 100.0, "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "TakePhotos": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] }, "animatorTriggerOnLanded": "" }, "Channel_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Channel_Loop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Channel_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Boy" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Boy_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Boy" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Boy_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "massRatio": 100.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill" } ], "canChangeAvatar": [ {} ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Fishing_Choose": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Choose": [ "Audio_Boy_Sword_PlayerBoy_Fish_Choose" ], "Fishing_Choose_Loop": [] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Fishing_Cast_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Cast_BS": [ "Audio_Boy_Sword_PlayerBoy_Fish_Cast_BS" ] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Fishing_Cast_Loop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Cast_Loop": [] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Fishing_Cast_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Cast_AS": [ "Audio_Boy_Sword_PlayerBoy_Fish_Cast_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Fishing_Wait": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Wait": [] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Fishing_Battle": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Battle_BS": [ "Audio_Boy_Sword_PlayerBoy_Fish_Battle_BS" ], "Fishing_Battle_Blend": [ "Audio_Boy_Sword_PlayerBoy_Fish_Blend" ] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Fishing_Pull": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_Pull_01": [ "Audio_Boy_Sword_PlayerBoy_Fish_Pull_01" ], "Fishing_Pull_02": [ "Audio_Boy_Sword_PlayerBoy_Fish_Pull_02" ], "Fishing_Pull_Fail": [ "Audio_Boy_Sword_PlayerBoy_Fish_Fail" ] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Fishing_End": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Fishing_End": [ "Audio_Boy_Sword_PlayerBoy_Fish_End" ] }, "moveType": "combatMove", "canDoSkill": true, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "massRatio": 100.0, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Bartender_PrepareToStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_PrepareToStandby": [ "Bartender_PrepareToStandby" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Bartender_Standby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_Standby": [ "Bartender_Standby" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Bartender_PrepareStart": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_PrepareStart": [] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_AddStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_AddStandby": [ "Bartender_AddStandby" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_AddLoop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_AddLoop": [ "Bartender_AddLoop", "Audio_Boy_Sword_PlayerBoy_Bartender_Add" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_MixingStart": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_MixingStart": [ "Bartender_MixingStart" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_MixingStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_MixingStandby": [] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_MixingToPour": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_MixingToPour": [ "Bartender_MixingToPour", "Audio_Boy_Sword_PlayerBoy_Bartender_Mix" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_PourStandby": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_PourStandby": [] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_Pour": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_Pour": [ "Bartender_Pour", "Audio_Boy_Sword_PlayerBoy_Bartender_Pour" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "" }, "Bartender_PourFinish": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Bartender_PourFinish": [ "Bartender_PourFinish", "Audio_Boy_Sword_PlayerBoy_Bartender_Pour_Finish" ] }, "moveType": "combatMove", "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "sheatheOnStart": true }, "Blocking_BS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Blocking_BS": [ "Audio_Boy_Sword_PlayerBoy_Blocking_BS" ] }, "moveType": "combatMove", "addEndure": 0.0, "jumpCancelEnd": -1.0, "sprintCancelEnd": -1.0, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Blocking_Loop": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Blocking_Loop": [] }, "moveType": "combatMove", "addEndure": 0.0, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Blocking_Hit": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Blocking_Hit": [ "Audio_Boy_Sword_PlayerBoy_Blocking_Hit" ] }, "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.0, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Blocking_Bounce": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Blocking_Bounce": [ "Audio_Boy_Sword_PlayerBoy_Blocking_Bounce" ] }, "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.0, "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.05 }, { "name": "&CanUseSkill", "normalizeStart": 0.05 } ], "jumpCancelStart": 0.2, "sprintCancelStart": 0.2, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Blocking_Back": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Blocking_Back": [ "Audio_Boy_Sword_PlayerBoy_Blocking_Back" ] }, "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.0, "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.35 }, { "name": "&CanUseSkill", "normalizeStart": 0.35 } ], "jumpCancelStart": 0.35, "sprintCancelStart": 0.35, "animatorTriggerOnLanded": "", "battouOnStart": true }, "Blocking_AS": { "$type": "MoleMole.Config.ConfigAvatarStateIDInfo", "animatorStates": { "Blocking_AS": [ "Audio_Boy_Sword_PlayerBoy_Blocking_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.6, "setAnimatorBoolean": [ { "name": "&CanCancelSkill" }, { "name": "&CanUseSkill" } ], "animatorTriggerOnLanded": "", "battouOnStart": true } } } }, "audio": { "animAudio": { "onTransitionIn": [ { "currentStateName": "Hogyoku_BS", "audioEvent": { "text": "Play_sfx_char_hero_hogyoku_crystal_hold_start" } }, { "currentStateName": "VortexBlade_Charge1", "audioEvent": { "text": "Play_sfx_char_skill_vortexBlade_charge1" } }, { "currentStateName": "VortexBlade_Burst1", "audioEvent": { "text": "Stop_sfx_char_skill_vortexBlade_charge1" } }, { "currentStateName": "VortexBlade_Charge2", "audioEvent": { "text": "Play_sfx_char_skill_vortexBlade_charge2" } }, { "currentStateName": "VortexBlade_Burst2" }, { "currentStateName": "UziExplode_BS", "audioEvent": { "text": "Play_sfx_char_hero_uziExplode_start" } }, { "currentStateName": "Fishing_Cast_Loop", "audioEvent": { "text": "Play_sfx_char_activity_fishing_cast_lp" } }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Play_sfx_char_slipWall" } }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Play_sfx_char_slipWall" } }, { "currentStateName": "NormalDie", "audioEvent": { "text": "Play_sfx_char_land" }, "otherStateNames": [ "FallOnGround" ], "usage": "InSet" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_foley_flutter_heavy" } }, { "currentStateName": "CrouchIdle", "audioEvent": { "text": "Play_sfx_char_foley_cloth_middle" } }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" } }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" } }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" } } ], "onTransitionOut": [ { "currentStateName": "Attack05", "audioEvent": { "text": "Stop_sfx_char_hero_1HSword_attack_end" } }, { "currentStateName": "Attack04", "audioEvent": { "text": "Stop_sfx_char_hero_1HSword_attack04" }, "otherStateNames": [ "Attack05" ], "usage": "Except" }, { "currentStateName": "ExtraAttack_AS", "audioEvent": { "text": "Stop_sfx_char_hero_1HSword_attack_end" } }, { "currentStateName": "ExtraAttack", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_boy_extraAtk" }, "otherStateNames": [ "ExtraAttack_AS" ], "usage": "Except" }, { "currentStateName": "Hogyoku_BS", "audioEvent": { "text": "Stop_sfx_char_hero_hogyoku_crystal_hold_loop" }, "otherStateNames": [ "Hogyoku_Charge" ], "usage": "Except" }, { "currentStateName": "RockTide", "audioEvent": { "text": "Stop_sfx_char_hero_rockTide_cast" }, "otherStateNames": [ "RockTide_AS" ], "usage": "Except" }, { "currentStateName": "Hogyoku_Charge", "audioEvent": { "text": "Stop_sfx_char_hero_hogyoku_crystal_hold_loop" } }, { "currentStateName": "Player_Electric_ElementalArt_AS", "audioEvent": { "text": "Stop_sfx_char_hero_electric_elementalArt_AS" } }, { "currentStateName": "Player_Electric_ElementalBurst_AS", "audioEvent": { "text": "Stop_sfx_char_hero_electric_elementalBurst_AS" } }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_boy_putAway" } }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" } }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" } }, { "currentStateName": "FireAssault_Loop", "audioEvent": { "text": "Stop_sfx_char_skill_fireAssault" }, "otherStateNames": [ "FireAssault_AS" ], "usage": "Except" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" } }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_dive" } }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" } }, { "currentStateName": "Standby", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "Walk", "Run" ], "usage": "InSet" }, { "currentStateName": "StandbyWeapon", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "WalkWeapon", "RunWeapon" ], "usage": "InSet" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_drop" } }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" } }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_drop" } }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" } }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_hero_blink" } }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_hero_body" } }, { "currentStateName": "Fishing_Cast_Loop", "audioEvent": { "text": "Stop_sfx_char_activity_fishing_cast_lp" } }, { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" } } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" } }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" } }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" } } ] }, "voiceSwitch": { "text": "Switch_Hero" }, "bodyTypeSwitch": { "text": "Switch_Boy" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } } } } }, "perform": { "standby": { "minTime": 10.0, "maxTime": 20.0, "performIDs": [ 201, 202, 200, 200 ] } } }