{ "Qin_ProudSkill_1": [ { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_NormalAttackDamage", "paramSpecial": "Attack01", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_NormalAttackDamage", "paramSpecial": "Attack02", "paramDelta": "%2" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_NormalAttackDamage", "paramSpecial": "Attack03", "paramDelta": "%3" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_NormalAttackDamage", "paramSpecial": "Attack04", "paramDelta": "%4" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_NormalAttackDamage", "paramSpecial": "Attack05", "paramDelta": "%5" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_NormalAttackDamage", "paramSpecial": "ExtraAttack", "paramDelta": "%6" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_ExtraAttack", "paramSpecial": "ExtraAttack_Sword_Stamina_Cost", "paramDelta": "%7" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_FallingAnthem", "paramSpecial": "FallingAnthem_Normal_Loop_Damage", "paramDelta": "%8" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_FallingAnthem", "paramSpecial": "FallingAnthem_Normal_Rank_1_Damage", "paramDelta": "%9" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_FallingAnthem", "paramSpecial": "FallingAnthem_Normal_Rank_2_Damage", "paramDelta": "%10" } ], "Qin_ProudSkill_2": [ { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_VortexSmash", "paramSpecial": "Art_DMG", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_VortexSmash", "paramSpecial": "StaminaCost", "paramDelta": "%2" } ], "Qin_ProudSkill_3": [ { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Push", "paramSpecial": "Burst_DMG", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Harm", "paramSpecial": "InOutHarm", "paramDelta": "%2" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Heal", "paramSpecial": "BurstHeal", "paramDelta": "%3" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Heal", "paramSpecial": "BurstHealConst", "paramDelta": "%4" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Heal", "paramSpecial": "Heal", "paramDelta": "%5" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Heal", "paramSpecial": "HealConst", "paramDelta": "%6" } ], "Qin_ProudSkill_Private1": [ { "$type": "AddAbility", "abilityName": "Avatar_Qin_AttackCritic" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_AttackCritic", "paramSpecial": "Chance", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_AttackCritic", "paramSpecial": "HealByAttack", "paramDelta": "%2" } ], "Qin_ProudSkill_Private2": [ { "$type": "UnlockTalentParam", "abilityName": "Avatar_Qin_DandelionWind", "talentParam": "RestoreEnergy" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind", "paramSpecial": "Rate", "paramDelta": "%1" } ], "Qin_Talent_1": [ { "$type": "UnlockTalentParam", "abilityName": "Avatar_Qin_VortexSmash", "talentParam": "Stronger_VortexSmash" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_VortexSmash", "paramSpecial": "DamageRate", "paramDelta": "%1" } ], "Qin_Talent_2": [ { "$type": "AddAbility", "abilityName": "Avatar_Qin_TeamSpeedWhenGetElementBall" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_TeamSpeedWhenGetElementBall", "paramSpecial": "AtkSpeed", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_TeamSpeedWhenGetElementBall", "paramSpecial": "Speed", "paramDelta": "%2" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_TeamSpeedWhenGetElementBall", "paramSpecial": "Time", "paramDelta": "%3" } ], "Qin_Talent_3": [ { "$type": "AddTalentExtraLevel", "talentType": "AvatarSkill", "talentIndex": 9, "extraLevel": 3 } ], "Qin_Talent_4": [ { "$type": "UnlockTalentParam", "abilityName": "Avatar_Qin_DandelionWind_Heal", "talentParam": "WindPressure" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Heal", "paramSpecial": "WindHurt", "paramDelta": "-%1" } ], "Qin_Talent_5": [ { "$type": "AddTalentExtraLevel", "talentType": "AvatarSkill", "talentIndex": 2, "extraLevel": 3 } ], "Qin_Talent_6": [ { "$type": "UnlockTalentParam", "abilityName": "Avatar_Qin_DandelionWind_Heal", "talentParam": "WindShield" }, { "$type": "ModifyAbility", "abilityName": "Avatar_Qin_DandelionWind_Heal", "paramSpecial": "LessHurt", "paramDelta": "%1" } ] }