local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 main_id = 72280 L0_1 = {} L1_1 = 7228018 L2_1 = 7228001 L3_1 = 7228019 L4_1 = 7228002 L5_1 = 7228003 L6_1 = 7228016 L7_1 = 7228004 L8_1 = 7228005 L9_1 = 7228006 L10_1 = 7228011 L11_1 = 7228017 L12_1 = 7228007 L13_1 = 7228008 L14_1 = 7228009 L15_1 = 7228010 L16_1 = 7228012 L17_1 = 7228013 L18_1 = 7228015 L19_1 = 7228014 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133209067" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133209100" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133221074" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "101754" L3_1[1] = L4_1 L4_1 = {} L5_1 = "101755" L4_1[1] = L5_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L2_1 = {} L3_1 = {} L4_1 = "6" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_STOP_BARGAIN = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7228001"] = L1_1 L1_1 = {} L0_1["7228002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20573 L3_1.alias = "Npc20573" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20574 L4_1.alias = "Npc20574" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228006" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20572 L3_1.alias = "Npc20572" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228004" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20574 L4_1.alias = "Npc20574" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228006" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20572 L3_1.alias = "Npc20572" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228004" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20573 L4_1.alias = "Npc20573" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228005" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20574 L3_1.alias = "Npc20574" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228006" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3082 L3_1.alias = "Npc3082" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7228001_N3082" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3082 L3_1.alias = "Npc3082" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7228001_N3082" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228009"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3082 L3_1.alias = "Npc3082" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7228001_N3082" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20575 L4_1.alias = "Npc20575" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "guide_Q7228009" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228010"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20572 L3_1.alias = "Npc20572" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228004" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20573 L4_1.alias = "Npc20573" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228005" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20574 L5_1.alias = "Npc20574" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7228006" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7228011"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3082 L3_1.alias = "Npc3082" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7228001_N3082" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228013"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3082 L3_1.alias = "Npc3082" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7228001_N3082" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228015"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20572 L3_1.alias = "Npc20572" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228004" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20573 L4_1.alias = "Npc20573" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228005" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20574 L5_1.alias = "Npc20574" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7228006" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7228017"] = L1_1 L1_1 = {} L0_1["7228018"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228001_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228003_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3082 L5_1.alias = "Npc3082" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q7228001_N3082" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20570 L6_1.alias = "Npc20570" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7228001_N20570" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20571 L7_1.alias = "Npc20571" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q7228001_N3025" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7228001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228003_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228003_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228003_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20572 L4_1.alias = "Npc20572" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228004" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228003_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20573 L4_1.alias = "Npc20573" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228005" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228003_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20574 L4_1.alias = "Npc20574" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228006" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228007_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3082 L4_1.alias = "Npc3082" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7228001_N3082" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20572 L5_1.alias = "Npc20572" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7228007" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20573 L6_1.alias = "Npc20573" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7228007_N20573" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7228007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228008_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228008_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20574 L5_1.alias = "Npc20574" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7228006" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7228008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228010_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228010_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20575 L5_1.alias = "Npc20575" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "guide_Q7228009" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20570 L6_1.alias = "Npc20570" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7228010_N3025" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7228009"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228010_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228010_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20570 L5_1.alias = "Npc20570" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7228010_N3025" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7228010"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228003_N1040" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228011"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228010_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228010_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20575 L5_1.alias = "Npc20575" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "guide_Q7228009" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20570 L6_1.alias = "Npc20570" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7228010_N3025" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7228012"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228014_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228007_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7228013"] = L1_1 L1_1 = {} L0_1["7228014"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228014_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7228007_N1040" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1036 L5_1.alias = "Npc1036" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7228014_N1036" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7228015"] = L1_1 L1_1 = {} L0_1["7228016"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1040 L3_1.alias = "Npc1040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7228001_N1038" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7228017"] = L1_1 L1_1 = {} L0_1["7228018"] = L1_1 L1_1 = {} L0_1["7228019"] = L1_1 quest_data = L0_1