local L0_1, L1_1, L2_1, L3_1 main_id = 72250 L0_1 = {} L1_1 = 7225001 L0_1[1] = L1_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20358 L3_1.alias = "NPC20358" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7225001_N20358" L3_1.scene_id = 5 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7225001"] = L1_1 quest_data = L0_1