local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 72111 L0_1 = {} L1_1 = 7211101 L2_1 = 7211102 L3_1 = 7211103 L4_1 = 7211104 L5_1 = 7211105 L6_1 = 7211106 L7_1 = 7211107 L8_1 = 7211108 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7211101"] = L1_1 L1_1 = {} L0_1["7211102"] = L1_1 L1_1 = {} L0_1["7211103"] = L1_1 L1_1 = {} L0_1["7211104"] = L1_1 L1_1 = {} L0_1["7211105"] = L1_1 L1_1 = {} L0_1["7211106"] = L1_1 L1_1 = {} L0_1["7211107"] = L1_1 L1_1 = {} L0_1["7211108"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211105"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3151 L3_1.alias = "Npc3151" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211107"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72101_0" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7211108"] = L1_1 quest_data = L0_1