local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 main_id = 72108 L0_1 = {} L1_1 = 7210810 L2_1 = 7210801 L3_1 = 7210811 L4_1 = 7210819 L5_1 = 7210802 L6_1 = 7210812 L7_1 = 7210816 L8_1 = 7210813 L9_1 = 7210814 L10_1 = 7210803 L11_1 = 7210804 L12_1 = 7210805 L13_1 = 7210806 L14_1 = 7210821 L15_1 = 7210807 L16_1 = 7210815 L17_1 = 7210808 L18_1 = 7210809 L19_1 = 7210817 L20_1 = 7210820 L21_1 = 7210818 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7210801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3159 L3_1.alias = "Npc3159" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 3 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3159 L3_1.alias = "Npc3159" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210807"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3161 L3_1.alias = "Npc3161" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3159 L4_1.alias = "Npc3159" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "72108_cat1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3188 L5_1.alias = "Npc3188" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q3_72108_1_2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7210808"] = L1_1 L1_1 = {} L0_1["7210810"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3159 L3_1.alias = "Npc3159" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 3 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210813"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3159 L3_1.alias = "Npc3159" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 3 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210814"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3161 L3_1.alias = "Npc3161" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3160 L4_1.alias = "Npc3160" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "72108_cat3" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3159 L5_1.alias = "Npc3159" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "72108_cat1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3188 L6_1.alias = "Npc3188" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q3_72108_1_2" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7210815"] = L1_1 L1_1 = {} L0_1["7210817"] = L1_1 L1_1 = {} L0_1["7210818"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["7210801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3159 L3_1.alias = "Npc3159" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210802"] = L1_1 L1_1 = {} L0_1["7210803"] = L1_1 L1_1 = {} L0_1["7210804"] = L1_1 L1_1 = {} L0_1["7210805"] = L1_1 L1_1 = {} L0_1["7210806"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3161 L3_1.alias = "Npc3161" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "72108_cat2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3160 L4_1.alias = "Npc3160" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "72108_cat3" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3188 L5_1.alias = "Npc3188" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q3_72108_1_2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["7210807"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3160 L3_1.alias = "Npc3160" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72008_19" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210808"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q7210809paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 7210809 L3_1.scene_id = 3 L3_1.pos = "Q7210809player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7210809"] = L1_1 L1_1 = {} L0_1["7210810"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q7210801region1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210811"] = L1_1 L1_1 = {} L0_1["7210812"] = L1_1 L1_1 = {} L0_1["7210813"] = L1_1 L1_1 = {} L0_1["7210814"] = L1_1 L1_1 = {} L0_1["7210815"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q7210801region1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210816"] = L1_1 L1_1 = {} L0_1["7210817"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20221 L3_1.alias = "Npc20221" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q3_72100_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7210818"] = L1_1 L1_1 = {} L0_1["7210819"] = L1_1 L1_1 = {} L0_1["7210820"] = L1_1 L1_1 = {} L0_1["7210821"] = L1_1 quest_data = L0_1