local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 490 L0_1 = {} L1_1 = 49001 L2_1 = 49002 L3_1 = 49003 L4_1 = 49004 L5_1 = 49005 L6_1 = 49006 L7_1 = 49007 L8_1 = 49008 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["49001"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Barbara" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1008 L3_1.pos = "Q49001Babara" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["49002"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["49003"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["49004"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["49005"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["49006"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49007Qin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["49007"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["49008"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 100801 L3_1.alias = "Barbara01" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q49010Babara" L3_1.scene_id = 1009 L3_1.room_id = 1 L4_1 = {} L4_1.id = 100201 L4_1.alias = "Amber01" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q49010Ambor" L4_1.scene_id = 1009 L4_1.room_id = 1 L5_1 = {} L5_1.id = 100401 L5_1.alias = "Kaeya01" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q49010Kaeya" L5_1.scene_id = 1009 L5_1.room_id = 1 L6_1 = {} L6_1.id = 100701 L6_1.alias = "Lisa01" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q49010Lisa" L6_1.scene_id = 1009 L6_1.room_id = 1 L7_1 = {} L7_1.id = 100901 L7_1.alias = "Diluc01" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q49010Diluke" L7_1.scene_id = 1009 L7_1.room_id = 1 L8_1 = {} L8_1.id = 100101 L8_1.alias = "Venti01" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q49010Windy" L8_1.scene_id = 1009 L8_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L2_1 = {} L2_1.scene_id = 1009 L2_1.pos = "Q49009Player" L1_1.avatar = L2_1 L0_1["49010"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 100801 L3_1.alias = "Barbara01" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q49010Babara" L3_1.scene_id = 1009 L3_1.room_id = 1 L4_1 = {} L4_1.id = 100201 L4_1.alias = "Amber01" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q49010Ambor" L4_1.scene_id = 1009 L4_1.room_id = 1 L5_1 = {} L5_1.id = 100401 L5_1.alias = "Kaeya01" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q49010Kaeya" L5_1.scene_id = 1009 L5_1.room_id = 1 L6_1 = {} L6_1.id = 100701 L6_1.alias = "Lisa01" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q49010Lisa" L6_1.scene_id = 1009 L6_1.room_id = 1 L7_1 = {} L7_1.id = 100901 L7_1.alias = "Diluc01" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q49010Diluke" L7_1.scene_id = 1009 L7_1.room_id = 1 L8_1 = {} L8_1.id = 100101 L8_1.alias = "Venti01" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q49010Windy" L8_1.scene_id = 1009 L8_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L2_1 = {} L2_1.scene_id = 1009 L2_1.pos = "Q49009Player" L1_1.avatar = L2_1 L0_1["49014"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Barbara" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1008 L3_1.pos = "Q49001Babara" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["49001"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49001Qin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Qin" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1006 L4_1.pos = "Q49007Qin" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["49002"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "AbyssFire" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10032 L3_1.pos = "Q46102Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Qin" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1006 L4_1.pos = "Q49007Qin" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["49003"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "AbyssFire" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10032 L3_1.pos = "Q46102Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Qin" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1006 L4_1.pos = "Q49007Qin" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["49005"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49006Qin" L3_1.scene_id = 20022 L3_1.room_id = 1 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Qin" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1006 L4_1.pos = "Q49007Qin" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["49006"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49009Qin" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Qin" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1006 L4_1.pos = "Q49007Qin" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["49007"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49009Qin" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1008 L4_1.alias = "Barbara01" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q49010Babara" L4_1.scene_id = 1009 L4_1.room_id = 1 L4_1.data_index = 0 L5_1 = {} L5_1.id = 1002 L5_1.alias = "Amber01" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q49010Ambor" L5_1.scene_id = 1009 L5_1.room_id = 1 L5_1.data_index = 0 L6_1 = {} L6_1.id = 1004 L6_1.alias = "Kaeya01" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q49010Kaeya" L6_1.scene_id = 1009 L6_1.room_id = 1 L6_1.data_index = 0 L7_1 = {} L7_1.id = 1007 L7_1.alias = "Lisa01" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q49010Lisa" L7_1.scene_id = 1009 L7_1.room_id = 1 L7_1.data_index = 0 L8_1 = {} L8_1.id = 1009 L8_1.alias = "Diluc01" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q49010Diluke" L8_1.scene_id = 1009 L8_1.room_id = 1 L8_1.data_index = 0 L9_1 = {} L9_1.id = 1001 L9_1.alias = "Venti01" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q49010Windy" L9_1.scene_id = 1009 L9_1.room_id = 1 L9_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["49008"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49009Qin" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1008 L4_1.alias = "Barbara01" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q49010Babara" L4_1.scene_id = 1009 L4_1.room_id = 1 L4_1.data_index = 0 L5_1 = {} L5_1.id = 1002 L5_1.alias = "Amber01" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q49010Ambor" L5_1.scene_id = 1009 L5_1.room_id = 1 L5_1.data_index = 0 L6_1 = {} L6_1.id = 1004 L6_1.alias = "Kaeya01" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q49010Kaeya" L6_1.scene_id = 1009 L6_1.room_id = 1 L6_1.data_index = 0 L7_1 = {} L7_1.id = 1007 L7_1.alias = "Lisa01" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q49010Lisa" L7_1.scene_id = 1009 L7_1.room_id = 1 L7_1.data_index = 0 L8_1 = {} L8_1.id = 1009 L8_1.alias = "Diluc01" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q49010Diluke" L8_1.scene_id = 1009 L8_1.room_id = 1 L8_1.data_index = 0 L9_1 = {} L9_1.id = 1001 L9_1.alias = "Venti01" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q49010Windy" L9_1.scene_id = 1009 L9_1.room_id = 1 L9_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["49009"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49010Qin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1008 L4_1.alias = "Barbara01" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q49010Babara" L4_1.scene_id = 1009 L4_1.room_id = 1 L4_1.data_index = 0 L5_1 = {} L5_1.id = 1002 L5_1.alias = "Amber01" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q49010Ambor" L5_1.scene_id = 1009 L5_1.room_id = 1 L5_1.data_index = 0 L6_1 = {} L6_1.id = 1004 L6_1.alias = "Kaeya01" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q49010Kaeya" L6_1.scene_id = 1009 L6_1.room_id = 1 L6_1.data_index = 0 L7_1 = {} L7_1.id = 1007 L7_1.alias = "Lisa01" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q49010Lisa" L7_1.scene_id = 1009 L7_1.room_id = 1 L7_1.data_index = 0 L8_1 = {} L8_1.id = 1009 L8_1.alias = "Diluc01" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q49010Diluke" L8_1.scene_id = 1009 L8_1.room_id = 1 L8_1.data_index = 0 L9_1 = {} L9_1.id = 1001 L9_1.alias = "Venti01" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q49010Windy" L9_1.scene_id = 1009 L9_1.room_id = 1 L9_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 1009 L3_1.pos = "Q49009Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["49010"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49007Qin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["49011"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Qin" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1006 L3_1.pos = "Q49012Qin" L3_1.scene_id = 20022 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["49012"] = L1_1