local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 41336 L0_1 = {} L1_1 = 4133610 L2_1 = 4133601 L3_1 = 4133602 L4_1 = 4133603 L5_1 = 4133604 L6_1 = 4133605 L7_1 = 4133606 L8_1 = 4133607 L9_1 = 4133608 L10_1 = 4133609 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4133601"] = L1_1 L1_1 = {} L0_1["4133602"] = L1_1 L1_1 = {} L0_1["4133603"] = L1_1 L1_1 = {} L0_1["4133604"] = L1_1 L1_1 = {} L0_1["4133606"] = L1_1 L1_1 = {} L0_1["4133608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203201 L3_1.alias = "Npc203201" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41336_BiBo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4133609"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["4133601"] = L1_1 L1_1 = {} L0_1["4133602"] = L1_1 L1_1 = {} L0_1["4133603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 201701 L3_1.alias = "Npc201701" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41336_LinLin01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 200401 L4_1.alias = "Npc200401" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q41336_XiaoZongGuan" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4133604"] = L1_1 L1_1 = {} L0_1["4133605"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 201701 L3_1.alias = "Npc201701" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41336_LinLin03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 204001 L4_1.alias = "Npc204001" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q41336_DeGui" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4133606"] = L1_1 L1_1 = {} L0_1["4133607"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 201701 L3_1.alias = "Npc201701" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41336_LinLin05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203201 L4_1.alias = "Npc203201" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q41336_BiBo" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4133608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203201 L3_1.alias = "Npc203201" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41336_BiBo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4133609"] = L1_1 L1_1 = {} L0_1["4133610"] = L1_1 quest_data = L0_1