local L0_1, L1_1, L2_1, L3_1, L4_1 main_id = 41145 L0_1 = {} L1_1 = 4114504 L2_1 = 4114501 L3_1 = 4114502 L4_1 = 4114503 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "100651" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133108150" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30028 L3_1.alias = "Npc30028" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "EQ41145_NPCBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4114501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30028 L3_1.alias = "Npc30028" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "EQ41145_NPCBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4114503"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30028 L3_1.alias = "Npc30028" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "EQ41145_NPCBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4114501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30028 L3_1.alias = "Npc30028" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "EQ41145_NPCBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4114502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30028 L3_1.alias = "Npc30028" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "EQ41145_NPCBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4114503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30028 L3_1.alias = "Npc30028" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "EQ41145_NPCBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4114504"] = L1_1 quest_data = L0_1