local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 20704 L0_1 = {} L1_1 = 2070401 L2_1 = 2070402 L3_1 = 2070403 L4_1 = 2070404 L5_1 = 2070405 L6_1 = 2070406 L7_1 = 2070407 L8_1 = 2070408 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "100527" L3_1[1] = L4_1 L4_1 = {} L5_1 = "100526" L4_1[1] = L5_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133107096,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133107097,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070408"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q20704_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2070408"] = L1_1 quest_data = L0_1