local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 main_id = 2022 L0_1 = {} L1_1 = 202201 L2_1 = 202202 L3_1 = 202203 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["202201"] = L1_1 L1_1 = {} L0_1["202202"] = L1_1 L1_1 = {} L0_1["202203"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12091 L3_1.alias = "Npc12091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q202201mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12092 L4_1.alias = "Npc12092" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q202201mass2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12093 L5_1.alias = "Npc12093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q202201mass3" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12094 L6_1.alias = "Npc12094" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q202201mass4" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20457 L7_1.alias = "Npc20457" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q202201mass5" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 20458 L8_1.alias = "Npc20458" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q202201mass6" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 20459 L9_1.alias = "Npc20459" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q202201mass7" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 20460 L10_1.alias = "Npc20460" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q202201mass8" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 20469 L11_1.alias = "Npc20469" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q202201mass9" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 20470 L12_1.alias = "Npc20470" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q202201mass10" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 20471 L13_1.alias = "Npc20471" L13_1.script = "Actor/Npc/TempNPC" L13_1.pos = "Q202201mass11" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 20472 L14_1.alias = "Npc20472" L14_1.script = "Actor/Npc/TempNPC" L14_1.pos = "Q202201mass12" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L15_1 = {} L15_1.id = 20473 L15_1.alias = "Npc20473" L15_1.script = "Actor/Npc/TempNPC" L15_1.pos = "Q202201mass13" L15_1.scene_id = 3 L15_1.room_id = 0 L15_1.data_index = 13 L16_1 = {} L16_1.id = 20474 L16_1.alias = "Npc20474" L16_1.script = "Actor/Npc/TempNPC" L16_1.pos = "Q202201mass14" L16_1.scene_id = 3 L16_1.room_id = 0 L16_1.data_index = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 L1_1.npcs = L2_1 L0_1["202201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q202201trans" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["202202"] = L1_1 L1_1 = {} L0_1["202203"] = L1_1 quest_data = L0_1