local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 main_id = 2011 L0_1 = {} L1_1 = 201101 L2_1 = 201102 L3_1 = 201103 L4_1 = 201104 L5_1 = 201105 L6_1 = 201106 L7_1 = 201107 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["201101"] = L1_1 L1_1 = {} L0_1["201102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2011Beidou01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201103"] = L1_1 L1_1 = {} L2_1 = {} L2_1.scene_id = 3 L2_1.pos = "Q2011Player" L1_1.avatar = L2_1 L0_1["201104"] = L1_1 L1_1 = {} L0_1["201105"] = L1_1 L1_1 = {} L0_1["201106"] = L1_1 L1_1 = {} L0_1["201107"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2078 L3_1.alias = "Npc2078" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q11120_Katherine_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2011Beidou01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201102"] = L1_1 L1_1 = {} L0_1["201103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q2011Tuoma01" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["201104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q2011Tuoma01" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["201105"] = L1_1 L1_1 = {} L0_1["201106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1031 L3_1.alias = "Npc1031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2011Beidou02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2011Tuoma01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201107"] = L1_1 quest_data = L0_1