local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 19050 L0_1 = {} L1_1 = 1905001 L2_1 = 1905002 L3_1 = 1905003 L4_1 = 1905004 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133113006" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1905001"] = L1_1 L1_1 = {} L0_1["1905002"] = L1_1 L1_1 = {} L0_1["1905003"] = L1_1 L1_1 = {} L0_1["1905004"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 506 L3_1.alias = "Coop_Beidou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "COOP10240101Beidou01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2433 L4_1.alias = "Npc2433" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "COOP10240101YanHuiStand01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2434 L5_1.alias = "Npc2434" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "COOP10240101Huixing01" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2440 L6_1.alias = "Npc2440" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "COOP10240101Juza01" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 2437 L7_1.alias = "Npc2437" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "COOP10240101XuLiushi01" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 2439 L8_1.alias = "Npc2439" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "COOP10240101YanHuiStand04" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1031 L9_1.alias = "Npc1031" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "COOP10240101Beidou01" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1905001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 506 L3_1.alias = "Coop_Beidou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "COOP10240101Beidou01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1031 L4_1.alias = "Npc1031" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "COOP10240101Beidou01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1905002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 506 L3_1.alias = "Coop_Beidou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "COOP10240101Beidou02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2433 L4_1.alias = "Npc2433" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "COOP10240101Juza02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1031 L5_1.alias = "Npc1031" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "COOP10240101Beidou02" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1905003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 506 L3_1.alias = "Coop_Beidou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "COOP10240101Beidou12" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1031 L4_1.alias = "Npc1031" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "COOP10240101Beidou12" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1905004"] = L1_1 quest_data = L0_1