local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 main_id = 12041 L0_1 = {} L1_1 = 1204101 L2_1 = 1204116 L3_1 = 1204102 L4_1 = 1204103 L5_1 = 1204104 L6_1 = 1204105 L7_1 = 1204106 L8_1 = 1204107 L9_1 = 1204108 L10_1 = 1204109 L11_1 = 1204117 L12_1 = 1204110 L13_1 = 1204115 L14_1 = 1204111 L15_1 = 1204112 L16_1 = 1204113 L17_1 = 1204114 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1204101"] = L1_1 L1_1 = {} L0_1["1204103"] = L1_1 L1_1 = {} L0_1["1204109"] = L1_1 L1_1 = {} L0_1["1204111"] = L1_1 L1_1 = {} L0_1["1204112"] = L1_1 L1_1 = {} L0_1["1204113"] = L1_1 L1_1 = {} L0_1["1204114"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12428 L3_1.alias = "Npc12428" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204101_N12428" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204101"] = L1_1 L1_1 = {} L0_1["1204102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204104_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12430 L4_1.alias = "Npc12430" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204106_N12430_T1204102" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12376 L5_1.alias = "Npc12376" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1204106_N12376_T1204102" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12411 L6_1.alias = "Npc12411" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1204106_N12411_T1204102" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1204103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204104_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12430 L4_1.alias = "Npc12430" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204106_N12430_T1204102" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12376 L5_1.alias = "Npc12376" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1204106_N12376_T1204102" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12411 L6_1.alias = "Npc12411" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1204106_N12411_T1204102" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1204104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204106_N1036_Q1204108" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12430 L4_1.alias = "Npc12430" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204106_N12430_T1204102" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12376 L5_1.alias = "Npc12376" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1204106_N12376_T1204102" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12411 L6_1.alias = "Npc12411" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1204106_N12411_T1204102" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1204105"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204106_N1036_Q1204108" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12430 L4_1.alias = "Npc12430" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204106_N12430_T1204102" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12376 L5_1.alias = "Npc12376" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1204106_N12376_T1204102" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12411 L6_1.alias = "Npc12411" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1204106_N12411_T1204102" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1204106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204107_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12430 L4_1.alias = "Npc12430" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204106_N12430_T1204102" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12376 L5_1.alias = "Npc12376" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1204106_N12376_T1204102" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12411 L6_1.alias = "Npc12411" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1204106_N12411_T1204102" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1204107_Fight" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1204107"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204106_N1036_Q1204108" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12430 L4_1.alias = "Npc12430" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204106_N12430_T1204102" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12376 L5_1.alias = "Npc12376" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1204106_N12376_T1204102" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12411 L6_1.alias = "Npc12411" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1204106_N12411_T1204102" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1204108"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204110_N1036_Q1204203" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204109"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204110_N1036_Q1204203" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204110"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204111_N1036" L3_1.scene_id = 20122 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12379 L4_1.alias = "Npc12379" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1036 L5_1.alias = "Npc1036" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L5_1.scene_id = 20122 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204111"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204111_N1036" L3_1.scene_id = 20122 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12379 L4_1.alias = "Npc12379" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1036 L5_1.alias = "Npc1036" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L5_1.scene_id = 20122 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204112"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204113_N1036" L3_1.scene_id = 20122 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12379 L4_1.alias = "Npc12379" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1036 L5_1.alias = "Npc1036" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L5_1.scene_id = 20122 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1204114_N10000005" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1204113"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Npc1005" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204114_N1005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204114"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204110_N1036_Q1204203" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204115"] = L1_1 L1_1 = {} L0_1["1204116"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204110_N1036_Q1204203" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204117"] = L1_1 quest_data = L0_1