local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 main_id = 12040 L0_1 = {} L1_1 = 1204001 L2_1 = 1204002 L3_1 = 1204003 L4_1 = 1204004 L5_1 = 1204005 L6_1 = 1204006 L7_1 = 1204007 L8_1 = 1204008 L9_1 = 1204009 L10_1 = 1204010 L11_1 = 1204011 L12_1 = 1204012 L13_1 = 1204013 L14_1 = 1204014 L15_1 = 1204016 L16_1 = 1204015 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1204001"] = L1_1 L1_1 = {} L0_1["1204002"] = L1_1 L1_1 = {} L0_1["1204005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204008_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204008"] = L1_1 L1_1 = {} L0_1["1204009"] = L1_1 L1_1 = {} L0_1["1204012"] = L1_1 L1_1 = {} L0_1["1204014"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3004 L3_1.alias = "Npc3004" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "N3004_Q1204001_guide" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204001"] = L1_1 L1_1 = {} L0_1["1204002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204004_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204004_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204004"] = L1_1 L1_1 = {} L0_1["1204005"] = L1_1 L1_1 = {} L0_1["1204006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204008_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12375 L4_1.alias = "Npc12375" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204003_N12375_Q1204008" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12431 L5_1.alias = "Npc12431" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T1204003_N12431_Q1204008" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12432 L6_1.alias = "Npc12432" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T1204003_N12432_Q1204008" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12433 L7_1.alias = "Npc12433" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T1204003_N12433_Q1204008" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12434 L8_1.alias = "Npc12434" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T1204003_N12434_Q1204008" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1204007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12375 L3_1.alias = "Npc12375" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T1204003_N12375_Q1204008" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12431 L4_1.alias = "Npc12431" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204003_N12431_Q1204008" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12432 L5_1.alias = "Npc12432" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T1204003_N12432_Q1204008" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12433 L6_1.alias = "Npc12433" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T1204003_N12433_Q1204008" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12434 L7_1.alias = "Npc12434" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T1204003_N12434_Q1204008" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1204008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204011_Q1204015_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12377 L4_1.alias = "Npc12377" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204004_N12377_Q1204011" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204009"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204011_Q1204015_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12377 L4_1.alias = "Npc12377" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204004_N12377_Q1204011" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204010"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204011_Q1204015_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12377 L4_1.alias = "Npc12377" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204004_N12377_Q1204011" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204011"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204012_guide_Q1204013_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12377 L4_1.alias = "Npc12377" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T1204004_N12377_Q1204011" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3100 L5_1.alias = "Npc3100" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "T1204005_N3100_Q1204012" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204012"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204012_guide_Q1204013_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3100 L4_1.alias = "Npc3100" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "T1204005_N3100_Q1204012" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204013"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204011_Q1204015_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3100 L4_1.alias = "Npc3100" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "T1204005_N3100_Q1204012" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204014"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1036 L3_1.alias = "Npc1036" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204011_Q1204015_N1036" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1204015"] = L1_1 L1_1 = {} L0_1["1204016"] = L1_1 quest_data = L0_1