local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 main_id = 12033 L0_1 = {} L1_1 = 1203301 L2_1 = 1203302 L3_1 = 1203303 L4_1 = 1203304 L5_1 = 1203305 L6_1 = 1203306 L7_1 = 1203307 L8_1 = 1203312 L9_1 = 1203308 L10_1 = 1203309 L11_1 = 1203310 L12_1 = 1203311 L13_1 = 1203313 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1203301"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203301_N12077" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3173 L4_1.alias = "Npc3173" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203310_N3173" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12485 L5_1.alias = "Npc12485" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1203301_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1203302"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3173 L3_1.alias = "Npc3173" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1203310_N3173" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1203303"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203303_N12077" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3173 L4_1.alias = "Npc3173" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203310_N3173" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12485 L5_1.alias = "Npc12485" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1203303_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1203304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203303_N12077" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203304_N1033" L4_1.scene_id = 1061 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1047 L5_1.alias = "Npc1047" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1203304_N1047" L5_1.scene_id = 1061 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3173 L6_1.alias = "Npc3173" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q1203310_N3173" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12485 L7_1.alias = "Npc12485" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1203303_N3016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1203305"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203303_N12077" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203304_N1033" L4_1.scene_id = 1061 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3173 L5_1.alias = "Npc3173" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203310_N3173" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12485 L6_1.alias = "Npc12485" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1203303_N3016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1203306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3173 L3_1.alias = "Npc3173" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1203310_N3173" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1203307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3054 L3_1.alias = "Npc3054" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1203307_N3054" L3_1.scene_id = 1064 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3173 L4_1.alias = "Npc3173" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203310_N3173" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1203308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12445 L3_1.alias = "Npc12445" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203308_N12445" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12446 L4_1.alias = "Npc12446" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203308_N12446" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3173 L5_1.alias = "Npc3173" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203310_N3173" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12484 L6_1.alias = "Npc12484" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1203308_N12484" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1203309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12445 L3_1.alias = "Npc12445" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203308_N12445" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12446 L4_1.alias = "Npc12446" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203308_N12446" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3173 L5_1.alias = "Npc3173" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203310_N3173" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12484 L6_1.alias = "Npc12484" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1203308_N12484" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1203310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3173 L3_1.alias = "Npc3173" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1203310_N3173" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1203311"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3054 L3_1.alias = "Npc3054" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1203307_N3054" L3_1.scene_id = 1064 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3173 L4_1.alias = "Npc3173" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203310_N3173" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1203312"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3173 L3_1.alias = "Npc3173" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1203310_N3173" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3086 L4_1.alias = "Npc3086" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203311_N3086" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1203313"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203301_N12077" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3173 L4_1.alias = "Npc3173" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203310_N3173" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12485 L5_1.alias = "Npc12485" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1203301_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3016 L6_1.alias = "Npc3016" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12033_N3016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3016 L7_1.alias = "Npc3016" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q1203301_N3016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1203301"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3016 L3_1.alias = "Npc3016" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q12033_N3016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3016 L4_1.alias = "Npc3016" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203301_N3016" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1203302"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203303_N12077" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12485 L4_1.alias = "Npc12485" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203303_N3016" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3016 L5_1.alias = "Npc3016" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12033_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3099 L6_1.alias = "Npc3099" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q1203303_guide" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3016 L7_1.alias = "Npc3016" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q1203303_N3016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1203303"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1033 L3_1.alias = "Npc1033" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203304_N1033" L3_1.scene_id = 1061 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1047 L4_1.alias = "Npc1047" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203304_N1047" L4_1.scene_id = 1061 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3016 L5_1.alias = "Npc3016" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12033_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3099 L6_1.alias = "Npc3099" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q1203303_guide" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3016 L7_1.alias = "Npc3016" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q1203303_N3016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1203304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3016 L3_1.alias = "Npc3016" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q12033_N3016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3099 L4_1.alias = "Npc3099" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203303_guide" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3016 L5_1.alias = "Npc3016" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203303_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1203305"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1047 L3_1.alias = "Npc1047" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203306_N1047" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3016 L4_1.alias = "Npc3016" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12033_N3016" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3099 L5_1.alias = "Npc3099" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203303_guide" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3016 L6_1.alias = "Npc3016" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q1203303_N3016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1203306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12077 L3_1.alias = "Npc12077" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203307_N12077" L3_1.scene_id = 1064 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1047 L4_1.alias = "Npc1047" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203307_N1047" L4_1.scene_id = 1064 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3054 L5_1.alias = "Npc3054" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203307_N3054" L5_1.scene_id = 1064 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3016 L6_1.alias = "Npc3016" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12033_N3016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3057 L7_1.alias = "Npc3057" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q1203307_N1047" L7_1.scene_id = 1064 L7_1.room_id = 1 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1203312_N1047" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1203307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12445 L3_1.alias = "Npc12445" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203308_N12445" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12446 L4_1.alias = "Npc12446" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203308_N12446" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3086 L5_1.alias = "Npc3086" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1203311_N3086" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12484 L6_1.alias = "Npc12484" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1203308_N12484" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3016 L7_1.alias = "Npc3016" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q12033_N3016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1203308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1047 L3_1.alias = "Npc1047" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203309_N1047" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3086 L4_1.alias = "Npc3086" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203311_N3086" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3016 L5_1.alias = "Npc3016" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12033_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1203309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1047 L3_1.alias = "Npc1047" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203310_N1047" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3086 L4_1.alias = "Npc3086" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203311_N3086" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12447 L5_1.alias = "Npc12447" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1203310_N12447" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3016 L6_1.alias = "Npc3016" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12033_N3016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3093 L7_1.alias = "Npc3093" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q12033_N3093" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1203310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1047 L3_1.alias = "Npc1047" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203311_N1047" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3086 L4_1.alias = "Npc3086" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1203311_N3086" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3016 L5_1.alias = "Npc3016" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12033_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3093 L6_1.alias = "Npc3093" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12033_N3093" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1203311"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1047 L3_1.alias = "Npc1047" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203312_N1047" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3016 L4_1.alias = "Npc3016" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12033_N3016" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1203312"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1047 L3_1.alias = "Npc1047" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203402_N1047" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12447 L4_1.alias = "Npc12447" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203313_N12447" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3016 L5_1.alias = "Npc3016" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12033_N3016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1203313"] = L1_1 quest_data = L0_1