local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 12001 L0_1 = {} L1_1 = 1200101 L2_1 = 1200103 L3_1 = 1200104 L4_1 = 1200105 L5_1 = 1200107 L6_1 = 1200108 L7_1 = 1200109 L8_1 = 1200110 L9_1 = 1200111 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200101"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200102"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200103"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc162601" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 162601 L4_1.pos = "Q1200107Wly" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1200104"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200105"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc162601" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 162601 L3_1.pos = "Q1200107Wly" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200106"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc162601" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 162601 L4_1.pos = "Q1200107Wly" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1200107"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200101"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "Q1200101Trigger" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200102"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc162601" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 162601 L3_1.pos = "Q1200107Wly" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200103"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "Q1200104Trigger" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200105"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc162601" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 162601 L3_1.pos = "Q1200107Wly" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200106"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc162601" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 162601 L3_1.pos = "Q1200107Wly" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70900201 L3_1.pos = "Q1200107Wly" L3_1.alias = "Goal1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1200109"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200108"] = L1_1