local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 1014 L0_1 = {} L1_1 = 101401 L2_1 = 101402 L3_1 = 101403 L4_1 = 101404 L5_1 = 101405 L6_1 = 101406 L7_1 = 101407 L8_1 = 101408 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 209301 L3_1.alias = "Npc209301" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101401Pll" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["101401"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10245 L3_1.alias = "Npc10245" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101402Pot" L3_1.scene_id = 3 L3_1.data_index = 0 L4_1 = {} L4_1.id = 209301 L4_1.alias = "Npc209301" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q101401Pll" L4_1.scene_id = 3 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["101406"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 209301 L3_1.alias = "Npc209301" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101401Pll" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["101403"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101404Stack1" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["101404"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 209301 L3_1.alias = "Npc209301" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101401Pll" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700108 L3_1.pos = "Q101401Lily1" L3_1.alias = "Q101401Lily1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700108 L4_1.pos = "Q101401Lily2" L4_1.alias = "Q101401Lily2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["101401"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10245 L3_1.alias = "Npc10245" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101402Pot" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["101406"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 209301 L3_1.alias = "Npc209301" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101401Pll" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700108 L3_1.pos = "Q101401Lily1" L3_1.alias = "Q101401Lily1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700108 L4_1.pos = "Q101401Lily2" L4_1.alias = "Q101401Lily2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["101403"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q101404Stack1" L3_1.scene_id = 3 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["101404"] = L1_1