local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 main_id = 10111 L0_1 = {} L1_1 = 1011101 L0_1[1] = L1_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc141301" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 141301 L3_1.pos = "Q1011102Jack" L3_1.scene_id = 20032 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.alias = "Npc141101" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 141101 L4_1.pos = "Q1011102Stanly" L4_1.scene_id = 20032 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1011103"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc141301" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 141301 L3_1.pos = "Q1011102Jack" L3_1.scene_id = 20032 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.alias = "Npc141101" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 141101 L4_1.pos = "Q1011102Stanly" L4_1.scene_id = 20032 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1011104"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q465Diluc2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1011101"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc141301" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 141301 L3_1.pos = "Q1011102Jack" L3_1.scene_id = 20032 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.alias = "Npc141101" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 141101 L4_1.pos = "Q1011102Stanly" L4_1.scene_id = 20032 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1011102"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q1011106Wendy" L3_1.scene_id = 20032 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.alias = "Npc141301" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 141301 L4_1.pos = "Q1011106Jack" L4_1.scene_id = 20032 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.alias = "Npc141101" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 141101 L5_1.pos = "Q1011106Stanly" L5_1.scene_id = 20032 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 20032 L3_1.pos = "Q1011106Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1011106"] = L1_1