local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "2030" L7_1.Alias = "Npc2030" L8_1 = {} L9_1 = {} L10_1 = {} L11_1 = L2_1.Day L10_1.daily = L11_1 L10_1.questGlobalVarId = 2100001 L10_1.questGlobalVarValue = 0 L11_1 = L5_1.Equal L10_1.questGlobalVarOperate = L11_1 L10_1.sceneId = 3 L10_1.priority = 0 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L12_1 = {} L13_1 = {} L13_1.x = -576.7097 L13_1.y = 205.7383 L13_1.z = 130.631 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0 L13_1.y = 347.4787 L13_1.z = 0 L12_1.rot = L13_1 L11_1.dummypoint = L12_1 L11_1.freestyle = 1171 L12_1 = L1_1.Stand L11_1.action = L12_1 L10_1[1] = L11_1 L9_1.actionPoints = L10_1 L10_1 = {} L11_1 = {} L12_1 = L2_1.Night L11_1.daily = L12_1 L11_1.questGlobalVarId = 2100001 L11_1.questGlobalVarValue = 0 L12_1 = L5_1.Equal L11_1.questGlobalVarOperate = L12_1 L11_1.sceneId = 3 L11_1.priority = 0 L10_1.condition = L11_1 L11_1 = {} L12_1 = {} L13_1 = {} L14_1 = {} L14_1.x = -559.8995 L14_1.y = 201.8726 L14_1.z = 161.4875 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0 L14_1.y = 273.3733 L14_1.z = 0 L13_1.rot = L14_1 L12_1.dummypoint = L13_1 L13_1 = L1_1.Hide L12_1.action = L13_1 L11_1[1] = L12_1 L10_1.actionPoints = L11_1 L11_1 = {} L12_1 = {} L13_1 = L2_1.Day L12_1.daily = L13_1 L12_1.questGlobalVarId = 2100001 L12_1.questGlobalVarValue = 0 L13_1 = L5_1.Greater L12_1.questGlobalVarOperate = L13_1 L12_1.sceneId = 3 L12_1.priority = 0 L11_1.condition = L12_1 L12_1 = {} L13_1 = {} L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q2100001_N2030" L14_1 = L14_1(L15_1, L16_1, L17_1) L13_1.dummypoint = L14_1 L13_1.freestyle = 1171 L14_1 = L1_1.Stand L13_1.action = L14_1 L12_1[1] = L13_1 L11_1.actionPoints = L12_1 L12_1 = {} L13_1 = {} L14_1 = L2_1.Night L13_1.daily = L14_1 L13_1.questGlobalVarId = 2100001 L13_1.questGlobalVarValue = 0 L14_1 = L5_1.Greater L13_1.questGlobalVarOperate = L14_1 L13_1.sceneId = 3 L13_1.priority = 0 L12_1.condition = L13_1 L13_1 = {} L14_1 = {} L15_1 = {} L16_1 = {} L16_1.x = -559.8995 L16_1.y = 201.8726 L16_1.z = 161.4875 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0 L16_1.y = 273.3733 L16_1.z = 0 L15_1.rot = L16_1 L14_1.dummypoint = L15_1 L15_1 = L1_1.Hide L14_1.action = L15_1 L13_1[1] = L14_1 L12_1.actionPoints = L13_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L7_1.DailyScheduleData = L8_1 L6_1.Data = L7_1 return L6_1