local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "1630" L7_1.Alias = "Npc1630" L8_1 = {} L9_1 = {} L10_1 = {} L11_1 = L2_1.AllDay L10_1.daily = L11_1 L10_1.mainQuestId = 11005 L11_1 = L3_1.UnFinished L10_1.questState = L11_1 L10_1.sceneId = 3 L10_1.priority = 0 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L11_1.startTime = 0 L11_1.id = 2057 L12_1 = L4_1.HidingPoint L11_1.actionType1 = L12_1 L10_1[1] = L11_1 L9_1.schedulePoints = L10_1 L10_1 = {} L11_1 = {} L12_1 = L2_1.AllDay L11_1.daily = L12_1 L11_1.mainQuestId = 11005 L12_1 = L3_1.Finished L11_1.questState = L12_1 L11_1.sceneId = 3 L11_1.priority = 1 L10_1.condition = L11_1 L11_1 = {} L12_1 = {} L12_1.startTime = 6 L12_1.id = 2056 L13_1 = L4_1.StandbyPoint L12_1.actionType1 = L13_1 L13_1 = {} L13_1.startTime = 20 L13_1.id = 2057 L14_1 = L4_1.HidingPoint L13_1.actionType1 = L14_1 L11_1[1] = L12_1 L11_1[2] = L13_1 L10_1.schedulePoints = L11_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.DailyScheduleData = L8_1 L6_1.Data = L7_1 return L6_1