local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 8000 L0_1 = {} L1_1 = 800001 L2_1 = 800002 L3_1 = 800003 L4_1 = 800004 L5_1 = 800005 L6_1 = 800009 L7_1 = 800006 L8_1 = 800008 L9_1 = 800007 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["800001"] = L1_1 L1_1 = {} L0_1["800002"] = L1_1 L1_1 = {} L0_1["800003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10910 L3_1.alias = "Npc10910" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000Thoarder" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L2_1.offline_dungeon_id = 0 L2_1.scene_id = 20104 L2_1.pos = "Q8000Avatar3" L1_1.avatar = L2_1 L0_1["800004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10910 L3_1.alias = "Npc10910" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000Thoarder" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10921 L4_1.alias = "Npc10921" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q8000Invisible" L4_1.scene_id = 20104 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800005"] = L1_1 L1_1 = {} L0_1["800006"] = L1_1 L1_1 = {} L2_1 = {} L2_1.offline_dungeon_id = 0 L2_1.scene_id = 3 L2_1.pos = "Q8001Avatar" L1_1.avatar = L2_1 L0_1["800007"] = L1_1 L1_1 = {} L0_1["800008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10916 L3_1.alias = "Npc10916" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000AbyssInvoker" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800009"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1015 L3_1.alias = "Npc1015" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000Ganyu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 201601 L4_1.alias = "Npc201601" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q8000Lan" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800001"] = L1_1 L1_1 = {} L0_1["800002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10910 L3_1.alias = "Npc10910" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000Thoarder" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10921 L3_1.alias = "Npc10921" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000Invisible" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10916 L3_1.alias = "Npc10916" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000AbyssInvoker" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800005"] = L1_1 L1_1 = {} L0_1["800006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8001Dainsleif" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q8001Avatar" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["800007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10916 L3_1.alias = "Npc10916" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8000AbyssInvoker" L3_1.scene_id = 20104 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800008"] = L1_1 L1_1 = {} L0_1["800009"] = L1_1 quest_data = L0_1