local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 71810 L0_1 = {} L1_1 = 7181001 L2_1 = 7181002 L3_1 = 7181003 L4_1 = 7181004 L5_1 = 7181005 L6_1 = 7181006 L7_1 = 7181007 L8_1 = 7181008 L9_1 = 7181009 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7181002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7181003"] = L1_1 L1_1 = {} L0_1["7181004"] = L1_1 L1_1 = {} L0_1["7181008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7181009"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7181001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q71810Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7181002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q71810Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7181003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.alias = "Q71810Hint" L3_1.pos = "Q71810Target1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["7181004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.alias = "Q71810Hint" L3_1.pos = "Q71810Target1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["7181005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.alias = "Q71810Hint" L3_1.pos = "Q71810Target1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["7181006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.alias = "Q71810Hint" L3_1.pos = "Q71810Target1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["7181007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q71810Player2" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7181008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20088 L3_1.alias = "NPC20088" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q71810Alrani3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7181009"] = L1_1 quest_data = L0_1