local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 main_id = 71500 L0_1 = {} L1_1 = 7150012 L2_1 = 7150001 L3_1 = 7150002 L4_1 = 7150003 L5_1 = 7150004 L6_1 = 7150010 L7_1 = 7150005 L8_1 = 7150009 L9_1 = 7150006 L10_1 = 7150007 L11_1 = 7150008 L12_1 = 7150011 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133103095" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133103100" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133103108" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7150001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150009"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150010"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150011"] = L1_1 L1_1 = {} L0_1["7150012"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150001"] = L1_1 L1_1 = {} L0_1["7150002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q7150003" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7150003"] = L1_1 L1_1 = {} L0_1["7150004"] = L1_1 L1_1 = {} L0_1["7150005"] = L1_1 L1_1 = {} L0_1["7150006"] = L1_1 L1_1 = {} L0_1["7150007"] = L1_1 L1_1 = {} L0_1["7150008"] = L1_1 L1_1 = {} L0_1["7150009"] = L1_1 L1_1 = {} L0_1["7150010"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10258 L3_1.alias = "Npc10258" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7150001" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7150011"] = L1_1 L1_1 = {} L0_1["7150012"] = L1_1 quest_data = L0_1