local L0_1, L1_1, L2_1, L3_1 main_id = 71047 L0_1 = {} L1_1 = 7104701 L2_1 = 7104702 L0_1[1] = L1_1 L0_1[2] = L2_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7104701"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 6 L3_1.pos = "Q7103704_PlayerBack" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7104701"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 6 L3_1.pos = "Q7103704_PlayerBack" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7104702"] = L1_1 quest_data = L0_1