local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 70802 L0_1 = {} L1_1 = 7080201 L2_1 = 7080202 L3_1 = 7080203 L4_1 = 7080204 L5_1 = 7080205 L6_1 = 7080206 L7_1 = 7080207 L8_1 = 7080208 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133105073" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7080201"] = L1_1 L1_1 = {} L0_1["7080202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080201_N1668" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7080203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080201_N1668" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1409 L4_1.alias = "Npc1409" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7080203_N1409" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7080204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080201_N1668" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1409 L4_1.alias = "Npc1409" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7080203_N1409" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7080206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080201_N1668" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1409 L4_1.alias = "Npc1409" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7080203_N1409" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7080207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080201_N1668" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1409 L4_1.alias = "Npc1409" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7080203_N1409" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7080208"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["7080201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1668 L3_1.alias = "Npc1668" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080201_N1668" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7080202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1409 L3_1.alias = "Npc1409" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080203_N1409" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1577 L4_1.alias = "Npc1577" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7080203_N1577" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7080203"] = L1_1 L1_1 = {} L0_1["7080204"] = L1_1 L1_1 = {} L0_1["7080205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1577 L3_1.alias = "Npc1577" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7080206_N1577" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7080206"] = L1_1 L1_1 = {} L0_1["7080207"] = L1_1 L1_1 = {} L0_1["7080208"] = L1_1 quest_data = L0_1