local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 482 L0_1 = {} L1_1 = 48201 L2_1 = 48202 L3_1 = 48203 L4_1 = 48209 L5_1 = 48207 L6_1 = 48204 L7_1 = 48208 L8_1 = 48205 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["48201"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1002 L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.pos = "Q48202Ambor" L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48202"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48204"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48205"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["48202"] = L1_1