local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 main_id = 454 L0_1 = {} L1_1 = 45407 L2_1 = 45401 L3_1 = 45410 L4_1 = 45411 L5_1 = 45412 L6_1 = 45413 L7_1 = 45414 L8_1 = 45408 L9_1 = 45409 L10_1 = 45415 L11_1 = 45402 L12_1 = 45403 L13_1 = 45404 L14_1 = 45416 L15_1 = 45417 L16_1 = 45405 L17_1 = 45406 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1002 L0_1.Alias = "Ambor" AmborData = L0_1 L0_1 = {} L0_1.ID = 1011 L0_1.Alias = "Razor" RazorData = L0_1 L0_1 = {} L0_1.ID = 1165 L0_1.Alias = "WolfWound" WolfWoundData = L0_1 L0_1 = {} L0_1.ID = 1176 L0_1.Alias = "WolfBoss" WolfBossData = L0_1 L0_1 = {} L0_1.ID = 154301 L0_1.Alias = "Npc154301" Farmer1Data = L0_1 L0_1 = {} L0_1.ID = 163201 L0_1.Alias = "Npc163201" Farmer2Data = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L2_1.scene_id = 3 L2_1.pos = "Q45406PlayerTalk" L1_1.avatar = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 1176 L3_1.alias = "WolfBoss" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q454WolfBoss" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1011 L4_1.alias = "Razor" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q45406Razor" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.id = 1002 L5_1.alias = "Ambor" L5_1.script = "Actor/Quest/Q301/Ambor301" L5_1.pos = "Q454AmborEnd" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["45406"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q45401Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Razor" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1011 L4_1.pos = "Q45401Razor" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["45407"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300074 L3_1.pos = "Q45411BloodHint" L3_1.alias = "BloodHint" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["45410"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q45411Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Razor" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1011 L4_1.pos = "Q45411Razor" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70300074 L3_1.pos = "Q45411BloodHint" L3_1.alias = "BloodHint" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q45411PlayerPos" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["45411"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q45413Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Razor" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1011 L4_1.pos = "Q45413Razor" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "WolfWound" L5_1.script = "Actor/Npc/RazorWolfWound" L5_1.id = 1165 L5_1.pos = "Q45413WoundWolf" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["45412"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q454Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Razor" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1011 L4_1.pos = "Q454Razor" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "WolfWound" L5_1.script = "Actor/Npc/RazorWolfWound" L5_1.id = 1165 L5_1.pos = "Q454WolfWound" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["45414"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q454AmborEnd" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Ambor" L4_1.script = "Actor/Quest/Q301/Ambor301" L4_1.id = 1002 L4_1.pos = "Q454Ambor2End" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L5_1 = {} L5_1.alias = "Razor" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 1011 L5_1.pos = "Q45406Razor" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "WolfBoss" L6_1.script = "Actor/Npc/RazorWolfWound" L6_1.id = 1165 L6_1.pos = "Q454WolfBoss" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q45406PlayerTalk" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["45406"] = L1_1