local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 2018 L0_1 = {} L1_1 = 201801 L2_1 = 201802 L3_1 = 201803 L4_1 = 201805 L5_1 = 201806 L6_1 = 201807 L7_1 = 201804 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["201801"] = L1_1 L1_1 = {} L0_1["201802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q201808Yaeko" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201803"] = L1_1 L1_1 = {} L0_1["201804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3058 L3_1.alias = "Npc3058" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q201803_Soilder1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3056 L4_1.alias = "Npc3056" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q201803_Soilder6" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L5_1 = {} L5_1.id = 3059 L5_1.alias = "Npc3059" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q201803_Soilder4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 4 L6_1 = {} L6_1.id = 3025 L6_1.alias = "Npc3025" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q201803_Soilder7" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = 1 L4_1 = -1 L5_1 = -1 L6_1 = -1 L7_1 = -1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.quest_var = L2_1 L0_1["201806"] = L1_1 L1_1 = {} L0_1["201807"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["201801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q201808Yaeko" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1013 L4_1.alias = "Npc1013" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q201709Shenli" L4_1.scene_id = 1060 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1033 L5_1.alias = "Npc1033" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q201709Tuoma" L5_1.scene_id = 1060 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1038 L6_1.alias = "Npc1038" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q201808Yaeko" L6_1.scene_id = 3 L6_1.room_id = 1 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710503 L3_1.alias = "Gadget70710503" L3_1.pos = "Q201802_Yushou" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["201802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q201803Jiutiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3058 L4_1.alias = "Npc3058" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q201803_Soilder1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3055 L5_1.alias = "Npc3055" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q201803_Soilder4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3056 L6_1.alias = "Npc3056" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q201803_Soilder6" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3059 L7_1.alias = "Npc3059" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q201803_Soilder4" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 3025 L8_1.alias = "Npc3025" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "Q201803_Soilder7" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["201803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3053 L3_1.alias = "Npc3053" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q201804Xiaoxing" L3_1.scene_id = 1065 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q201803Jiutiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201805"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q201803Jiutiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201806"] = L1_1 L1_1 = {} L0_1["201807"] = L1_1 quest_data = L0_1