local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 main_id = 11042 L0_1 = {} L1_1 = 1104201 L2_1 = 1104202 L3_1 = 1104203 L4_1 = 1104204 L5_1 = 1104208 L6_1 = 1104209 L7_1 = 1104212 L8_1 = 1104213 L9_1 = 1104214 L10_1 = 1104215 L11_1 = 1104210 L12_1 = 1104211 L13_1 = 1104205 L14_1 = 1104206 L15_1 = 1104216 L16_1 = 1104207 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1104201"] = L1_1 L1_1 = {} L0_1["1104202"] = L1_1 L1_1 = {} L0_1["1104203"] = L1_1 L1_1 = {} L0_1["1104204"] = L1_1 L1_1 = {} L0_1["1104205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 158701 L4_1.alias = "Npc158701" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11042DMWS1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1104206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 158701 L4_1.alias = "Npc158701" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11042DMWS1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1104207"] = L1_1 L1_1 = {} L0_1["1104208"] = L1_1 L1_1 = {} L0_1["1104209"] = L1_1 L1_1 = {} L0_1["1104210"] = L1_1 L1_1 = {} L0_1["1104211"] = L1_1 L1_1 = {} L0_1["1104212"] = L1_1 L1_1 = {} L0_1["1104213"] = L1_1 L1_1 = {} L0_1["1104214"] = L1_1 L1_1 = {} L0_1["1104215"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 158701 L4_1.alias = "Npc158701" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11042DMWS1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1104216"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1104201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1104202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1104203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Stonemark01" L3_1.pos = "Q1104204Mark" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1104204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11042Albedo3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 158701 L4_1.alias = "Npc158701" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11045DMWS01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1104205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710229 L3_1.alias = "DrugAlbedo" L3_1.pos = "Q11042Drug" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1104206"] = L1_1 L1_1 = {} L0_1["1104207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Stonemark02" L3_1.pos = "Q1104208Mark" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1104208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Stonemark03" L3_1.pos = "Q1104209Mark" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1104209"] = L1_1 L1_1 = {} L0_1["1104210"] = L1_1 L1_1 = {} L0_1["1104211"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Stonemark04" L3_1.pos = "Q1104212Mark" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1104212"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Stonemark05" L3_1.pos = "Q1104213Mark" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1104213"] = L1_1 L1_1 = {} L0_1["1104214"] = L1_1 L1_1 = {} L0_1["1104215"] = L1_1 L1_1 = {} L0_1["1104216"] = L1_1 quest_data = L0_1