local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest12029" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest12029" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil function L9_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Gadgets L7_1 = L1_2 L1_2 = L2_1.Datas L8_1 = L1_2 end L1_1.OnDataLoaded = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart1202901 L1_2["1202901"] = L2_2 L2_2 = A0_2.OnSubStart1202903 L1_2["1202903"] = L2_2 L2_2 = A0_2.OnSubStart1202910 L1_2["1202910"] = L2_2 L2_2 = A0_2.OnSubStart1202907 L1_2["1202907"] = L2_2 L2_2 = A0_2.OnSubStart1202908 L1_2["1202908"] = L2_2 L2_2 = A0_2.OnSubStart1202902 L1_2["1202902"] = L2_2 L2_2 = A0_2.OnSubStart1202911 L1_2["1202911"] = L2_2 L2_2 = A0_2.OnSubStart1202915 L1_2["1202915"] = L2_2 L2_2 = A0_2.OnSubStart1202914 L1_2["1202914"] = L2_2 L2_2 = A0_2.OnSubStart1202913 L1_2["1202913"] = L2_2 L2_2 = A0_2.OnSubStart1202912 L1_2["1202912"] = L2_2 L2_2 = A0_2.OnSubStart1202904 L1_2["1202904"] = L2_2 L2_2 = A0_2.OnSubStart1202909 L1_2["1202909"] = L2_2 L2_2 = A0_2.OnSubStart1202905 L1_2["1202905"] = L2_2 L2_2 = A0_2.OnSubStart1202906 L1_2["1202906"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish1202901 L1_2["1202901"] = L2_2 L2_2 = A0_2.OnSubFinish1202903 L1_2["1202903"] = L2_2 L2_2 = A0_2.OnSubFinish1202910 L1_2["1202910"] = L2_2 L2_2 = A0_2.OnSubFinish1202907 L1_2["1202907"] = L2_2 L2_2 = A0_2.OnSubFinish1202908 L1_2["1202908"] = L2_2 L2_2 = A0_2.OnSubFinish1202902 L1_2["1202902"] = L2_2 L2_2 = A0_2.OnSubFinish1202911 L1_2["1202911"] = L2_2 L2_2 = A0_2.OnSubFinish1202915 L1_2["1202915"] = L2_2 L2_2 = A0_2.OnSubFinish1202914 L1_2["1202914"] = L2_2 L2_2 = A0_2.OnSubFinish1202913 L1_2["1202913"] = L2_2 L2_2 = A0_2.OnSubFinish1202912 L1_2["1202912"] = L2_2 L2_2 = A0_2.OnSubFinish1202904 L1_2["1202904"] = L2_2 L2_2 = A0_2.OnSubFinish1202909 L1_2["1202909"] = L2_2 L2_2 = A0_2.OnSubFinish1202905 L1_2["1202905"] = L2_2 L2_2 = A0_2.OnSubFinish1202906 L1_2["1202906"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L9_1 function L9_1(A0_2) local L1_2 L1_2 = {} A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "InvokeOnInteraction" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "12029" L2_2 = L2_2(L3_2, L4_2) if A1_2 == 1 then L4_2 = L2_2 L3_2 = L2_2.GetQuestVar L5_2 = 1202915 L6_2 = 0 L3_2 = L3_2(L4_2, L5_2, L6_2) L3_2 = L3_2 + 1 L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 0 L8_2 = L3_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "set questvar index 0 value +1" L4_2(L5_2) elseif A1_2 == 0 then L4_2 = A0_2 L3_2 = A0_2.SetQuestVar L5_2 = 1202915 L6_2 = 0 L7_2 = 0 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.SetQuestVar L5_2 = 1202915 L6_2 = 1 L7_2 = 0 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = print L4_2 = "set questvar index 0 value 0" L3_2(L4_2) elseif A1_2 == 10 then L4_2 = L2_2 L3_2 = L2_2.GetQuestVar L5_2 = 1202915 L6_2 = 0 L3_2 = L3_2(L4_2, L5_2, L6_2) L3_2 = L3_2 + 10 L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 0 L8_2 = L3_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "set questvar index 0 value +10" L4_2(L5_2) elseif A1_2 == 100 then L4_2 = L2_2 L3_2 = L2_2.GetQuestVar L5_2 = 1202915 L6_2 = 0 L3_2 = L3_2(L4_2, L5_2, L6_2) L3_2 = L3_2 + 100 L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 0 L8_2 = L3_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "set questvar index 0 value +100" L4_2(L5_2) elseif A1_2 == 199 then L3_2 = print L4_2 = "questvar index*******" L3_2(L4_2) L4_2 = L2_2 L3_2 = L2_2.GetQuestVar L5_2 = 1202915 L6_2 = 0 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = print L5_2 = L3_2 L4_2(L5_2) if L3_2 == 12 or L3_2 == 102 or L3_2 == 3 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 1 L8_2 = 1 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "questvar index 1 value 1" L4_2(L5_2) elseif L3_2 == 21 or L3_2 == 120 or L3_2 == 30 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 1 L8_2 = 2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "questvar index 1 value 2" L4_2(L5_2) elseif L3_2 == 201 or L3_2 == 210 or L3_2 == 300 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 1 L8_2 = 3 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "questvar index 1 value 3" L4_2(L5_2) elseif L3_2 == 111 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 1202915 L7_2 = 1 L8_2 = 4 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = print L5_2 = "questvar index 1 value 4" L4_2(L5_2) end end end L1_1.InvokeOnInteraction = L9_1 function L9_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2 L5_2 = A0_2 L4_2 = A0_2.ActionSafeCall function L6_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.NotifyTo L3_3 = A1_2 L4_3 = A2_2 L5_3 = A3_2 L1_3(L2_3, L3_3, L4_3, L5_3) end L4_2(L5_2, L6_2) end L1_1.DailyNpcSafeHideSelf = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart1202901" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcWithTriggerBlack L4_2 = "1202901" L5_2 = 1202901 L6_2 = L6_1.Npc1034Data L6_2 = L6_2.id L7_2 = 1 L8_2 = 5 L9_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart1202901 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1202901" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc1034Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1202901 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202903" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12366Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12368Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12405Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12369Data L5_2 = L5_2.id L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202903 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202903" L2_2(L3_2) end L1_1.OnSubFinish1202903 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202910" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12366Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12368Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12405Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12369Data L5_2 = L5_2.id L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202910 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202910" L2_2(L3_2) end L1_1.OnSubFinish1202910 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202907" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12366Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12368Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12405Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12369Data L5_2 = L5_2.id L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202907 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202907" L2_2(L3_2) end L1_1.OnSubFinish1202907 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202908" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202908 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202908" L2_2(L3_2) end L1_1.OnSubFinish1202908 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202902" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1034Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202902 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202902" L2_2(L3_2) end L1_1.OnSubFinish1202902 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart1202911" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DelaySpawnGadget L4_2 = A1_2 L5_2 = L7_1.Gadget70710646Data L5_2 = L5_2.id L6_2 = 1 L7_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcWithTriggerBlack L4_2 = "1202911" L5_2 = 1202911 L6_2 = L6_1.Npc1034Data L6_2 = L6_2.id L7_2 = 1 L8_2 = 10 L9_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.GetQuestVar L3_3 = 1202911 L4_3 = 4 L1_3 = L1_3(L2_3, L3_3, L4_3) if L1_3 == 0 then L3_3 = A0_3 L2_3 = A0_3.NarratorOnlyTaskByData L4_3 = L8_1.NarratorWithId function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4 L0_4 = A0_3 L1_4 = L0_4 L0_4 = L0_4.SetQuestVar L2_4 = 1202911 L3_4 = 4 L4_4 = 1 L0_4(L1_4, L2_4, L3_4, L4_4) end L2_3(L3_3, L4_3, L5_3) end end L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202911 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1202911" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710646Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubFinish1202911 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1202915" L2_2(L3_2) end L1_1.OnSubStart1202915 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202915" L2_2(L3_2) end L1_1.OnSubFinish1202915 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1202914" L2_2(L3_2) end L1_1.OnSubStart1202914 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202914" L2_2(L3_2) end L1_1.OnSubFinish1202914 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1202913" L2_2(L3_2) end L1_1.OnSubStart1202913 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202913" L2_2(L3_2) end L1_1.OnSubFinish1202913 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1202912" L2_2(L3_2) end L1_1.OnSubStart1202912 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202912" L2_2(L3_2) end L1_1.OnSubFinish1202912 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubStart1202904" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc12435Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DisableInteeHeadCtrl L5_2 = true L3_2(L4_2, L5_2) L3_2 = print L4_2 = "OnSubStart1202904******************" L3_2(L4_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpc L5_2 = A1_2 L6_2 = L6_1.Npc3029Data L6_2 = L6_2.id L7_2 = 1 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpc L5_2 = A1_2 L6_2 = L6_1.Npc12366Data L6_2 = L6_2.id L7_2 = 2 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpc L5_2 = A1_2 L6_2 = L6_1.Npc12368Data L6_2 = L6_2.id L7_2 = 1 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpc L5_2 = A1_2 L6_2 = L6_1.Npc12405Data L6_2 = L6_2.id L7_2 = 2 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.CreateQuestNpc L5_2 = A1_2 L6_2 = L6_1.Npc12369Data L6_2 = L6_2.id L7_2 = 3 L3_2(L4_2, L5_2, L6_2, L7_2) L4_2 = A0_2 L3_2 = A0_2.DailyNpcSafeHideSelf L5_2 = L6_1.Npc3045Data L5_2 = L5_2.alias L6_2 = 1 L7_2 = true L3_2(L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubStart1202904 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202904" L2_2(L3_2) end L1_1.OnSubFinish1202904 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202909" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12366Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12405Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12369Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202909 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202909" L2_2(L3_2) end L1_1.OnSubFinish1202909 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1202905" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart1202905 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1202905" L2_2(L3_2) end L1_1.OnSubFinish1202905 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart1202906" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc12366Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DailyNpcSafeHideSelf L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q12029Trigger1" L5_2 = "Actor/Gadget/Q12029Trigger1" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "Q1202903_T1202903_N1034" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "Q1202903_T1202903_N1034" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart1202906 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish1202906" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SafeDestroyQuestNpc L4_2 = L6_1.Npc3029Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.LightNotifyTo L4_2 = L6_1.Npc3045Data L4_2 = L4_2.alias L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish1202906 = L9_1 return L1_1