local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 main_id = 997 L0_1 = {} L1_1 = 99701 L0_1[1] = L1_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1006 L3_1.alias = "Qin" L3_1.script = "Actor/Quest/Q411/Qin" L3_1.pos = "Q370Qin" L3_1.scene_id = 1004 L3_1.room_id = 1 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1002 L4_1.alias = "Ambor" L4_1.script = "Actor/Quest/Q301/Ambor301" L4_1.pos = "Q370Ambor" L4_1.data_index = 0 L4_1.scene_id = 1004 L4_1.room_id = 1 L5_1 = {} L5_1.id = 1007 L5_1.alias = "Lisa" L5_1.script = "Actor/Quest/Q411/Lisa" L5_1.pos = "Q370Lisa" L5_1.scene_id = 1004 L5_1.data_index = 0 L5_1.room_id = 1 L6_1 = {} L6_1.id = 1004 L6_1.alias = "Gaia" L6_1.script = "Actor/Quest/Q301/Gaia301" L6_1.pos = "Q370Gaia" L6_1.scene_id = 1004 L6_1.data_index = 0 L6_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["99701"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["99701"] = L1_1