local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 main_id = 8003 L0_1 = {} L1_1 = 800301 L2_1 = 800306 L3_1 = 800307 L4_1 = 800302 L5_1 = 800308 L6_1 = 800309 L7_1 = 800303 L8_1 = 800310 L9_1 = 800304 L10_1 = 800305 L11_1 = 800311 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["800301"] = L1_1 L1_1 = {} L0_1["800302"] = L1_1 L1_1 = {} L0_1["800303"] = L1_1 L1_1 = {} L0_1["800304"] = L1_1 L1_1 = {} L0_1["800305"] = L1_1 L1_1 = {} L0_1["800306"] = L1_1 L1_1 = {} L0_1["800307"] = L1_1 L1_1 = {} L0_1["800308"] = L1_1 L1_1 = {} L0_1["800309"] = L1_1 L1_1 = {} L0_1["800310"] = L1_1 L1_1 = {} L0_1["800311"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8003Dainsleif" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800301"] = L1_1 L1_1 = {} L0_1["800302"] = L1_1 L1_1 = {} L0_1["800303"] = L1_1 L1_1 = {} L0_1["800304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8003Dainsleif" L3_1.scene_id = 20105 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1025 L4_1.alias = "Npc1025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q8003Traveler" L4_1.scene_id = 20105 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1026 L5_1.alias = "Npc1026" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q8003Traveler" L5_1.scene_id = 20105 L5_1.room_id = 1 L5_1.data_index = 2 L6_1 = {} L6_1.id = 10916 L6_1.alias = "Npc10916" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q8003AbyssInvoker" L6_1.scene_id = 20105 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1026 L7_1.alias = "Npc1026" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q8003Traveler" L7_1.scene_id = 20105 L7_1.room_id = 1 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["800305"] = L1_1 L1_1 = {} L0_1["800306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8003Dainsleif2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700200 L3_1.alias = "Gadget71700200" L3_1.pos = "Q8003GuardianCore" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["800307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q8000DungeonEntry" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800308"] = L1_1 L1_1 = {} L0_1["800309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1022 L3_1.alias = "Npc1022" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q8003Dainsleif" L3_1.scene_id = 20105 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10916 L4_1.alias = "Npc10916" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q8003AbyssInvoker" L4_1.scene_id = 20105 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["800310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q8003Dainsleif" L3_1.scene_id = 20105 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["800311"] = L1_1 quest_data = L0_1